Player Matchup

Ares
Ares
Demichron
Ares
Level 17
God Stats
28W - 15L
1,744 SR
Queue Stats
34W - 24L
1,649 Elo+
Party 1
Hera
Hera
GutenTagderHerr
Hera
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 11L
2,047 Elo+
Party 1
Gilgamesh
Gilgamesh
NoidFound
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
iHaT3MyL1F3
Medusa
Level 18
God Stats
5W - 3L
1,629 SR
Queue Stats
67W - 50L
1,668 Elo+
Party 1
Thor
Thor
prototype500
Thor
Level 28
God Stats
9W - 10L
1,805 SR
Queue Stats
224W - 214L
1,493 Elo+
Solo
Team Averages
Level 22
1,636 SR
1,672 Elo+

VS

Team Averages
Level 10
1,515 SR
1,643 Elo+
Ra
Ra
Gemorroy
Ra
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 43L
1,705 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marock420
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 2
Ymir
Ymir
Storvesker
Ymir
Level 11
God Stats
17W - 11L
1,575 SR
Queue Stats
30W - 23L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
WatDoeJe
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,609 Elo+
Party 3
Da Ji
Da Ji
ketawas67
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 6
6,001
546
2,233
6,861
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
6 / 0 / 2
7,535
685
4,850
2,347
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NoidFound
Gilgamesh
12
7 / 1 / 3
6,886
626
6,229
5,706
3,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
11
5 / 1 / 4
6,424
584
6,526
6,101
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 6
6,748
613
3,131
6,862
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,575
507
1,699
5,897
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Marock420
Cu Chulainn
8
1 / 2 / 0
4,832
439
1,234
4,709
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 5 / 1
5,034
458
4,915
7,644
4,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
WatDoeJe
Danzaburou
8
1 / 4 / 3
5,178
471
3,474
6,759
1,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
ketawas67
Da Ji
6
0 / 8 / 2
4,288
390
2,091
8,301
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
5
5
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
6
1.67
L
0
4
0
0
W
6
0
2
7
L
Cu Chulainn
Marock420
Cu Chulainn
1
2
0
0.5
W
Gilgamesh
NoidFound
Gilgamesh
7
1
3
8.5
L
3
5
1
0.7
L
Danzaburou
WatDoeJe
Danzaburou
1
4
3
0.63
W
Medusa
5
1
4
7
L
Da Ji
ketawas67
Da Ji
0
8
2
0.13
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
13,413
27,877
Taken
33,310
11,025
Mitigated
12,944
9,482
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,233
197
0
1,536
6,861
3,204
3
1,657
5,204
13,226
0
L
1,699
142
0
1,296
5,897
2,004
0
2,284
3,613
38,244
0
W
4,850
980
0
317
2,347
727
1,035
469
1,878
48,081
0
L
Cu Chulainn
Marock420
Cu Chulainn
1,234
143
0
394
4,709
2,074
306
111
4,598
52
14,351
W
Gilgamesh
NoidFound
Gilgamesh
6,229
910
0
1,116
5,706
3,137
461
831
4,875
0
28,120
L
4,915
890
0
804
7,644
4,470
0
1,639
6,005
13,133
0
L
Danzaburou
WatDoeJe
Danzaburou
3,474
2,263
0
1,394
6,759
1,924
36
752
6,007
0
23,228
W
Medusa
6,526
2,588
0
2,868
6,101
1,789
541
2,292
3,809
0
40,866
L
Da Ji
ketawas67
Da Ji
2,091
671
0
429
8,301
2,472
0
2,297
6,004
0
6,393
W
3,131
662
0
3,645
6,862
2,168
64
1,365
5,497
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
24,907
330
Minions Killed
188
0
Camps Cleared
0
1,079,227
Distance Traveled
1,034,856
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,001
546
27
2
0
202,218
3
L
Ra
5,575
507
89
8
0
192,678
2
W
Hera
7,535
685
92
8
0
243,766
2
L
Cu Chulainn
4,832
439
23
2
0
247,234
1
W
Gilgamesh
6,886
626
59
5
0
219,310
4
L
Ymir
5,034
458
19
2
0
203,736
0
L
Danzaburou
5,178
471
43
4
0
183,234
0
W
Medusa
6,424
584
57
5
0
207,332
1
L
Da Ji
4,288
390
14
1
0
207,974
0
W
Thor
6,748
613
95
9
0
206,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role