Player Matchup

Hun Batz
Hun Batz
Elkgustehijo
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,560 Elo+
Party 2
Izanami
Izanami
Leoivanne
Izanami
Level 29
God Stats
77W - 44L
1,626 SR
Queue Stats
203W - 200L
1,559 Elo+
Solo
Sol
Sol
MoistGranma
Sol
Level 8
God Stats
2W - 1L
1,522 SR
Queue Stats
8W - 8L
1,395 Elo+
Solo
Athena
Athena
Phidoan
Athena
Level 18
God Stats
1W - 3L
1,121 SR
Queue Stats
87W - 68L
1,484 Elo+
Solo
Ravana
Ravana
XyKaneki
Ravana
Level 149
God Stats
1W - 0L
1,827 SR
Queue Stats
9W - 7L
1,539 Elo+
Party 2
Team Averages
Level 42
1,519 SR
1,507 Elo+

VS

Team Averages
Level 18
1,557 SR
1,428 Elo+
Aphrodite
Aphrodite
Mv Kaneki
Aphrodite
Level 18
God Stats
7W - 7L
1,546 SR
Queue Stats
27W - 41L
1,336 Elo+
Party 1
Izanami
Izanami
Mvcris Z
Izanami
Level 14
God Stats
10W - 7L
1,596 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
Wockhardt-o
Sun Wukong
Level 29
God Stats
19W - 18L
1,642 SR
Queue Stats
35W - 49L
1,531 Elo+
Solo
Apollo
Apollo
XxNewbTewnxX
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,602 Elo+
Solo
Neith
Neith
xXREINDEERXx954
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Elkgustehijo
Hun Batz
9
4 / 2 / 4
5,861
586
3,942
7,546
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Leoivanne
Izanami
11
6 / 1 / 4
6,815
682
5,652
6,756
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,740
574
3,150
3,375
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Phidoan
Athena
11
2 / 1 / 8
6,223
622
4,104
7,992
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
XyKaneki
Ravana
11
11 / 1 / 4
7,076
708
8,864
5,830
2,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mv Kaneki
Aphrodite
7
1 / 5 / 1
5,158
516
3,167
7,718
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Mvcris Z
Izanami
6
0 / 8 / 1
4,461
446
2,797
7,110
1,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Wockhardt-o
Sun Wukong
5
0 / 3 / 0
3,952
395
846
3,448
1,280
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
1 / 3 / 1
5,752
575
5,245
9,764
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 5 / 1
6,005
601
5,876
7,218
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Elkgustehijo
Hun Batz
4
2
4
3
W
Izanami
Leoivanne
Izanami
6
1
4
8
W
1
0
0
1
L
Aphrodite
Mv Kaneki
Aphrodite
1
5
1
0.3
L
Izanami
Mvcris Z
Izanami
0
8
1
0.06
W
Athena
Phidoan
Athena
2
1
8
6
L
Sun Wukong
Wockhardt-o
Sun Wukong
0
3
0
0
L
Apollo
1
3
1
0.5
W
Ravana
XyKaneki
Ravana
11
1
4
13
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
17,931
31,499
Taken
35,258
12,517
Mitigated
10,678
10,788
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Elkgustehijo
Hun Batz
3,942
995
0
2,057
7,546
3,131
0
775
6,771
0
14,900
W
Izanami
Leoivanne
Izanami
5,652
4,379
0
2,414
6,756
2,304
1,768
1,504
5,252
0
41,264
W
3,150
383
0
1,830
3,375
1,077
922
0
3,375
27,703
1,699
L
Aphrodite
Mv Kaneki
Aphrodite
3,167
1,138
1,481
2,570
7,718
2,637
0
166
7,552
17,189
0
L
Izanami
Mvcris Z
Izanami
2,797
2,260
0
0
7,110
1,892
0
2,927
4,183
0
13,693
W
Athena
Phidoan
Athena
4,104
1,804
0
2,340
7,992
3,035
64
619
7,373
23,939
0
L
Sun Wukong
Wockhardt-o
Sun Wukong
846
80
0
250
3,448
1,280
0
444
3,004
0
8,108
L
Apollo
5,245
3,213
0
4,141
9,764
3,059
0
3,165
6,599
0
34,712
W
Ravana
XyKaneki
Ravana
8,864
2,104
0
2,147
5,830
2,970
0
269
5,561
0
29,604
L
5,876
3,407
0
1,003
7,218
1,810
0
506
6,712
0
22,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
25,328
273
Minions Killed
185
0
Camps Cleared
0
996,337
Distance Traveled
802,083
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,861
586
20
2
0
197,609
0
W
Izanami
6,815
682
84
8
0
169,445
2
W
Sol
5,740
574
65
7
0
194,007
2
L
Aphrodite
5,158
516
24
2
0
176,270
1
L
Izanami
4,461
446
30
3
0
181,263
0
W
Athena
6,223
622
55
6
0
212,591
0
L
Sun Wukong
3,952
395
12
1
0
91,748
0
L
Apollo
5,752
575
83
8
0
158,810
1
W
Ravana
7,076
708
49
5
0
222,685
1
L
Neith
6,005
601
36
4
0
193,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role