Player Matchup

Chaac
Chaac
Kynng Lanezz
Chaac
Level 141
God Stats
3W - 1L
1,823 SR
Queue Stats
449W - 434L
1,599 Elo+
Party 1
Ymir
Ymir
Ragevin
Ymir
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
313W - 325L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
TaDash2495
Xing Tian
Level 121
God Stats
2W - 2L
1,862 SR
Queue Stats
240W - 234L
1,613 Elo+
Party 1
He Bo
He Bo
Trolllvin
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 249L
1,692 Elo+
Party 1
Sol
Sol
maplearmadyl
Sol
Level 157
God Stats
2W - 1L
1,502 SR
Queue Stats
262W - 242L
1,590 Elo+
Solo
Team Averages
Level 133
1,637 SR
1,622 Elo+

VS

Team Averages
Level 93
1,523 SR
1,491 Elo+
Ganesha
Ganesha
DBOI94ELREY
Ganesha
Level 87
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
DragonTozo
Merlin
Level 86
God Stats
3W - 1L
1,794 SR
Queue Stats
71W - 80L
1,533 Elo+
Party 2
Arachne
Arachne
DrunkNormal
Arachne
Level 87
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Ravana
Ravana
SHEEPASAURUS01
Ravana
Level 146
God Stats
1W - 2L
1,700 SR
Queue Stats
526W - 466L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
VX Myles
Hou Yi
Level 61
God Stats
1W - 3L
1,395 SR
Queue Stats
52W - 56L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,007
589
8,358
11,507
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Ragevin
Ymir
15
4 / 2 / 7
8,805
518
3,677
10,476
6,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
TaDash2495
Xing Tian
15
2 / 1 / 7
9,390
552
5,598
11,220
9,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Trolllvin
He Bo
17
8 / 2 / 2
10,757
633
9,465
8,541
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 0
10,443
614
11,087
9,377
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DBOI94ELREY
Ganesha
11
0 / 5 / 1
6,972
410
3,516
12,492
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
DragonTozo
Merlin
14
1 / 6 / 1
8,334
490
3,786
10,203
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DrunkNormal
Arachne
9
0 / 7 / 1
6,228
366
4,871
13,824
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 4 / 1
9,727
572
13,058
10,466
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
VX Myles
Hou Yi
12
0 / 4 / 0
7,307
430
1,531
11,159
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
26
Kills
7
8
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DBOI94ELREY
Ganesha
0
5
1
0.1
L
Merlin
DragonTozo
Merlin
1
6
1
0.25
L
Arachne
DrunkNormal
Arachne
0
7
1
0.07
W
6
1
6
9
W
Ymir
Ragevin
Ymir
4
2
7
3.75
L
6
4
1
1.63
W
Xing Tian
TaDash2495
Xing Tian
2
1
7
5.5
W
He Bo
Trolllvin
He Bo
8
2
2
4.5
L
Hou Yi
VX Myles
Hou Yi
0
4
0
0
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
26,762
51,121
Taken
58,144
30,450
Mitigated
24,670
22,519
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DBOI94ELREY
Ganesha
3,516
300
0
848
12,492
7,030
0
4,564
7,928
23,031
0
L
Merlin
DragonTozo
Merlin
3,786
233
0
1,147
10,203
3,915
0
5,840
4,363
50,242
0
L
Arachne
DrunkNormal
Arachne
4,871
4,363
222
3,775
13,824
4,200
260
6,349
7,475
0
30,471
W
8,358
2,323
0
7,654
11,507
7,468
0
1,126
10,345
0
74,461
W
Ymir
Ragevin
Ymir
3,677
396
528
3,104
10,476
6,455
127
1,139
9,095
16,590
0
L
13,058
4,729
0
2,544
10,466
6,076
0
6,116
4,350
0
61,188
W
Xing Tian
TaDash2495
Xing Tian
5,598
1,185
0
2,921
11,220
9,731
0
2,442
8,770
43,034
0
W
He Bo
Trolllvin
He Bo
9,465
715
327
3,218
8,541
2,797
47
1,998
6,232
78,291
0
L
Hou Yi
VX Myles
Hou Yi
1,531
545
0
2,176
11,159
3,449
848
6,545
4,614
0
37,982
W
11,087
4,123
0
4,767
9,377
3,999
2,565
0
9,377
71,549
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
38,568
545
Minions Killed
368
0
Camps Cleared
0
1,610,143
Distance Traveled
1,497,031
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,972
410
28
2
0
251,235
0
L
Merlin
8,334
490
106
6
0
283,632
4
L
Arachne
6,228
366
51
3
0
339,482
7
W
Chaac
10,007
589
138
8
0
344,006
2
W
Ymir
8,805
518
19
1
0
335,572
3
L
Ravana
9,727
572
111
7
0
355,536
2
W
Xing Tian
9,390
552
83
5
0
293,929
2
W
He Bo
10,757
633
154
9
0
335,379
5
L
Hou Yi
7,307
430
72
4
0
267,146
0
W
Sol
10,443
614
151
9
0
301,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role