Player Matchup

Anubis
Anubis
HdxAdri
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Nike
Nike
Vintetree
Nike
Level 6
God Stats
2W - 4L
1,392 SR
Queue Stats
10W - 8L
1,671 Elo+
Solo
Apollo
Apollo
kakatua321
Apollo
Level 16
God Stats
3W - 2L
1,739 SR
Queue Stats
19W - 17L
1,449 Elo+
Party 1
Thanatos
Thanatos
katadesmoi
Thanatos
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 1
Ra
Ra
m0schuu
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,245 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,514 Elo+

VS

Team Averages
Level 23
1,629 SR
1,630 Elo+
Vamana
Vamana
Aceilies
Vamana
Level 27
God Stats
2W - 0L
1,528 SR
Queue Stats
79W - 83L
1,316 Elo+
Party 2
Ares
Ares
SantinoonitnaS
Ares
Level 27
God Stats
3W - 4L
1,638 SR
Queue Stats
17W - 9L
1,846 Elo+
Party 3
Rama
Rama
TanDrupS
Rama
Level 29
God Stats
4W - 0L
1,981 SR
Queue Stats
17W - 10L
1,835 Elo+
Party 3
Gilgamesh
Gilgamesh
XingTianMain
Gilgamesh
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 17L
1,741 Elo+
Solo
Agni
Agni
iZapGod
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HdxAdri
Anubis
12
1 / 8 / 2
8,524
406
3,420
10,952
4,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
18
3 / 3 / 1
11,255
536
16,486
21,106
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
kakatua321
Apollo
13
2 / 11 / 3
8,789
419
7,227
18,513
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
katadesmoi
Thanatos
15
4 / 8 / 1
9,961
474
8,895
20,791
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 5
10,497
500
11,867
11,931
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aceilies
Vamana
17
1 / 1 / 5
10,312
491
11,133
18,149
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 9
10,560
503
10,617
12,249
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
19
9 / 4 / 8
12,180
580
15,656
17,579
6,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XingTianMain
Gilgamesh
18
7 / 4 / 4
11,555
550
10,940
13,866
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
iZapGod
Agni
16
7 / 2 / 8
11,058
527
11,888
12,911
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
14
Kills
32
34
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aceilies
Vamana
1
1
5
3.5
L
Anubis
HdxAdri
Anubis
1
8
2
0.25
W
8
4
9
3.13
W
Rama
9
4
8
3.25
L
Nike
3
3
1
1.17
W
Gilgamesh
XingTianMain
Gilgamesh
7
4
4
2.25
W
Agni
iZapGod
Agni
7
2
8
5.5
L
Apollo
kakatua321
Apollo
2
11
3
0.32
L
Thanatos
katadesmoi
Thanatos
4
8
1
0.56
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
60,234
83,293
Taken
74,754
41,493
Mitigated
43,358
29,120
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aceilies
Vamana
11,133
2,719
0
7,632
18,149
16,918
744
945
16,343
9,904
51,898
L
Anubis
HdxAdri
Anubis
3,420
308
0
2,311
10,952
4,549
222
3,964
6,963
27,931
0
W
10,617
257
0
2,390
12,249
9,344
191
3,867
8,095
23,207
0
W
Rama
15,656
12,998
0
7,395
17,579
6,393
4,116
5,364
11,824
0
91,918
L
Nike
16,486
2,331
0
9,258
21,106
17,665
226
5,419
14,808
0
72,064
W
Gilgamesh
XingTianMain
Gilgamesh
10,940
4,309
0
1,577
13,866
6,693
0
2,431
11,300
0
82,623
W
Agni
iZapGod
Agni
11,888
1,231
154
5,249
12,911
4,010
364
1,872
10,780
58,204
0
L
Apollo
kakatua321
Apollo
7,227
4,382
0
2,639
18,513
6,557
822
6,182
12,306
0
40,567
L
Thanatos
katadesmoi
Thanatos
8,895
3,824
0
11,820
20,791
7,969
134
4,001
16,740
0
65,348
L
11,867
959
758
2,334
11,931
4,753
990
5,912
6,019
61,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
55,665
470
Minions Killed
486
0
Camps Cleared
0
1,698,920
Distance Traveled
1,769,813
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,312
491
117
6
0
412,265
1
L
Anubis
8,524
406
64
3
0
225,848
3
W
Ares
10,560
503
18
1
0
327,525
6
W
Rama
12,180
580
135
6
0
352,426
4
L
Nike
11,255
536
135
6
0
384,562
5
W
Gilgamesh
11,555
550
126
6
0
338,705
0
W
Agni
11,058
527
90
4
0
338,892
4
L
Apollo
8,789
419
69
3
0
349,733
6
L
Thanatos
9,961
474
93
4
0
323,387
1
L
Ra
10,497
500
109
5
0
415,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role