Player Matchup

Aphrodite
Aphrodite
ARACT
Aphrodite
Level 62
God Stats
12W - 9L
1,567 SR
Queue Stats
46W - 53L
1,501 Elo+
Party 1
Chernobog
Chernobog
CFWA
Chernobog
Level 15
God Stats
12W - 5L
1,824 SR
Queue Stats
20W - 13L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
Dawid26
Sun Wukong
Level 37
God Stats
2W - 1L
1,491 SR
Queue Stats
48W - 53L
1,505 Elo+
Party 1
Mulan
Mulan
MrCooKKe
Mulan
Level 66
God Stats
6W - 0L
1,636 SR
Queue Stats
74W - 60L
1,576 Elo+
Party 2
Ra
Ra
Thunder18xX
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 46
1,604 SR
1,548 Elo+

VS

Team Averages
Level 86
1,461 SR
1,452 Elo+
Nemesis
Nemesis
Hazard32
Nemesis
Level 46
God Stats
10W - 20L
1,348 SR
Queue Stats
1,103W - 1,372L
1,309 Elo+
Solo
Poseidon
Poseidon
KalitTheLiar
Poseidon
Level 141
God Stats
1W - 3L
1,414 SR
Queue Stats
320W - 310L
1,552 Elo+
Party 3
Ares
Ares
LemonidaV2
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ReVMayers
Horus
Level 129
God Stats
10W - 6L
1,531 SR
Queue Stats
189W - 171L
1,462 Elo+
Party 3
Anhur
Anhur
triaro
Anhur
Level 33
God Stats
10W - 13L
1,511 SR
Queue Stats
122W - 161L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARACT
Aphrodite
15
3 / 3 / 5
9,147
508
8,707
9,683
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
CFWA
Chernobog
15
2 / 3 / 1
8,926
496
7,430
15,763
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Dawid26
Sun Wukong
16
1 / 1 / 2
9,282
516
7,563
16,598
9,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
MrCooKKe
Mulan
16
7 / 2 / 4
10,079
560
8,478
16,475
12,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 5
9,731
541
11,407
7,132
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hazard32
Nemesis
13
3 / 6 / 1
8,370
465
3,656
13,808
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KalitTheLiar
Poseidon
16
2 / 2 / 2
9,039
502
7,794
8,434
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 4
7,586
421
7,146
12,687
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
ReVMayers
Horus
14
1 / 3 / 0
8,683
482
12,411
13,726
12,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
triaro
Anhur
12
2 / 3 / 0
7,463
415
6,915
10,954
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
9
9
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ARACT
Aphrodite
3
3
5
1.83
W
Chernobog
CFWA
Chernobog
2
3
1
0.83
W
Sun Wukong
Dawid26
Sun Wukong
1
1
2
2
L
Nemesis
Hazard32
Nemesis
3
6
1
0.58
L
Poseidon
KalitTheLiar
Poseidon
2
2
2
1.5
L
1
1
4
3
W
Mulan
MrCooKKe
Mulan
7
2
4
4.5
L
Horus
ReVMayers
Horus
1
3
0
0.33
W
2
0
5
4.5
L
Anhur
triaro
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
37,922
65,651
Taken
59,609
34,588
Mitigated
36,412
31,740
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ARACT
Aphrodite
8,707
553
4,476
5,208
9,683
5,019
242
3,162
6,365
27,897
0
W
Chernobog
CFWA
Chernobog
7,430
5,344
0
7,212
15,763
5,153
796
2,842
12,913
0
78,140
W
Sun Wukong
Dawid26
Sun Wukong
7,563
1,919
0
6,314
16,598
9,262
48
382
16,156
46
58,191
L
Nemesis
Hazard32
Nemesis
3,656
1,257
0
367
13,808
5,500
0
5,263
8,545
0
53,308
L
Poseidon
KalitTheLiar
Poseidon
7,794
1,473
114
2,368
8,434
3,270
0
3,565
4,869
68,413
0
L
7,146
316
0
1,507
12,687
11,173
0
5,893
6,794
18,044
0
W
Mulan
MrCooKKe
Mulan
8,478
1,552
0
2,592
16,475
12,090
0
4,406
11,805
0
71,370
L
Horus
ReVMayers
Horus
12,411
5,755
99
1,678
13,726
12,208
0
1,602
12,124
0
53,214
W
11,407
584
1,503
4,435
7,132
3,064
104
3,558
3,472
79,308
0
L
Anhur
triaro
Anhur
6,915
2,937
0
3,815
10,954
4,261
0
3,821
7,133
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
41,141
573
Minions Killed
440
0
Camps Cleared
0
1,661,819
Distance Traveled
1,653,469
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,147
508
36
2
0
343,670
5
W
Chernobog
8,926
496
137
8
0
267,706
1
W
Sun Wukong
9,282
516
127
7
0
331,708
1
L
Nemesis
8,370
465
102
6
0
346,945
0
L
Poseidon
9,039
502
136
8
0
358,776
12
L
Ares
7,586
421
23
1
0
338,108
6
W
Mulan
10,079
560
117
7
0
332,120
3
L
Horus
8,683
482
107
6
0
313,683
9
W
Ra
9,731
541
156
9
0
386,615
6
L
Anhur
7,463
415
72
4
0
295,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role