Player Matchup

Fenrir
Fenrir
Blackhun13
Fenrir
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
68W - 76L
1,432 Elo+
Solo
Chang'e
Chang'e
Enchanté
Chang'e
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 11L
1,742 Elo+
Solo
Raijin
Raijin
OkoLisa
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
SatanistKurbaa
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Anubis
Anubis
gogohug
Anubis
Level 19
God Stats
28W - 9L
1,836 SR
Queue Stats
48W - 43L
1,625 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,504 Elo+

VS

Team Averages
Level 18
1,559 SR
1,512 Elo+
Artemis
Artemis
Gliusenbolt
Artemis
Level 17
God Stats
8W - 5L
1,693 SR
Queue Stats
40W - 26L
1,624 Elo+
Party 1
Neith
Neith
McChurrry
Neith
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
McVictor5
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
StoCazzo02
Merlin
Level 36
God Stats
4W - 5L
1,822 SR
Queue Stats
144W - 131L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
TigerRex23
Cthulhu
Level 29
God Stats
1W - 1L
1,495 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackhun13
Fenrir
17
5 / 7 / 10
10,813
983
10,510
16,204
8,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Enchanté
Chang'e
19
6 / 2 / 16
12,641
1,149
12,258
13,611
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
OkoLisa
Raijin
12
0 / 0 / 0
6,680
607
0
0
0
Sun Wukong
SatanistKurbaa
Sun Wukong
17
6 / 4 / 12
11,252
1,023
11,842
18,900
19,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
gogohug
Anubis
20
13 / 4 / 10
13,990
1,272
33,116
19,117
10,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gliusenbolt
Artemis
17
3 / 8 / 10
10,624
966
17,070
17,053
5,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
McChurrry
Neith
17
2 / 5 / 11
10,161
924
8,318
10,331
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
McVictor5
Kukulkan
17
2 / 8 / 12
10,577
962
8,529
14,035
4,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
StoCazzo02
Merlin
18
7 / 2 / 9
12,405
1,128
18,334
11,842
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TigerRex23
Cthulhu
17
3 / 7 / 12
11,129
1,012
10,055
19,187
19,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
30
Kills
17
17
Deaths
30
48
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blackhun13
Fenrir
5
7
10
1.43
W
Chang'e
Enchanté
Chang'e
6
2
16
7
L
Artemis
Gliusenbolt
Artemis
3
8
10
1
L
Neith
McChurrry
Neith
2
5
11
1.5
L
Kukulkan
McVictor5
Kukulkan
2
8
12
1
W
Raijin
OkoLisa
Raijin
0
0
0
0
W
Sun Wukong
SatanistKurbaa
Sun Wukong
6
4
12
3
L
Merlin
StoCazzo02
Merlin
7
2
9
5.75
L
Cthulhu
TigerRex23
Cthulhu
3
7
12
1.29
W
Anubis
gogohug
Anubis
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,726
Damage
62,306
67,832
Taken
72,448
42,943
Mitigated
35,751
19,101
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blackhun13
Fenrir
10,510
2,223
0
545
16,204
8,538
0
8,559
7,384
0
19,621
W
Chang'e
Enchanté
Chang'e
12,258
1,393
3,426
4,289
13,611
5,139
0
7,488
6,123
38,622
0
L
Artemis
Gliusenbolt
Artemis
17,070
10,866
0
1,824
17,053
5,124
0
12,670
4,383
0
27,559
L
Neith
McChurrry
Neith
8,318
4,927
0
552
10,331
3,269
0
7,165
3,166
0
19,611
L
Kukulkan
McVictor5
Kukulkan
8,529
1,863
0
0
14,035
4,089
0
10,909
3,126
20,964
0
W
Raijin
OkoLisa
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
SatanistKurbaa
Sun Wukong
11,842
1,239
0
209
18,900
19,139
0
11,599
7,301
66
22,821
L
Merlin
StoCazzo02
Merlin
18,334
611
0
0
11,842
4,203
0
6,231
5,611
51,502
0
L
Cthulhu
TigerRex23
Cthulhu
10,055
1,134
522
656
19,187
19,066
0
8,465
10,722
26,380
0
W
Anubis
gogohug
Anubis
33,116
1,769
0
10,632
19,117
10,127
0
9,272
9,845
67,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
54,896
204
Minions Killed
172
4
Camps Cleared
4
714,622
Distance Traveled
925,844
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,813
983
15
1
0
153,258
0
W
Chang'e
12,641
1,149
69
6
2
192,064
1
L
Artemis
10,624
966
16
1
0
179,586
0
L
Neith
10,161
924
28
3
0
164,078
0
L
Kukulkan
10,577
962
26
2
0
165,290
0
W
Raijin
6,680
607
0
0
0
0
0
W
Sun Wukong
11,252
1,023
31
3
2
204,544
2
L
Merlin
12,405
1,128
72
7
1
202,868
0
L
Cthulhu
11,129
1,012
30
3
3
214,022
0
W
Anubis
13,990
1,272
89
8
0
164,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role