Player Matchup

Nemesis
Nemesis
András204
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 2
Izanami
Izanami
Kuramaxx
Izanami
Level 29
God Stats
65W - 49L
1,640 SR
Queue Stats
249W - 280L
1,608 Elo+
Party 1
Da Ji
Da Ji
NeKapura
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,621 Elo+
Party 2
Hercules
Hercules
OrochimaruSensei
Hercules
Level 27
God Stats
34W - 30L
1,622 SR
Queue Stats
132W - 127L
1,609 Elo+
Party 1
Scylla
Scylla
YangSlayer
Scylla
Level 27
God Stats
14W - 9L
1,488 SR
Queue Stats
190W - 178L
1,551 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,602 Elo+

VS

Team Averages
Level 26
1,447 SR
1,431 Elo+
Arachne
Arachne
LeDarkii
Arachne
Level 38
God Stats
12W - 11L
1,645 SR
Queue Stats
84W - 94L
1,538 Elo+
Party 3
Anubis
Anubis
R4GUE
Anubis
Level 16
God Stats
16W - 17L
1,389 SR
Queue Stats
66W - 70L
1,300 Elo+
Party 3
Ymir
Ymir
Révérend
Ymir
Level 24
God Stats
15W - 10L
1,628 SR
Queue Stats
41W - 40L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
ScarHS
Gilgamesh
Level 29
God Stats
1W - 3L
1,249 SR
Queue Stats
17W - 21L
1,476 Elo+
Party 3
Hachiman
Hachiman
Tazdingo06
Hachiman
Level 23
God Stats
6W - 12L
1,324 SR
Queue Stats
19W - 34L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
András204
Nemesis
12
1 / 4 / 1
8,021
382
4,351
10,795
4,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Kuramaxx
Izanami
18
7 / 1 / 3
11,620
553
4,890
10,604
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
NeKapura
Da Ji
12
0 / 4 / 4
8,241
392
3,554
13,602
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 11
9,313
443
12,411
12,200
10,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
YangSlayer
Scylla
18
9 / 4 / 1
11,189
533
13,471
10,119
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeDarkii
Arachne
19
9 / 1 / 1
12,077
575
12,338
16,428
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
R4GUE
Anubis
16
1 / 8 / 6
10,224
487
8,336
15,284
7,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
8,462
403
3,647
13,277
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ScarHS
Gilgamesh
18
3 / 1 / 3
10,929
520
5,057
10,954
7,797
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Tazdingo06
Hachiman
15
1 / 5 / 0
9,366
446
5,741
8,683
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
14
15
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
András204
Nemesis
1
4
1
0.38
L
Izanami
Kuramaxx
Izanami
7
1
3
8.5
W
Arachne
LeDarkii
Arachne
9
1
1
9.5
L
Da Ji
NeKapura
Da Ji
0
4
4
0.5
L
3
2
11
4.25
W
Anubis
R4GUE
Anubis
1
8
6
0.5
W
0
5
1
0.1
W
Gilgamesh
ScarHS
Gilgamesh
3
1
3
4.5
W
Hachiman
Tazdingo06
Hachiman
1
5
0
0.2
L
Scylla
YangSlayer
Scylla
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
35,119
57,320
Taken
64,626
26,791
Mitigated
35,391
13,539
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
András204
Nemesis
4,351
1,798
0
827
10,795
4,698
0
943
9,852
0
24,931
L
Izanami
Kuramaxx
Izanami
4,890
3,716
0
4,020
10,604
3,875
2,808
3,330
7,274
0
82,185
W
Arachne
LeDarkii
Arachne
12,338
8,195
0
5,878
16,428
9,745
2,179
2,117
14,143
0
82,801
L
Da Ji
NeKapura
Da Ji
3,554
525
0
4,614
13,602
4,409
0
1,285
12,317
0
54,756
L
12,411
3,478
0
2,718
12,200
10,813
147
4,076
8,124
0
29,915
W
Anubis
R4GUE
Anubis
8,336
64
0
4,883
15,284
7,285
1,151
6,081
8,947
43,777
0
W
3,647
1,601
0
724
13,277
8,106
0
1,329
11,938
23,474
0
W
Gilgamesh
ScarHS
Gilgamesh
5,057
736
1,032
2,701
10,954
7,797
3,568
2,426
8,456
0
53,976
W
Hachiman
Tazdingo06
Hachiman
5,741
2,599
0
2,437
8,683
2,458
245
982
7,671
0
47,985
L
Scylla
YangSlayer
Scylla
13,471
1,272
0
1,360
10,119
2,996
616
2,349
7,770
76,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,384
Gold Earned
51,058
510
Minions Killed
482
0
Camps Cleared
0
1,643,571
Distance Traveled
1,852,866
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,021
382
67
3
0
293,867
1
L
Izanami
11,620
553
169
8
0
342,935
0
W
Arachne
12,077
575
138
7
0
395,959
0
L
Da Ji
8,241
392
85
4
0
272,778
5
L
Hercules
9,313
443
46
2
0
412,143
1
W
Anubis
10,224
487
102
5
0
311,575
2
W
Ymir
8,462
403
46
2
0
376,282
16
W
Gilgamesh
10,929
520
116
6
0
391,797
9
W
Hachiman
9,366
446
80
4
0
377,253
8
L
Scylla
11,189
533
143
7
0
321,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role