Player Matchup

Thanatos
Thanatos
Silver II
Canabysslock
Thanatos
Silver II
Level 88
God Stats
7W - 14L
1,377 SR
Queue Stats
633W - 652L
1,114 MMR
Solo
Scylla
Scylla
Silver II
OptOOF
Scylla
Silver II
Level 89
God Stats
1W - 3L
1,435 SR
Queue Stats
34W - 46L
1,116 MMR
Solo
Artio
Artio
Bronze III
Pjquinto77
Artio
Bronze III
Level 138
God Stats
16W - 13L
1,490 SR
Queue Stats
525W - 597L
-127 MMR
Solo
Xing Tian
Xing Tian
Bronze II
TN_Clan_Kisame
Xing Tian
Bronze II
Level 52
God Stats
83W - 99L
1,453 SR
Queue Stats
306W - 376L
-34 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
got no house
Tsukuyomi
Silver III
Level 106
God Stats
1W - 1L
1,769 SR
Queue Stats
272W - 287L
939 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,505 SR
602 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,487 SR
599 MMR
Achilles
Achilles
Bronze III
Ichi_Kiwami
Achilles
Bronze III
Level 83
God Stats
24W - 22L
1,374 SR
Queue Stats
232W - 267L
-175 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Jdc2411
Kuzenbo
Silver IV
Level 39
God Stats
3W - 4L
1,628 SR
Queue Stats
99W - 120L
1,143 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Main23456
Ah Puch
Bronze I
Level 143
God Stats
54W - 37L
1,453 SR
Queue Stats
318W - 333L
350 MMR
Solo
Neith
Neith
Silver II
PFC_ligma
Neith
Silver II
Level 107
God Stats
13W - 6L
1,479 SR
Queue Stats
76W - 74L
1,023 MMR
Solo
Anhur
Anhur
Silver V
runswithcow
Anhur
Silver V
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 49L
653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Canabysslock
Thanatos
18
3 / 14 / 2
11,746
435
10,762
27,726
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
OptOOF
Scylla
20
5 / 3 / 1
13,860
513
10,540
10,443
4,528
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
1 / 8 / 4
11,052
409
7,777
29,629
21,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TN_Clan_Kisame
Xing Tian
19
1 / 3 / 4
11,864
439
7,357
15,969
20,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
got no house
Tsukuyomi
20
3 / 5 / 4
12,431
460
12,708
23,957
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetDanzaburouCu ChulainnCthulhuApollo

VS

Bans
CupidIzanamiAphroditePersephoneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ichi_Kiwami
Achilles
20
9 / 2 / 5
14,986
555
13,307
17,178
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Jdc2411
Kuzenbo
18
3 / 0 / 17
13,328
494
9,791
18,726
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Main23456
Ah Puch
20
5 / 4 / 3
14,584
540
12,131
15,717
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
PFC_ligma
Neith
20
5 / 3 / 12
16,139
598
19,598
17,544
7,304
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 7
13,606
504
17,699
17,079
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
30
33
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Canabysslock
Thanatos
3
14
2
0.29
W
Achilles
Ichi_Kiwami
Achilles
9
2
5
5.75
W
Kuzenbo
Jdc2411
Kuzenbo
3
0
17
11.5
W
Ah Puch
Main23456
Ah Puch
5
4
3
1.63
L
Scylla
OptOOF
Scylla
5
3
1
1.83
W
Neith
PFC_ligma
Neith
5
3
12
3.67
L
Artio
1
8
4
0.38
L
Xing Tian
TN_Clan_Kisame
Xing Tian
1
3
4
1
L
Tsukuyomi
got no house
Tsukuyomi
3
5
4
1
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,144
Damage
72,526
107,724
Taken
86,244
64,683
Mitigated
53,761
35,797
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Canabysslock
Thanatos
10,762
2,547
0
11,938
27,726
7,803
494
3,544
24,114
0
81,125
W
Achilles
Ichi_Kiwami
Achilles
13,307
2,686
0
2,305
17,178
14,918
1,266
4,993
12,136
0
76,326
W
Kuzenbo
Jdc2411
Kuzenbo
9,791
2,926
864
4,068
18,726
19,892
254
5,981
12,279
36,631
0
W
Ah Puch
Main23456
Ah Puch
12,131
980
205
5,826
15,717
6,120
969
4,038
11,449
104,068
0
L
Scylla
OptOOF
Scylla
10,540
1,035
0
3,325
10,443
4,528
0
3,890
6,271
109,407
0
W
Neith
PFC_ligma
Neith
19,598
11,442
0
5,918
17,544
7,304
8,942
5,693
11,656
0
151,288
L
Artio
7,777
794
695
9,421
29,629
21,386
102
8,398
21,119
54,607
0
L
Xing Tian
TN_Clan_Kisame
Xing Tian
7,357
868
0
2,405
15,969
20,392
1,208
630
15,339
59,407
0
L
Tsukuyomi
got no house
Tsukuyomi
12,708
2,384
0
8,013
23,957
10,574
462
4,804
18,959
0
100,794
W
17,699
8,975
0
4,422
17,079
5,527
174
3,687
13,050
0
91,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
72,643
701
Minions Killed
697
0
Camps Cleared
0
2,329,674
Distance Traveled
2,553,163
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,746
435
109
4
0
407,295
0
W
Achilles
14,986
555
141
5
0
544,850
2
W
Kuzenbo
13,328
494
36
1
0
594,023
8
W
Ah Puch
14,584
540
180
7
0
482,390
7
L
Scylla
13,860
513
246
9
0
504,296
4
W
Neith
16,139
598
211
8
0
469,909
2
L
Artio
11,052
409
87
3
0
444,705
2
L
Xing Tian
11,864
439
108
4
0
476,013
0
L
Tsukuyomi
12,431
460
151
6
0
497,365
0
W
Anhur
13,606
504
129
5
0
461,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role