Player Matchup

Cthulhu
Cthulhu
ARKM-Rando
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 35L
1,786 Elo+
Solo
Ra
Ra
Alvarodoidao
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Eterneux
Merlin
Level 13
God Stats
4W - 7L
1,518 SR
Queue Stats
14W - 23L
1,542 Elo+
Solo
Skadi
Skadi
Major MP 13
Skadi
Level 28
God Stats
82W - 80L
1,528 SR
Queue Stats
391W - 481L
1,399 Elo+
Solo
Nemesis
Nemesis
Umiki
Nemesis
Level 20
God Stats
26W - 28L
1,338 SR
Queue Stats
231W - 227L
1,489 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,543 Elo+

VS

Team Averages
Level 37
1,538 SR
1,492 Elo+
Kukulkan
Kukulkan
EatThyMeat
Kukulkan
Level 28
God Stats
28W - 9L
1,798 SR
Queue Stats
87W - 62L
1,625 Elo+
Solo
Vamana
Vamana
Mr Hijacks
Vamana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,538 Elo+
Party 2
Yemoja
Yemoja
lignorantl
Yemoja
Level 24
God Stats
1W - 3L
1,502 SR
Queue Stats
49W - 52L
1,445 Elo+
Party 1
Scylla
Scylla
sheanxious
Scylla
Level 8
God Stats
8W - 11L
1,338 SR
Queue Stats
23W - 25L
1,387 Elo+
Party 1
Izanami
Izanami
xX Batista
Izanami
Level 8
God Stats
33W - 33L
1,553 SR
Queue Stats
35W - 43L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARKM-Rando
Cthulhu
18
1 / 8 / 5
11,662
897
11,229
26,738
26,624
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 16 / 5
10,815
832
6,996
21,209
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Eterneux
Merlin
18
4 / 2 / 4
12,679
975
16,667
11,211
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 8 / 9
11,658
897
13,809
17,247
6,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Umiki
Nemesis
18
7 / 5 / 3
13,567
1,044
15,282
21,042
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EatThyMeat
Kukulkan
20
18 / 2 / 14
14,607
1,124
34,098
10,994
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Mr Hijacks
Vamana
20
9 / 3 / 19
13,525
1,040
19,115
22,009
20,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
lignorantl
Yemoja
20
1 / 0 / 29
14,218
1,094
8,741
13,410
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
sheanxious
Scylla
20
4 / 0 / 20
12,518
963
12,872
9,726
5,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
xX Batista
Izanami
19
7 / 7 / 16
12,595
969
15,142
14,523
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
137
12
Kills
39
39
Deaths
12
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARKM-Rando
Cthulhu
1
8
5
0.44
L
0
16
5
0.16
W
Kukulkan
EatThyMeat
Kukulkan
18
2
14
12.5
L
Merlin
Eterneux
Merlin
4
2
4
3
L
0
8
9
0.56
W
Vamana
Mr Hijacks
Vamana
9
3
19
6.17
L
Nemesis
Umiki
Nemesis
7
5
3
1.7
W
Yemoja
lignorantl
Yemoja
1
0
29
15.5
W
Scylla
sheanxious
Scylla
4
0
20
14
W
Izanami
xX Batista
Izanami
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,983
Damage
89,968
97,447
Taken
70,662
56,906
Mitigated
58,396
7,261
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARKM-Rando
Cthulhu
11,229
603
241
0
26,738
26,624
0
15,929
10,809
37,381
0
L
6,996
1,309
418
2,147
21,209
9,081
0
12,458
8,751
19,384
0
W
Kukulkan
EatThyMeat
Kukulkan
34,098
4,702
0
100
10,994
5,590
0
5,866
5,128
67,976
0
L
Merlin
Eterneux
Merlin
16,667
992
0
0
11,211
4,544
0
5,134
6,077
54,424
0
L
13,809
9,211
0
1,465
17,247
6,821
0
10,311
6,936
0
28,873
W
Vamana
Mr Hijacks
Vamana
19,115
8,571
0
4,880
22,009
20,956
0
8,438
13,571
0
47,871
L
Nemesis
Umiki
Nemesis
15,282
8,679
0
2,990
21,042
9,836
0
11,879
9,163
0
34,264
W
Yemoja
lignorantl
Yemoja
8,741
2,356
9,378
2,831
13,410
19,611
0
7,781
5,629
26,705
0
W
Scylla
sheanxious
Scylla
12,872
655
0
1,548
9,726
5,142
0
5,137
4,589
22,895
0
W
Izanami
xX Batista
Izanami
15,142
11,907
0
105
14,523
7,097
0
7,670
6,853
0
33,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
67,463
251
Minions Killed
266
4
Camps Cleared
9
1,133,732
Distance Traveled
1,159,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,662
897
50
4
1
248,674
2
L
Ra
10,815
832
22
2
0
163,126
0
W
Kukulkan
14,607
1,124
94
7
0
237,454
0
L
Merlin
12,679
975
130
10
2
238,626
3
L
Skadi
11,658
897
20
2
0
207,148
0
W
Vamana
13,525
1,040
74
6
2
272,140
2
L
Nemesis
13,567
1,044
29
2
1
276,158
0
W
Yemoja
14,218
1,094
28
2
3
218,233
0
W
Scylla
12,518
963
23
2
0
251,849
0
W
Izanami
12,595
969
47
4
4
179,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role