Player Matchup

Scylla
Scylla
AzeHC
Scylla
Level 128
God Stats
4W - 2L
1,519 SR
Queue Stats
259W - 220L
1,536 Elo+
Party 2
Hercules
Hercules
HoodedCasper
Hercules
Level 95
God Stats
8W - 2L
1,376 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IamAddicted
Cu Chulainn
Level 58
God Stats
1W - 2L
1,719 SR
Queue Stats
6W - 15L
1,435 Elo+
Party 2
Ullr
Ullr
kurjaky
Ullr
Level 50
God Stats
20W - 12L
1,711 SR
Queue Stats
776W - 764L
1,532 Elo+
Solo
Fenrir
Fenrir
syssyy
Fenrir
Level 84
God Stats
6W - 6L
1,500 SR
Queue Stats
524W - 503L
1,571 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,515 Elo+

VS

Team Averages
Level 105
1,667 SR
1,560 Elo+
Vulcan
Vulcan
JONPArtner
Vulcan
Level 96
God Stats
16W - 10L
1,708 SR
Queue Stats
129W - 112L
1,579 Elo+
Party 1
Kali
Kali
Rinni5
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
dankor214
Ao Kuang
Level 89
God Stats
17W - 14L
1,539 SR
Queue Stats
90W - 95L
1,579 Elo+
Party 1
Neith
Neith
galartz23
Neith
Level 108
God Stats
8W - 5L
1,699 SR
Queue Stats
104W - 96L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
thepaboloshow
Gilgamesh
Level 88
God Stats
11W - 2L
1,890 SR
Queue Stats
118W - 108L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzeHC
Scylla
17
10 / 7 / 5
10,924
546
18,282
11,513
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
HoodedCasper
Hercules
12
0 / 6 / 1
7,882
394
4,844
18,920
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
IamAddicted
Cu Chulainn
15
4 / 7 / 1
9,675
484
8,486
16,719
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
kurjaky
Ullr
15
2 / 9 / 4
9,257
463
10,310
17,014
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
syssyy
Fenrir
15
2 / 3 / 6
9,501
475
6,471
17,219
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JONPArtner
Vulcan
15
2 / 5 / 4
10,006
500
9,516
8,805
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Rinni5
Kali
19
4 / 3 / 3
11,564
578
7,552
16,571
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
dankor214
Ao Kuang
16
7 / 3 / 13
11,633
582
12,506
19,910
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
galartz23
Neith
18
9 / 2 / 7
11,970
599
20,815
16,281
7,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
thepaboloshow
Gilgamesh
18
10 / 6 / 4
12,074
604
13,343
19,732
15,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
18
Kills
32
32
Deaths
19
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
AzeHC
Scylla
10
7
5
1.79
L
Hercules
HoodedCasper
Hercules
0
6
1
0.08
L
Cu Chulainn
IamAddicted
Cu Chulainn
4
7
1
0.64
W
Vulcan
JONPArtner
Vulcan
2
5
4
0.8
W
Kali
Rinni5
Kali
4
3
3
1.83
W
Ao Kuang
dankor214
Ao Kuang
7
3
13
4.5
W
Neith
galartz23
Neith
9
2
7
6.25
L
Ullr
kurjaky
Ullr
2
9
4
0.44
L
Fenrir
syssyy
Fenrir
2
3
6
1.67
W
Gilgamesh
thepaboloshow
Gilgamesh
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
63,732
81,385
Taken
81,299
40,203
Mitigated
49,752
11,202
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AzeHC
Scylla
18,282
1,645
0
250
11,513
4,453
596
4,041
7,292
60,134
0
L
Hercules
HoodedCasper
Hercules
4,844
1,548
0
3,398
18,920
10,993
230
5,003
13,841
0
28,207
L
Cu Chulainn
IamAddicted
Cu Chulainn
8,486
1,630
0
1,646
16,719
10,508
508
5,375
11,278
6,652
33,951
W
Vulcan
JONPArtner
Vulcan
9,516
1,730
0
609
8,805
3,237
192
5,078
3,449
59,675
0
W
Kali
Rinni5
Kali
7,552
4,018
0
4,352
16,571
8,152
1,993
3,882
12,471
0
75,276
W
Ao Kuang
dankor214
Ao Kuang
12,506
3,262
201
5,622
19,910
15,574
605
3,997
15,781
33,358
0
W
Neith
galartz23
Neith
20,815
11,331
0
8,216
16,281
7,038
4,065
1,379
14,892
0
103,108
L
Ullr
kurjaky
Ullr
10,310
5,348
0
2,275
17,014
6,813
185
4,509
12,419
0
46,008
L
Fenrir
syssyy
Fenrir
6,471
1,663
0
3,633
17,219
7,436
0
4,257
12,856
0
50,700
W
Gilgamesh
thepaboloshow
Gilgamesh
13,343
3,076
0
3,476
19,732
15,751
1,162
5,772
13,820
8,153
64,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
57,247
388
Minions Killed
543
0
Camps Cleared
0
1,828,504
Distance Traveled
1,911,056
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,924
546
102
5
0
343,566
3
L
Hercules
7,882
394
56
3
0
374,975
5
L
Cu Chulainn
9,675
484
73
4
0
380,251
7
W
Vulcan
10,006
500
110
6
0
385,850
4
W
Kali
11,564
578
125
6
0
421,149
3
W
Ao Kuang
11,633
582
40
2
0
377,940
8
W
Neith
11,970
599
149
7
0
326,941
3
L
Ullr
9,257
463
78
4
0
341,111
5
L
Fenrir
9,501
475
79
4
0
388,601
14
W
Gilgamesh
12,074
604
119
6
0
399,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role