Player Matchup

Ravana
Ravana
CavorettoP0wer
Ravana
Level 20
God Stats
4W - 1L
1,710 SR
Queue Stats
41W - 22L
1,426 Elo+
Solo
Hades
Hades
DeadWalkerGod
Hades
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
86W - 95L
1,381 Elo+
Party 3
Chernobog
Chernobog
KILLGAARA
Chernobog
Level 29
God Stats
22W - 26L
1,472 SR
Queue Stats
86W - 107L
1,303 Elo+
Party 3
Nemesis
Nemesis
Ludioox
Nemesis
Level 17
God Stats
9W - 11L
1,463 SR
Queue Stats
17W - 25L
1,279 Elo+
Party 2
Nox
Nox
Somek431
Nox
Level 17
God Stats
5W - 4L
1,440 SR
Queue Stats
19W - 21L
1,322 Elo+
Party 2
Team Averages
Level 20
1,517 SR
1,342 Elo+

VS

Team Averages
Level 20
1,422 SR
1,240 Elo+
Medusa
Medusa
DarkMemories45
Medusa
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,191 Elo+
Solo
King Arthur
King Arthur
Dayrus_02
King Arthur
Level 10
God Stats
13W - 23L
1,466 SR
Queue Stats
20W - 42L
1,180 Elo+
Party 1
Izanami
Izanami
LancerXz
Izanami
Level 27
God Stats
27W - 31L
1,394 SR
Queue Stats
82W - 117L
1,276 Elo+
Party 1
Loki
Loki
apolo852
Loki
Level 27
God Stats
30W - 46L
1,360 SR
Queue Stats
71W - 104L
1,231 Elo+
Party 1
Ymir
Ymir
brya-cadiz
Ymir
Level 17
God Stats
24W - 36L
1,390 SR
Queue Stats
26W - 46L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,920
577
4,888
3,776
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 0
7,491
624
4,347
5,303
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
KILLGAARA
Chernobog
10
4 / 3 / 1
6,417
535
6,188
8,050
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ludioox
Nemesis
11
2 / 0 / 0
6,431
536
2,982
6,795
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 5
6,553
546
2,671
4,867
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,286
441
3,912
7,865
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Dayrus_02
King Arthur
9
1 / 2 / 0
5,259
438
562
6,096
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
LancerXz
Izanami
9
2 / 4 / 1
5,461
455
5,694
7,212
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
1 / 2 / 1
5,563
464
1,803
5,133
1,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 4 / 2
5,044
420
2,325
6,632
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
17
Kills
5
5
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
5
0
0
L
King Arthur
Dayrus_02
King Arthur
1
2
0
0.5
W
5
0
0
5
W
Chernobog
KILLGAARA
Chernobog
4
3
1
1.5
L
Izanami
LancerXz
Izanami
2
4
1
0.63
W
Nemesis
Ludioox
Nemesis
2
0
0
2
W
2
1
5
4.5
L
Loki
1
2
1
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
14,296
28,791
Taken
32,938
13,066
Mitigated
11,668
8,723
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,888
847
0
1,245
3,776
2,305
0
89
3,664
0
29,008
L
3,912
1,633
0
1,007
7,865
2,304
0
3,925
3,940
0
25,709
L
King Arthur
Dayrus_02
King Arthur
562
107
0
226
6,096
3,010
0
0
5,872
0
16,773
W
4,347
535
0
2,519
5,303
3,349
1,416
0
5,303
36,012
0
W
Chernobog
KILLGAARA
Chernobog
6,188
3,848
0
1,292
8,050
2,511
1,230
890
7,062
0
32,412
L
Izanami
LancerXz
Izanami
5,694
3,882
0
1,162
7,212
1,661
52
1,531
5,656
0
29,079
W
Nemesis
Ludioox
Nemesis
2,982
1,638
0
3,230
6,795
2,364
0
552
6,193
0
35,241
W
2,671
458
0
437
4,867
2,537
224
548
4,244
18,673
0
L
Loki
1,803
374
0
709
5,133
1,336
0
548
4,519
0
23,453
L
2,325
707
0
1,185
6,632
3,357
0
1,014
5,595
10,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
26,613
314
Minions Killed
199
0
Camps Cleared
0
1,119,686
Distance Traveled
962,332
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,920
577
62
5
0
202,914
2
L
Medusa
5,286
441
47
4
0
215,729
2
L
King Arthur
5,259
438
34
3
0
210,617
0
W
Hades
7,491
624
78
7
0
208,204
3
W
Chernobog
6,417
535
66
6
0
206,357
1
L
Izanami
5,461
455
48
4
0
209,651
0
W
Nemesis
6,431
536
76
6
0
265,690
0
W
Nox
6,553
546
32
3
0
236,521
3
L
Loki
5,563
464
51
4
0
197,899
0
L
Ymir
5,044
420
19
2
0
128,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role