Player Matchup

Neith
Neith
Jovanie14
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Zeus
Zeus
Sirlemmiwink
Zeus
Level 28
God Stats
32W - 34L
1,547 SR
Queue Stats
105W - 123L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
TBS Blends
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,430 Elo+
Solo
Ares
Ares
catanc
Ares
Level 27
God Stats
10W - 13L
1,303 SR
Queue Stats
286W - 226L
1,686 Elo+
Solo
Hou Yi
Hou Yi
several-dodge3
Hou Yi
Level 18
God Stats
2W - 3L
1,787 SR
Queue Stats
28W - 24L
1,619 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,588 Elo+

VS

Team Averages
Level 27
1,613 SR
1,615 Elo+
Gilgamesh
Gilgamesh
HERBALsandBEE9
Gilgamesh
Level 24
God Stats
6W - 12L
1,489 SR
Queue Stats
46W - 45L
1,468 Elo+
Solo
Cthulhu
Cthulhu
TSG53
Cthulhu
Level 60
God Stats
8W - 7L
1,841 SR
Queue Stats
134W - 109L
1,598 Elo+
Party 1
Chronos
Chronos
TyZiggy
Chronos
Level 11
God Stats
43W - 26L
1,841 SR
Queue Stats
64W - 41L
1,760 Elo+
Party 1
Ullr
Ullr
chief-motion6
Ullr
Level 16
God Stats
1W - 2L
1,274 SR
Queue Stats
7W - 7L
1,654 Elo+
Solo
Chaac
Chaac
lil Blum
Chaac
Level 26
God Stats
94W - 61L
1,621 SR
Queue Stats
167W - 151L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jovanie14
Neith
10
0 / 7 / 0
6,802
358
5,776
12,818
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
8,142
429
8,656
7,551
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TBS Blends
Gilgamesh
10
0 / 2 / 0
6,841
360
423
6,011
2,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
catanc
Ares
12
1 / 3 / 1
7,836
412
5,813
15,578
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 0
9,534
502
8,457
13,145
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HERBALsandBEE9
Gilgamesh
17
5 / 0 / 0
10,779
567
3,698
13,370
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TSG53
Cthulhu
15
6 / 1 / 6
10,101
532
10,711
13,189
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
TyZiggy
Chronos
17
5 / 0 / 8
10,143
534
12,704
18,020
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 2 / 0
8,208
432
1,965
8,585
3,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lil Blum
Chaac
18
3 / 2 / 3
10,693
563
8,963
13,506
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
20
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HERBALsandBEE9
Gilgamesh
5
0
0
5
L
Neith
Jovanie14
Neith
0
7
0
0
L
1
4
1
0.38
L
Gilgamesh
TBS Blends
Gilgamesh
0
2
0
0
W
Cthulhu
TSG53
Cthulhu
6
1
6
9
W
Chronos
TyZiggy
Chronos
5
0
8
9
L
Ares
catanc
Ares
1
3
1
0.5
W
0
2
0
0
W
Chaac
lil Blum
Chaac
3
2
3
2.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
38,041
55,103
Taken
66,670
29,344
Mitigated
42,478
10,374
Healing
30,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HERBALsandBEE9
Gilgamesh
3,698
1,011
0
7,267
13,370
7,777
1,934
2,142
11,120
0
74,389
L
Neith
Jovanie14
Neith
5,776
2,887
0
4,164
12,818
4,262
0
9,917
2,901
0
32,027
L
8,656
832
0
0
7,551
2,656
798
1,724
5,827
42,895
0
L
Gilgamesh
TBS Blends
Gilgamesh
423
55
0
108
6,011
2,311
0
272
5,739
0
22,338
W
Cthulhu
TSG53
Cthulhu
10,711
615
495
4,238
13,189
12,403
0
3,644
9,455
45,065
0
W
Chronos
TyZiggy
Chronos
12,704
4,891
0
9,939
18,020
7,404
465
3,123
14,811
75,135
0
L
Ares
catanc
Ares
5,813
169
0
3,612
15,578
13,206
0
10,990
4,588
20,184
0
W
1,965
758
219
1,220
8,585
3,145
3,352
4,805
3,422
0
31,932
W
Chaac
lil Blum
Chaac
8,963
1,620
0
6,955
13,506
11,749
257
113
13,393
0
66,667
L
8,457
4,939
0
2,490
13,145
6,909
781
512
12,633
0
59,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
49,924
299
Minions Killed
504
0
Camps Cleared
0
1,481,498
Distance Traveled
1,798,113
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,779
567
136
7
0
354,979
1
L
Neith
6,802
358
55
3
0
283,519
2
L
Zeus
8,142
429
75
4
0
327,301
0
L
Gilgamesh
6,841
360
47
2
0
248,462
0
W
Cthulhu
10,101
532
65
3
0
389,722
1
W
Chronos
10,143
534
99
5
0
372,006
2
L
Ares
7,836
412
16
1
0
369,178
2
W
Ullr
8,208
432
68
4
0
313,447
4
W
Chaac
10,693
563
136
7
0
367,959
2
L
Hou Yi
9,534
502
106
6
0
253,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role