Player Matchup

Da Ji
Da Ji
DestructiveNova
Da Ji
Level 27
God Stats
7W - 4L
1,393 SR
Queue Stats
65W - 61L
1,370 Elo+
Party 2
Thoth
Thoth
Zurox09
Thoth
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,772 Elo+
Party 2
Fenrir
Fenrir
kibedagreat
Fenrir
Level 44
God Stats
16W - 21L
1,452 SR
Queue Stats
60W - 96L
1,277 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,473 Elo+

VS

Team Averages
Level 24
1,350 SR
1,187 Elo+
Cthulhu
Cthulhu
Rabbz808
Cthulhu
Level 16
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Janus
Janus
Tauoa808DnomyaR
Janus
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Izanami
Izanami
xTauoa
Izanami
Level 28
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
12,461
692
7,865
11,671
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Zurox09
Thoth
17
3 / 0 / 18
13,473
749
15,390
9,950
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
16
14 / 1 / 6
13,348
742
15,253
15,215
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rabbz808
Cthulhu
12
0 / 10 / 1
9,646
536
7,034
19,477
22,044
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 9 / 1
9,943
552
8,449
12,485
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
xTauoa
Izanami
13
1 / 4 / 0
10,610
589
6,111
12,346
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
23
Kills
1
1
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Cthulhu
Rabbz808
Cthulhu
0
10
1
0.05
L
0
9
1
0.06
W
Thoth
Zurox09
Thoth
3
0
18
12
W
Fenrir
14
1
6
17
L
Izanami
xTauoa
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,508
Damage
21,594
36,836
Taken
44,308
13,372
Mitigated
33,382
14,709
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,865
3,628
0
4,289
11,671
4,837
1,493
3,416
8,115
0
40,630
L
Cthulhu
Rabbz808
Cthulhu
7,034
895
0
50
19,477
22,044
0
5,812
13,665
30,782
0
L
8,449
729
0
1,260
12,485
6,711
342
4,611
7,874
48,315
0
W
Thoth
Zurox09
Thoth
15,390
1,147
0
2,950
9,950
3,185
799
5,314
4,497
75,951
0
W
Fenrir
15,253
7,028
1,007
6,463
15,215
5,350
400
6,488
8,321
0
54,121
L
Izanami
xTauoa
Izanami
6,111
4,722
561
2,531
12,346
4,627
597
5,030
7,316
0
40,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
30,199
209
Minions Killed
200
0
Camps Cleared
0
1,004,857
Distance Traveled
897,233
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,461
692
66
4
0
333,208
1
L
Cthulhu
9,646
536
33
2
0
302,308
4
L
Janus
9,943
552
88
5
0
283,025
2
W
Thoth
13,473
749
110
6
0
315,016
5
W
Fenrir
13,348
742
33
2
0
356,633
1
L
Izanami
10,610
589
79
4
0
311,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role