Player Matchup

Hera
Hera
JinglesMacbeth
Hera
Level 109
God Stats
1W - 0L
1,935 SR
Queue Stats
461W - 363L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MR Bruno Loko
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Pabuu
Cthulhu
Level 49
God Stats
23W - 11L
1,677 SR
Queue Stats
188W - 140L
1,568 Elo+
Party 2
Chang'e
Chang'e
TruckerDust
Chang'e
Level 47
God Stats
8W - 9L
1,131 SR
Queue Stats
101W - 73L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
samuel
Danzaburou
Level 128
God Stats
23W - 19L
1,620 SR
Queue Stats
335W - 274L
1,574 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,502 Elo+

VS

Team Averages
Level 83
1,519 SR
1,413 Elo+
Yemoja
Yemoja
CSMM45
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
DarkGlacierFox
Artemis
Level 135
God Stats
0W - 1L
1,651 SR
Queue Stats
46W - 56L
1,227 Elo+
Party 1
Fenrir
Fenrir
SEB007BENA
Fenrir
Level 118
God Stats
10W - 15L
1,471 SR
Queue Stats
50W - 71L
1,422 Elo+
Party 3
Tiamat
Tiamat
SKLL_ShaDow
Tiamat
Level 126
God Stats
0W - 1L
1,513 SR
Queue Stats
17W - 12L
1,614 Elo+
Party 3
Baron Samedi
Baron Samedi
bowtieboyz85
Baron Samedi
Level 19
God Stats
0W - 2L
1,461 SR
Queue Stats
3W - 7L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 17
13,798
812
20,038
10,580
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
MR Bruno Loko
Cu Chulainn
20
8 / 2 / 15
14,046
826
16,500
20,743
20,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pabuu
Cthulhu
19
5 / 3 / 23
13,261
780
21,322
22,570
21,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
TruckerDust
Chang'e
20
8 / 0 / 10
13,518
795
11,809
13,068
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
samuel
Danzaburou
20
11 / 4 / 16
14,710
865
22,498
18,130
8,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CSMM45
Yemoja
18
4 / 4 / 6
12,138
714
8,707
19,084
14,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 10 / 8
10,087
593
14,607
19,679
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
SEB007BENA
Fenrir
17
6 / 7 / 4
11,556
680
9,195
21,733
11,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
2 / 8 / 5
10,553
621
18,272
23,357
12,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
bowtieboyz85
Baron Samedi
16
0 / 11 / 8
9,833
578
6,884
18,299
9,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
44
40
Kills
13
13
Deaths
40
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CSMM45
Yemoja
4
4
6
1.75
L
1
10
8
0.5
W
8
4
17
4.13
W
Cu Chulainn
MR Bruno Loko
Cu Chulainn
8
2
15
7.75
W
Cthulhu
Pabuu
Cthulhu
5
3
23
5.5
L
Fenrir
SEB007BENA
Fenrir
6
7
4
1.14
L
Tiamat
2
8
5
0.56
W
Chang'e
TruckerDust
Chang'e
8
0
10
13
L
Baron Samedi
bowtieboyz85
Baron Samedi
0
11
8
0.36
W
Danzaburou
samuel
Danzaburou
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,167
Damage
57,665
85,091
Taken
102,152
60,124
Mitigated
57,110
30,582
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CSMM45
Yemoja
8,707
1,296
4,793
1,513
19,084
14,568
0
12,112
6,241
31,716
0
L
14,607
5,293
242
3,140
19,679
8,707
0
9,560
9,481
0
35,851
W
20,038
4,250
0
232
10,580
4,368
254
4,377
5,917
39,620
0
W
Cu Chulainn
MR Bruno Loko
Cu Chulainn
16,500
5,116
0
1,549
20,743
20,456
914
8,385
11,976
9,974
49,449
W
Cthulhu
Pabuu
Cthulhu
21,322
764
1,590
5,013
22,570
21,002
231
6,301
15,878
41,669
0
L
Fenrir
SEB007BENA
Fenrir
9,195
1,298
0
2,177
21,733
11,480
0
10,704
10,354
0
26,241
L
Tiamat
18,272
695
0
4,314
23,357
12,805
65
12,708
9,929
49,504
0
W
Chang'e
TruckerDust
Chang'e
11,809
746
10,669
7,114
13,068
5,874
1,628
6,635
6,122
41,075
0
L
Baron Samedi
bowtieboyz85
Baron Samedi
6,884
897
1,664
1,830
18,299
9,550
206
7,451
10,405
28,244
0
W
Danzaburou
samuel
Danzaburou
22,498
5,936
0
4,415
18,130
8,424
3,052
7,640
10,050
0
60,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,333
Gold Earned
54,167
360
Minions Killed
285
10
Camps Cleared
4
1,623,970
Distance Traveled
1,222,979
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,138
714
47
3
0
260,960
0
L
Artemis
10,087
593
44
3
1
207,074
2
W
Hera
13,798
812
57
3
1
312,344
2
W
Cu Chulainn
14,046
826
84
5
5
335,856
1
W
Cthulhu
13,261
780
45
3
1
315,723
2
L
Fenrir
11,556
680
40
2
1
287,089
2
L
Tiamat
10,553
621
94
6
0
259,221
1
W
Chang'e
13,518
795
80
5
0
363,246
2
L
Baron Samedi
9,833
578
60
4
2
208,635
0
W
Danzaburou
14,710
865
94
6
3
296,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role