Player Matchup

Sylvanus
Sylvanus
Moneyreid17
Sylvanus
Level 109
God Stats
6W - 3L
1,784 SR
Queue Stats
150W - 115L
1,699 Elo+
Party 1
He Bo
He Bo
SenseixJuice
He Bo
Level 88
God Stats
3W - 2L
1,756 SR
Queue Stats
71W - 58L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
breeze996
Gilgamesh
Level 129
God Stats
9W - 4L
1,658 SR
Queue Stats
59W - 57L
1,624 Elo+
Party 1
Team Averages
Level 109
1,733 SR
1,613 Elo+

VS

Team Averages
Level 59
1,579 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Lickolotapuss
Hera
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 118L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
MyNameIsNobody_3
Ah Puch
Level 5
God Stats
1W - 7L
1,736 SR
Queue Stats
1W - 8L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Moneyreid17
Sylvanus
14
7 / 2 / 6
11,106
694
4,703
10,992
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 2 / 12
9,990
624
7,208
5,624
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
breeze996
Gilgamesh
15
5 / 0 / 8
10,860
679
14,108
14,586
10,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 3
9,645
603
4,301
13,366
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 6 / 0
9,691
606
6,226
8,837
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 4 / 3
8,918
557
9,132
7,856
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
4
4
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
3
0.5
L
3
6
0
0.5
W
Sylvanus
Moneyreid17
Sylvanus
7
2
6
5
L
1
4
3
0.63
W
1
2
12
3.5
W
Gilgamesh
breeze996
Gilgamesh
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
19,659
31,202
Taken
30,059
19,341
Mitigated
18,764
11,717
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,301
584
111
2,799
13,366
13,146
0
6,554
6,812
17,317
0
L
6,226
2,115
111
1,198
8,837
2,826
0
3,286
5,551
44,906
0
W
Sylvanus
Moneyreid17
Sylvanus
4,703
1,208
3,631
4,138
10,992
6,706
428
9,311
1,681
20,540
4,102
L
9,132
72
342
547
7,856
2,792
0
2,010
5,846
31,546
0
W
7,208
416
1,041
1,593
5,624
2,059
426
3,944
1,680
40,389
0
W
Gilgamesh
breeze996
Gilgamesh
14,108
4,773
0
1,314
14,586
10,576
655
6,506
8,080
0
68,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
28,254
190
Minions Killed
175
0
Camps Cleared
0
761,072
Distance Traveled
808,175
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,645
603
39
2
0
301,501
2
L
Hera
9,691
606
77
5
0
272,419
2
W
Sylvanus
11,106
694
36
2
0
219,226
3
L
Ah Puch
8,918
557
59
4
0
234,255
2
W
He Bo
9,990
624
61
4
0
261,586
2
W
Gilgamesh
10,860
679
93
6
0
280,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role