Player Matchup

Raijin
Raijin
EvadeKin
Raijin
Level 20
God Stats
2W - 2L
1,609 SR
Queue Stats
43W - 39L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Go4tySyto
Gilgamesh
Level 22
God Stats
2W - 1L
1,632 SR
Queue Stats
19W - 26L
1,241 Elo+
Party 1
Ymir
Ymir
Goetschinho
Ymir
Level 16
God Stats
24W - 27L
1,476 SR
Queue Stats
77W - 97L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PapiShafts
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,065 Elo+
Solo
Medusa
Medusa
xJ4YDE33x
Medusa
Level 19
God Stats
8W - 9L
1,482 SR
Queue Stats
107W - 114L
1,377 Elo+
Party 2
Team Averages
Level 16
1,540 SR
1,334 Elo+

VS

Team Averages
Level 13
1,495 SR
1,420 Elo+
Anhur
Anhur
NIlfent
Anhur
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
391W - 384L
1,531 Elo+
Party 3
Ra
Ra
S_A_T_A_N_-666k
Ra
Level 3
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 1L
1,144 Elo+
Solo
Hades
Hades
TIlszero
Hades
Level 5
God Stats
4W - 0L
1,858 SR
Queue Stats
6W - 0L
1,693 Elo+
Party 3
Sun Wukong
Sun Wukong
helemaalhenk
Sun Wukong
Level 9
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 3L
1,322 Elo+
Solo
Set
Set
vDannyy-x
Set
Level 28
God Stats
2W - 3L
1,525 SR
Queue Stats
94W - 95L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EvadeKin
Raijin
20
4 / 5 / 7
14,738
433
16,508
14,547
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Go4tySyto
Gilgamesh
8
1 / 7 / 0
8,837
260
3,690
9,333
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 3 / 8
15,621
459
10,982
25,231
32,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
PapiShafts
Cu Chulainn
5
0 / 7 / 0
8,311
244
1,212
6,459
1,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
xJ4YDE33x
Medusa
20
11 / 5 / 4
17,725
521
20,588
26,670
10,773
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NIlfent
Anhur
20
1 / 9 / 2
15,209
447
10,976
23,120
8,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
1 / 2 / 0
9,742
287
742
1,882
347
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
TIlszero
Hades
20
16 / 2 / 3
21,161
622
31,390
23,840
16,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
helemaalhenk
Sun Wukong
20
5 / 2 / 8
17,466
514
10,353
22,613
24,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 3
16,973
499
7,413
21,097
10,522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
19
Kills
26
27
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
EvadeKin
Raijin
4
5
7
1.5
L
Gilgamesh
Go4tySyto
Gilgamesh
1
7
0
0.14
L
3
3
8
2.33
W
Anhur
NIlfent
Anhur
1
9
2
0.22
L
Cu Chulainn
PapiShafts
Cu Chulainn
0
7
0
0
W
1
2
0
0.5
W
Hades
TIlszero
Hades
16
2
3
8.75
W
Sun Wukong
helemaalhenk
Sun Wukong
5
2
8
4.5
W
3
4
3
1.13
L
Medusa
xJ4YDE33x
Medusa
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
60,874
82,240
Taken
92,552
54,782
Mitigated
60,402
13,140
Healing
37,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EvadeKin
Raijin
16,508
782
248
3,014
14,547
6,068
0
6,150
8,397
98,861
0
L
Gilgamesh
Go4tySyto
Gilgamesh
3,690
1,105
0
475
9,333
3,711
160
3,868
5,465
0
17,369
L
10,982
1,022
0
872
25,231
32,314
276
8,151
17,080
73,237
0
W
Anhur
NIlfent
Anhur
10,976
5,365
268
7,205
23,120
8,588
1,520
6,607
16,513
0
102,477
L
Cu Chulainn
PapiShafts
Cu Chulainn
1,212
886
0
18
6,459
1,916
34
2,132
4,327
0
8,730
W
742
216
0
0
1,882
347
0
212
1,670
2,974
0
W
Hades
TIlszero
Hades
31,390
2,651
563
21,692
23,840
16,209
3,614
9,161
14,679
193,735
0
W
Sun Wukong
helemaalhenk
Sun Wukong
10,353
2,836
0
469
22,613
24,736
4,690
4,173
18,440
0
115,165
W
7,413
3,111
0
7,658
21,097
10,522
1,054
7,337
13,760
0
128,325
L
Medusa
xJ4YDE33x
Medusa
20,588
14,096
0
8,513
26,670
10,773
92
11,831
14,839
0
124,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,232
Gold Earned
80,551
512
Minions Killed
832
0
Camps Cleared
0
2,247,425
Distance Traveled
2,514,480
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,738
433
150
4
0
613,751
6
L
Gilgamesh
8,837
260
40
1
0
257,563
0
L
Ymir
15,621
459
97
3
0
651,941
0
W
Anhur
15,209
447
143
4
0
574,007
7
L
Cu Chulainn
8,311
244
10
0
0
150,463
2
W
Ra
9,742
287
4
0
0
98,275
0
W
Hades
21,161
622
264
8
0
587,448
0
W
Sun Wukong
17,466
514
197
6
0
685,949
3
W
Set
16,973
499
224
7
0
568,801
4
L
Medusa
17,725
521
215
6
0
573,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role