Player Matchup

Nu Wa
Nu Wa
Platinum I
Calcestia
Nu Wa
Platinum I
Level 121
God Stats
37W - 20L
1,686 SR
Queue Stats
106W - 91L
1,929 MMR
Party 3
Apollo
Apollo
Gold III
Gvris
Apollo
Gold III
Level 88
God Stats
7W - 4L
1,774 SR
Queue Stats
60W - 56L
1,511 MMR
Party 3
Chronos
Chronos
Gold II
Hey_Noah
Chronos
Gold II
Level 145
God Stats
31W - 15L
1,739 SR
Queue Stats
310W - 308L
1,591 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
OS-Abraken507
Sun Wukong
Platinum III
Level 147
God Stats
7W - 7L
1,551 SR
Queue Stats
144W - 135L
1,753 MMR
Solo
Ganesha
Ganesha
Platinum III
ThiccAstroNut
Ganesha
Platinum III
Level 129
God Stats
14W - 12L
1,705 SR
Queue Stats
191W - 195L
1,841 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,691 SR
1,725 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,686 SR
1,722 MMR
Thoth
Thoth
Gold III
Dead-Night-86
Thoth
Gold III
Level 109
God Stats
1W - 5L
1,897 SR
Queue Stats
121W - 115L
1,600 MMR
Party 4
King Arthur
King Arthur
Platinum V
OUTDAY-Troll-You
King Arthur
Platinum V
Level 65
God Stats
5W - 4L
1,590 SR
Queue Stats
35W - 19L
1,875 MMR
Party 1
Hachiman
Hachiman
Gold III
UltraYayoxx
Hachiman
Gold III
Level 160
God Stats
8W - 5L
1,720 SR
Queue Stats
288W - 279L
1,585 MMR
Party 1
Chaac
Chaac
Gold II
Xo_FALL3N1_oX
Chaac
Gold II
Level 157
God Stats
80W - 46L
1,741 SR
Queue Stats
436W - 431L
1,732 MMR
Solo
Sobek
Sobek
Platinum IV
slober86
Sobek
Platinum IV
Level 119
God Stats
7W - 11L
1,481 SR
Queue Stats
237W - 224L
1,816 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calcestia
Nu Wa
17
2 / 7 / 15
11,602
504
19,494
15,031
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Gvris
Apollo
20
8 / 4 / 8
13,818
601
15,963
18,512
8,249
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Hey_Noah
Chronos
20
15 / 1 / 6
14,263
620
28,151
25,817
12,101
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OS-Abraken507
Sun Wukong
19
2 / 0 / 10
12,312
535
24,559
27,917
33,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
15
0 / 4 / 16
10,757
468
9,654
23,285
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatSetCu Chulainn

VS

Bans
ScyllaChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
10,479
456
14,518
15,475
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OUTDAY-Troll-You
King Arthur
18
1 / 3 / 2
11,700
509
23,882
37,221
33,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
UltraYayoxx
Hachiman
16
1 / 7 / 4
10,211
444
12,931
24,811
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 8
11,615
505
13,528
22,940
14,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
slober86
Sobek
14
1 / 6 / 10
9,437
410
9,911
26,630
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
27
Kills
15
16
Deaths
27
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Calcestia
Nu Wa
2
7
15
1.36
L
7
6
3
1.42
W
Apollo
Gvris
Apollo
8
4
8
3
W
Chronos
Hey_Noah
Chronos
15
1
6
18
W
Sun Wukong
OS-Abraken507
Sun Wukong
2
0
10
7
L
King Arthur
OUTDAY-Troll-You
King Arthur
1
3
2
0.67
W
Ganesha
0
4
16
2
L
Hachiman
UltraYayoxx
Hachiman
1
7
4
0.43
L
5
5
8
1.8
L
Sobek
slober86
Sobek
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,821
Damage
74,770
110,562
Taken
127,077
79,228
Mitigated
80,349
38,199
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Calcestia
Nu Wa
19,494
4,878
0
4,679
15,031
5,848
819
5,887
9,144
70,168
0
L
14,518
788
0
1,271
15,475
5,388
294
8,599
6,482
70,317
0
W
Apollo
Gvris
Apollo
15,963
8,650
0
4,929
18,512
8,249
2,442
4,388
14,124
0
102,963
W
Chronos
Hey_Noah
Chronos
28,151
6,874
0
10,769
25,817
12,101
2,627
6,122
19,695
125,998
0
W
Sun Wukong
OS-Abraken507
Sun Wukong
24,559
4,757
0
10,853
27,917
33,561
601
2,960
24,957
13,875
76,453
L
King Arthur
OUTDAY-Troll-You
King Arthur
23,882
2,557
0
11,816
37,221
33,437
54
15,214
21,210
0
101,314
W
Ganesha
9,654
800
0
6,969
23,285
19,469
392
8,961
14,324
30,516
0
L
Hachiman
UltraYayoxx
Hachiman
12,931
7,582
0
10,082
24,811
8,515
844
9,337
15,286
0
82,013
L
13,528
3,016
0
10,439
22,940
14,428
0
8,931
13,483
0
100,042
L
Sobek
slober86
Sobek
9,911
497
0
5,201
26,630
18,581
0
17,269
8,890
25,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
53,442
629
Minions Killed
616
0
Camps Cleared
0
2,345,804
Distance Traveled
2,128,931
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,602
504
121
5
0
414,735
3
L
Thoth
10,479
456
98
4
0
412,093
3
W
Apollo
13,818
601
174
8
0
465,090
4
W
Chronos
14,263
620
173
8
0
527,322
5
W
Sun Wukong
12,312
535
152
7
0
472,667
4
L
King Arthur
11,700
509
178
8
0
446,365
2
W
Ganesha
10,757
468
9
0
0
465,990
14
L
Hachiman
10,211
444
126
5
0
390,146
10
L
Chaac
11,615
505
177
8
0
438,671
1
L
Sobek
9,437
410
37
2
0
441,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role