Player Matchup

Merlin
Merlin
Axelito9201
Merlin
Level 105
God Stats
4W - 0L
1,632 SR
Queue Stats
20W - 9L
1,707 Elo+
Solo
Awilix
Awilix
LatinBoyz98
Awilix
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,540 Elo+
Solo
Izanami
Izanami
SuperGamon14
Izanami
Level 160
God Stats
7W - 9L
1,273 SR
Queue Stats
381W - 277L
1,617 Elo+
Solo
Jormungandr
Jormungandr
UPLAR1
Jormungandr
Level 131
God Stats
5W - 4L
1,555 SR
Queue Stats
504W - 514L
1,573 Elo+
Solo
Mulan
Mulan
struve2000_fr
Mulan
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 218L
1,704 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,628 Elo+

VS

Team Averages
Level 121
1,524 SR
1,742 Elo+
Bacchus
Bacchus
KingLizard95-
Bacchus
Level 117
God Stats
2W - 4L
1,222 SR
Queue Stats
283W - 294L
1,572 Elo+
Solo
King Arthur
King Arthur
Kxng Swiish
King Arthur
Level 120
God Stats
15W - 12L
1,573 SR
Queue Stats
336W - 346L
1,597 Elo+
Solo
Skadi
Skadi
Sparkman055
Skadi
Level 106
God Stats
11W - 2L
1,506 SR
Queue Stats
115W - 97L
1,626 Elo+
Solo
Tsukuyomi
Tsukuyomi
jackielegzface
Tsukuyomi
Level 160
God Stats
21W - 11L
1,985 SR
Queue Stats
449W - 156L
1,942 Elo+
Party 1
Janus
Janus
jmalll
Janus
Level 102
God Stats
38W - 11L
1,337 SR
Queue Stats
830W - 253L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 4 / 10
13,328
513
17,959
15,506
7,053
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
20
9 / 5 / 6
14,243
548
11,439
18,355
11,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
SuperGamon14
Izanami
20
4 / 4 / 5
15,196
584
11,645
18,075
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
UPLAR1
Jormungandr
20
2 / 2 / 6
14,882
572
14,719
20,638
24,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 4 / 10
12,322
474
11,490
29,117
27,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 9 / 3
9,261
356
5,876
23,950
22,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Kxng Swiish
King Arthur
20
2 / 3 / 6
12,714
489
20,922
26,941
26,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 1
9,117
351
3,814
9,215
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
jackielegzface
Tsukuyomi
20
6 / 6 / 6
13,372
514
17,567
19,656
16,331
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
jmalll
Janus
20
8 / 2 / 6
14,674
564
22,999
12,002
4,711
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
23
Kills
18
19
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
10
2.25
L
Bacchus
2
9
3
0.39
L
King Arthur
Kxng Swiish
King Arthur
2
3
6
1.67
W
Awilix
9
5
6
2.4
L
0
3
1
0.17
W
Izanami
SuperGamon14
Izanami
4
4
5
1.63
W
Jormungandr
UPLAR1
Jormungandr
2
2
6
2.5
L
Tsukuyomi
jackielegzface
Tsukuyomi
6
6
6
1.5
L
Janus
jmalll
Janus
8
2
6
5.5
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
71,178
101,691
Taken
91,764
77,997
Mitigated
72,461
28,706
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,959
1,094
68
4,736
15,506
7,053
270
5,314
10,030
124,618
0
L
Bacchus
5,876
247
305
2,486
23,950
22,877
0
10,602
12,949
21,961
0
L
King Arthur
Kxng Swiish
King Arthur
20,922
2,478
530
7,408
26,941
26,356
45
11,656
14,521
964
96,153
W
Awilix
11,439
5,083
0
4,424
18,355
11,039
0
6,287
11,888
0
87,765
L
3,814
1,822
0
3,027
9,215
2,186
0
0
9,215
0
47,321
W
Izanami
SuperGamon14
Izanami
11,645
7,430
0
4,550
18,075
7,925
5,092
5,554
12,469
2,913
143,471
W
Jormungandr
UPLAR1
Jormungandr
14,719
2,809
0
6,148
20,638
24,103
0
4,055
16,406
117,968
0
L
Tsukuyomi
jackielegzface
Tsukuyomi
17,567
4,045
0
5,935
19,656
16,331
0
4,870
14,414
0
108,206
L
Janus
jmalll
Janus
22,999
1,623
176
4,023
12,002
4,711
0
3,806
7,838
129,819
0
W
11,490
1,505
669
8,111
29,117
27,877
140
7,762
21,015
92
55,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,971
Gold Earned
59,138
828
Minions Killed
698
0
Camps Cleared
0
2,425,920
Distance Traveled
2,159,265
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,328
513
202
8
0
465,752
6
L
Bacchus
9,261
356
23
1
0
387,336
3
L
King Arthur
12,714
489
179
7
0
455,206
9
W
Awilix
14,243
548
113
4
0
553,328
6
L
Skadi
9,117
351
84
3
0
242,614
2
W
Izanami
15,196
584
242
9
0
444,546
1
W
Jormungandr
14,882
572
212
8
0
478,126
6
L
Tsukuyomi
13,372
514
156
6
0
537,938
2
L
Janus
14,674
564
256
10
0
536,171
6
W
Mulan
12,322
474
59
2
0
484,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role