Player Matchup

Mercury
Mercury
AgentSixoHearts
Mercury
Level 42
God Stats
4W - 4L
1,745 SR
Queue Stats
39W - 28L
1,605 Elo+
Party 1
Tyr
Tyr
BerserkrOlof
Tyr
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
6W - 11L
1,265 Elo+
Party 3
Yemoja
Yemoja
Bvgrtty_
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,335 Elo+
Solo
Ra
Ra
ClappnCheeqs
Ra
Level 6
God Stats
2W - 2L
1,502 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
NativeBear97
Cthulhu
Level 2
God Stats
18W - 10L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Team Averages
Level 15
1,498 SR
1,409 Elo+

VS

Team Averages
Level 19
1,455 SR
1,521 Elo+
Olorun
Olorun
American_Slav
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Persephone
Persephone
BrairRose08
Persephone
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 87L
1,500 Elo+
Party 2
Medusa
Medusa
JoyfulCreature
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Mikiara
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 88L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
silent_reaperr24
Tsukuyomi
Level 22
God Stats
5W - 5L
1,277 SR
Queue Stats
34W - 35L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 3 / 12
15,318
1,393
34,324
14,984
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 23
11,618
1,056
12,734
14,528
12,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Bvgrtty_
Yemoja
18
1 / 5 / 27
11,353
1,032
10,482
9,881
12,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 5 / 25
12,736
1,158
15,010
10,519
4,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
NativeBear97
Cthulhu
20
5 / 5 / 28
12,646
1,150
13,269
17,594
23,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 9
10,419
947
6,805
21,407
15,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
BrairRose08
Persephone
17
2 / 8 / 13
10,785
980
8,532
13,254
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 9 / 10
10,454
950
7,772
14,509
6,103
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Mikiara
Gilgamesh
18
10 / 7 / 9
13,538
1,231
17,978
24,103
23,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
18
8 / 9 / 9
12,638
1,149
19,234
20,808
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
72
43
Kills
22
23
Deaths
43
115
Assists
50
Player
Kills
Deaths
Assists
KDA
W
25
3
12
10.33
L
1
10
9
0.55
W
5
5
23
3.3
L
Persephone
BrairRose08
Persephone
2
8
13
1.06
W
Yemoja
Bvgrtty_
Yemoja
1
5
27
2.9
W
7
5
25
3.9
L
1
9
10
0.67
L
Gilgamesh
Mikiara
Gilgamesh
10
7
9
2.07
W
Cthulhu
NativeBear97
Cthulhu
5
5
28
3.8
L
Tsukuyomi
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,819
Damage
60,321
67,506
Taken
94,081
60,515
Mitigated
58,853
15,239
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,324
27,196
0
4,633
14,984
7,063
0
2,573
12,411
0
48,548
L
6,805
3,399
356
3,106
21,407
15,112
0
11,402
9,821
21,889
0
W
12,734
3,483
0
1,420
14,528
12,887
0
3,297
11,231
104
20,847
L
Persephone
BrairRose08
Persephone
8,532
2,404
0
519
13,254
5,007
0
4,738
8,515
16,720
0
W
Yemoja
Bvgrtty_
Yemoja
10,482
2,791
5,581
841
9,881
12,023
0
2,572
7,309
22,640
0
W
15,010
2,572
1,514
507
10,519
4,809
0
3,570
6,949
42,258
0
L
7,772
3,795
0
714
14,509
6,103
0
3,325
11,096
0
18,896
L
Gilgamesh
Mikiara
Gilgamesh
17,978
4,562
341
1,298
24,103
23,909
0
12,497
11,606
1,002
31,578
W
Cthulhu
NativeBear97
Cthulhu
13,269
2,892
0
743
17,594
23,733
0
4,185
13,409
29,228
0
L
Tsukuyomi
19,234
8,133
0
1,165
20,808
8,722
0
6,902
13,844
0
44,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
57,834
186
Minions Killed
149
3
Camps Cleared
5
911,769
Distance Traveled
875,099
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,318
1,393
31
3
1
238,131
0
L
Olorun
10,419
947
27
2
0
126,138
0
W
Tyr
11,618
1,056
18
2
0
184,465
0
L
Persephone
10,785
980
20
2
0
180,051
0
W
Yemoja
11,353
1,032
29
3
2
146,033
0
W
Ra
12,736
1,158
64
6
0
157,937
2
L
Medusa
10,454
950
18
2
2
158,970
0
L
Gilgamesh
13,538
1,231
31
3
0
195,988
0
W
Cthulhu
12,646
1,150
44
4
0
185,203
1
L
Tsukuyomi
12,638
1,149
53
5
3
213,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role