Player Matchup

Pele
Pele
BartolEGG
Pele
Level 28
God Stats
6W - 3L
1,626 SR
Queue Stats
23W - 30L
1,335 Elo+
Party 4
Ravana
Ravana
CavorettoP0wer
Ravana
Level 20
God Stats
4W - 1L
1,781 SR
Queue Stats
41W - 22L
1,434 Elo+
Solo
Izanami
Izanami
ShyüShingan
Izanami
Level 18
God Stats
15W - 10L
1,818 SR
Queue Stats
143W - 137L
1,373 Elo+
Party 1
Raijin
Raijin
VdooNeodyme
Raijin
Level 26
God Stats
2W - 0L
1,773 SR
Queue Stats
102W - 103L
1,512 Elo+
Party 1
Ymir
Ymir
Vidra00
Ymir
Level 11
God Stats
3W - 2L
1,678 SR
Queue Stats
6W - 9L
1,236 Elo+
Party 4
Team Averages
Level 21
1,735 SR
1,378 Elo+

VS

Team Averages
Level 23
1,582 SR
1,432 Elo+
Loki
Loki
Boss17
Loki
Level 28
God Stats
1W - 2L
1,729 SR
Queue Stats
150W - 147L
1,297 Elo+
Party 3
Ullr
Ullr
JooohnyySins
Ullr
Level 28
God Stats
6W - 8L
1,495 SR
Queue Stats
82W - 72L
1,505 Elo+
Party 2
Apollo
Apollo
SafeMode007
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,654 Elo+
Party 3
Janus
Janus
Vercong
Janus
Level 28
God Stats
87W - 64L
1,493 SR
Queue Stats
123W - 106L
1,372 Elo+
Party 2
Da Ji
Da Ji
stephehIE
Da Ji
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
114W - 153L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 1 / 7
9,047
532
7,956
10,753
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 1 / 3
9,278
546
11,399
9,562
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ShyüShingan
Izanami
14
7 / 3 / 5
8,713
513
8,775
8,266
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
7 / 2 / 6
8,982
528
10,998
9,095
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Vidra00
Ymir
12
0 / 2 / 4
6,544
385
1,165
5,448
3,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boss17
Loki
10
2 / 4 / 3
6,973
410
3,644
10,245
2,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 0
8,603
506
5,151
8,108
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
11
1 / 7 / 2
6,885
405
5,539
11,125
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Vercong
Janus
13
1 / 5 / 0
8,381
493
6,654
9,770
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
stephehIE
Da Ji
10
1 / 7 / 3
7,113
418
4,434
13,967
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
9
9
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
6
1
7
9.5
L
Loki
Boss17
Loki
2
4
3
0.88
W
3
1
3
4.5
L
4
1
0
4
L
Apollo
1
7
2
0.29
W
Izanami
ShyüShingan
Izanami
7
3
5
3.17
W
Raijin
7
2
6
5
L
Janus
Vercong
Janus
1
5
0
0.2
W
Ymir
Vidra00
Ymir
0
2
4
1
L
Da Ji
stephehIE
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,293
Damage
25,422
43,124
Taken
53,215
22,132
Mitigated
14,129
9,370
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,956
1,930
0
2,389
10,753
3,689
918
1,041
9,626
0
60,717
L
Loki
Boss17
Loki
3,644
276
365
635
10,245
2,414
288
3,956
6,000
0
18,198
W
11,399
1,578
0
4,824
9,562
8,280
0
2,965
6,169
0
51,861
L
5,151
2,369
0
3,184
8,108
2,723
180
1,532
6,263
0
37,228
L
Apollo
5,539
3,512
0
0
11,125
2,455
752
2,947
7,962
0
28,953
W
Izanami
ShyüShingan
Izanami
8,775
6,311
0
1,246
8,266
3,655
1,213
333
7,909
0
52,679
W
Raijin
10,998
846
0
249
9,095
2,925
872
881
8,162
52,451
0
L
Janus
Vercong
Janus
6,654
169
0
2,718
9,770
2,375
1,347
1,413
7,966
51,701
0
W
Ymir
Vidra00
Ymir
1,165
306
0
662
5,448
3,583
135
746
4,604
8,295
0
L
Da Ji
stephehIE
Da Ji
4,434
724
0
2,229
13,967
4,162
0
1,563
12,130
0
29,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
37,955
432
Minions Killed
344
0
Camps Cleared
0
1,602,268
Distance Traveled
1,581,363
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,047
532
113
7
0
360,977
2
L
Loki
6,973
410
30
2
0
362,356
1
W
Ravana
9,278
546
107
6
0
292,387
0
L
Ullr
8,603
506
92
5
0
315,007
4
L
Apollo
6,885
405
65
4
0
301,361
0
W
Izanami
8,713
513
114
7
0
324,034
1
W
Raijin
8,982
528
79
5
0
305,777
3
L
Janus
8,381
493
108
6
0
322,812
5
W
Ymir
6,544
385
19
1
0
319,093
5
L
Da Ji
7,113
418
49
3
0
279,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role