Player Matchup

Heimdallr
Heimdallr
AnimateSilver
Heimdallr
Level 65
God Stats
2W - 1L
1,534 SR
Queue Stats
63W - 56L
1,546 Elo+
Party 1
Ganesha
Ganesha
FrosteOG
Ganesha
Level 69
God Stats
2W - 1L
1,622 SR
Queue Stats
41W - 26L
1,548 Elo+
Party 1
Chaac
Chaac
SilverShroud8
Chaac
Level 69
God Stats
1W - 0L
1,739 SR
Queue Stats
67W - 58L
1,552 Elo+
Party 1
Anubis
Anubis
scylr
Anubis
Level 47
God Stats
5W - 1L
1,734 SR
Queue Stats
5W - 1L
1,731 Elo+
Party 1
Team Averages
Level 63
1,657 SR
1,594 Elo+

VS

Team Averages
Level 72
1,636 SR
1,430 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MAMA LUIGI 345
Cerberus
Level 79
God Stats
1W - 4L
1,497 SR
Queue Stats
12W - 24L
1,332 Elo+
Party 2
Scylla
Scylla
UnicornPotato15
Scylla
Level 35
God Stats
0W - 1L
1,796 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bornwel
Cu Chulainn
Level 18
God Stats
4W - 4L
1,751 SR
Queue Stats
13W - 11L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimateSilver
Heimdallr
16
6 / 2 / 7
10,895
908
13,992
8,292
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FrosteOG
Ganesha
15
1 / 5 / 13
10,429
869
8,200
14,868
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 4 / 4
10,131
844
9,004
13,134
8,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
scylr
Anubis
18
10 / 2 / 5
11,632
969
16,160
11,883
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 3 / 6
11,130
928
12,032
14,683
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
4 / 6 / 4
9,450
788
6,734
17,242
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 3
8,869
739
2,093
8,548
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
bornwel
Cu Chulainn
14
3 / 5 / 5
8,811
734
6,291
16,541
9,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
13
13
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
6
2.67
W
Heimdallr
AnimateSilver
Heimdallr
6
2
7
4.75
W
Ganesha
FrosteOG
Ganesha
1
5
13
1.5
L
Cerberus
4
6
4
1
W
4
4
4
1.5
L
1
7
3
0.36
L
Cu Chulainn
bornwel
Cu Chulainn
3
5
5
1.1
W
Anubis
scylr
Anubis
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
27,150
48,177
Taken
57,014
32,737
Mitigated
30,124
13,744
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,032
8,798
0
2,654
14,683
4,862
1,269
7,979
6,704
0
59,206
W
Heimdallr
AnimateSilver
Heimdallr
13,992
5,841
0
1,017
8,292
3,861
2,332
2,104
6,188
0
38,407
W
Ganesha
FrosteOG
Ganesha
8,200
575
106
2,172
14,868
13,002
696
3,970
10,858
25,780
0
L
Cerberus
6,734
139
519
4,360
17,242
14,202
0
5,531
11,711
18,913
0
W
9,004
1,309
243
3,360
13,134
8,583
1,344
2,534
10,448
0
33,463
L
2,093
23
0
791
8,548
1,469
287
4,841
3,707
14,666
0
L
Cu Chulainn
bornwel
Cu Chulainn
6,291
1,796
0
2,200
16,541
9,591
0
6,453
10,088
1,653
16,245
W
Anubis
scylr
Anubis
16,160
572
0
6,846
11,883
7,291
935
1,426
10,445
52,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
38,260
220
Minions Killed
205
10
Camps Cleared
8
909,835
Distance Traveled
902,558
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,130
928
103
9
5
222,683
1
W
Heimdallr
10,895
908
74
6
2
233,156
2
W
Ganesha
10,429
869
8
1
0
231,209
0
L
Cerberus
9,450
788
40
3
1
295,393
0
W
Chaac
10,131
844
64
5
1
221,218
1
L
Scylla
8,869
739
34
3
0
182,395
3
L
Cu Chulainn
8,811
734
28
2
2
202,087
2
W
Anubis
11,632
969
74
6
7
224,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role