Player Matchup

Izanami
Izanami
Belzzebbu
Izanami
Level 21
God Stats
4W - 2L
1,768 SR
Queue Stats
31W - 13L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
CaioFaleiros
Cthulhu
Level 59
God Stats
6W - 6L
1,572 SR
Queue Stats
272W - 265L
1,474 Elo+
Party 3
Arachne
Arachne
Juhboquete
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,443 Elo+
Party 3
Achilles
Achilles
RaJJaDDa
Achilles
Level 160
God Stats
24W - 28L
1,540 SR
Queue Stats
867W - 659L
1,643 Elo+
Party 2
The Morrigan
The Morrigan
ySerenity17 x
The Morrigan
Level 17
God Stats
10W - 5L
1,665 SR
Queue Stats
123W - 103L
1,483 Elo+
Party 3
Team Averages
Level 65
1,609 SR
1,554 Elo+

VS

Team Averages
Level 71
1,731 SR
1,632 Elo+
Athena
Athena
Facuencio
Athena
Level 47
God Stats
39W - 15L
1,644 SR
Queue Stats
170W - 141L
1,607 Elo+
Party 1
Anubis
Anubis
Galu10
Anubis
Level 62
God Stats
32W - 9L
1,817 SR
Queue Stats
454W - 254L
1,615 Elo+
Party 1
Nemesis
Nemesis
LokitaSapeh
Nemesis
Level 18
God Stats
37W - 15L
1,604 SR
Queue Stats
181W - 47L
1,703 Elo+
Party 1
Osiris
Osiris
ThoothyUndead99
Osiris
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 221L
1,613 Elo+
Party 1
Chernobog
Chernobog
pepo2612
Chernobog
Level 143
God Stats
11W - 3L
2,088 SR
Queue Stats
568W - 480L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Belzzebbu
Izanami
20
1 / 6 / 2
12,507
569
10,623
14,536
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
CaioFaleiros
Cthulhu
13
1 / 11 / 3
9,207
419
8,382
24,672
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Juhboquete
Arachne
16
5 / 7 / 0
10,050
457
5,922
15,081
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RaJJaDDa
Achilles
17
4 / 7 / 1
10,930
497
11,662
24,001
19,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
ySerenity17 x
The Morrigan
15
0 / 10 / 3
9,328
424
7,031
13,112
2,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Facuencio
Athena
16
3 / 2 / 15
11,166
508
6,693
19,511
16,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Galu10
Anubis
20
11 / 1 / 13
14,476
658
23,734
16,520
10,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
LokitaSapeh
Nemesis
20
12 / 1 / 8
14,074
640
15,712
14,914
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 8
13,054
593
5,705
16,901
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
pepo2612
Chernobog
20
13 / 2 / 11
16,126
733
18,078
18,413
8,018
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
11
Kills
41
41
Deaths
11
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
Belzzebbu
Izanami
1
6
2
0.33
L
Cthulhu
CaioFaleiros
Cthulhu
1
11
3
0.23
W
Athena
Facuencio
Athena
3
2
15
5.25
W
Anubis
Galu10
Anubis
11
1
13
17.5
L
Arachne
Juhboquete
Arachne
5
7
0
0.71
W
Nemesis
LokitaSapeh
Nemesis
12
1
8
16
L
Achilles
RaJJaDDa
Achilles
4
7
1
0.64
W
2
5
8
1.2
W
Chernobog
pepo2612
Chernobog
13
2
11
9.25
L
The Morrigan
ySerenity17 x
The Morrigan
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
69,922
91,402
Taken
86,259
48,311
Mitigated
54,592
15,399
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Belzzebbu
Izanami
10,623
7,565
0
4,900
14,536
5,287
718
325
14,211
0
107,277
L
Cthulhu
CaioFaleiros
Cthulhu
8,382
493
161
1,307
24,672
14,339
0
10,693
13,979
33,527
0
W
Athena
Facuencio
Athena
6,693
916
480
5,406
19,511
16,193
305
4,638
14,873
32,809
0
W
Anubis
Galu10
Anubis
23,734
1,590
0
11,458
16,520
10,371
2,511
5,424
11,096
125,423
0
L
Arachne
Juhboquete
Arachne
5,922
3,683
0
3,096
15,081
6,541
0
3,979
11,102
0
48,029
W
Nemesis
LokitaSapeh
Nemesis
15,712
9,725
0
4,976
14,914
8,197
2,932
3,325
11,589
0
101,472
L
Achilles
RaJJaDDa
Achilles
11,662
3,074
0
4,855
24,001
19,472
134
7,466
16,535
0
74,583
W
5,705
2,004
0
7,050
16,901
11,813
1,658
1,355
15,546
0
90,023
W
Chernobog
pepo2612
Chernobog
18,078
12,855
0
8,673
18,413
8,018
7,513
3,692
14,721
0
127,646
L
The Morrigan
ySerenity17 x
The Morrigan
7,031
1,187
0
1,080
13,112
2,672
0
7,931
4,742
63,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,022
Gold Earned
68,896
589
Minions Killed
742
0
Camps Cleared
0
1,907,558
Distance Traveled
2,298,369
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,507
569
202
9
0
352,597
1
L
Cthulhu
9,207
419
43
2
0
384,455
4
W
Athena
11,166
508
41
2
0
482,650
0
W
Anubis
14,476
658
188
9
0
411,009
2
L
Arachne
10,050
457
68
3
0
441,546
4
W
Nemesis
14,074
640
144
7
0
510,471
3
L
Achilles
10,930
497
143
7
0
371,925
5
W
Osiris
13,054
593
169
8
0
419,018
4
W
Chernobog
16,126
733
200
9
0
475,221
4
L
The Morrigan
9,328
424
133
6
0
357,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role