Player Matchup

Athena
Athena
LettoHigh
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LowLVLverdadeiro
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 21L
1,809 Elo+
Solo
Merlin
Merlin
Naydl
Merlin
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 70L
1,665 Elo+
Party 1
Odin
Odin
PedalaRobinho
Odin
Level 17
God Stats
3W - 0L
1,749 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tyrone_Tyr
Tsukuyomi
Level 24
God Stats
3W - 2L
1,749 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,604 Elo+

VS

Team Averages
Level 16
1,482 SR
1,587 Elo+
Sun Wukong
Sun Wukong
AmnesiaHazeeee
Sun Wukong
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
GustavoElric
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,688 Elo+
Solo
Ares
Ares
Kaverrr
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,553 Elo+
Solo
Loki
Loki
rydertraidor2
Loki
Level 29
God Stats
0W - 3L
1,180 SR
Queue Stats
62W - 54L
1,542 Elo+
Solo
Olorun
Olorun
smurfvw
Olorun
Level 25
God Stats
1W - 3L
1,526 SR
Queue Stats
67W - 38L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LettoHigh
Athena
12
3 / 2 / 8
8,274
552
4,252
11,218
8,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
14 / 1 / 3
11,727
782
19,664
12,723
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Naydl
Merlin
15
4 / 2 / 4
9,139
609
8,355
6,419
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 4
7,950
530
2,853
5,596
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tyrone_Tyr
Tsukuyomi
13
7 / 2 / 1
8,670
578
8,669
10,138
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmnesiaHazeeee
Sun Wukong
9
0 / 8 / 1
5,938
396
1,362
11,265
5,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
1 / 5 / 1
6,903
460
5,976
8,713
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Kaverrr
Ares
9
0 / 9 / 1
6,211
414
1,133
14,276
6,378
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
8,555
570
4,439
12,030
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
smurfvw
Olorun
15
4 / 3 / 0
9,246
616
7,866
11,438
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
28
Kills
9
9
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmnesiaHazeeee
Sun Wukong
0
8
1
0.06
L
Tiamat
1
5
1
0.3
L
Ares
Kaverrr
Ares
0
9
1
0.06
W
Athena
LettoHigh
Athena
3
2
8
3.5
W
14
1
3
15.5
W
Merlin
Naydl
Merlin
4
2
4
3
W
0
2
4
1
W
Tsukuyomi
Tyrone_Tyr
Tsukuyomi
7
2
1
3.75
L
4
3
1
1.5
L
Olorun
smurfvw
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,793
Damage
20,776
46,094
Taken
57,722
24,110
Mitigated
24,573
13,096
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmnesiaHazeeee
Sun Wukong
1,362
475
0
2
11,265
5,317
195
2,406
8,782
0
20,962
L
Tiamat
5,976
1,164
0
1,777
8,713
4,693
0
4,636
3,820
36,884
0
L
Ares
Kaverrr
Ares
1,133
276
0
518
14,276
6,378
196
506
13,700
11,676
0
W
Athena
LettoHigh
Athena
4,252
1,212
0
1,379
11,218
8,627
64
3,782
7,182
16,902
0
W
19,664
15,898
0
7,374
12,723
5,257
5,028
3,568
9,123
0
109,754
W
Merlin
Naydl
Merlin
8,355
711
0
1,082
6,419
2,291
348
1,805
4,476
57,315
0
W
2,853
1,174
0
297
5,596
4,300
583
1,950
3,642
0
28,087
W
Tsukuyomi
Tyrone_Tyr
Tsukuyomi
8,669
2,948
0
2,964
10,138
3,635
0
3,378
6,696
0
44,430
L
4,439
946
0
3,090
12,030
3,472
0
2,551
9,205
0
43,136
L
Olorun
smurfvw
Olorun
7,866
4,040
171
5,040
11,438
4,713
3,749
1,960
9,294
64,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
36,853
487
Minions Killed
350
0
Camps Cleared
0
1,413,501
Distance Traveled
1,297,707
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,938
396
36
2
0
270,577
1
L
Tiamat
6,903
460
62
4
0
264,418
6
L
Ares
6,211
414
18
1
0
240,064
0
W
Athena
8,274
552
31
2
0
320,190
4
W
Izanami
11,727
782
178
12
0
260,336
1
W
Merlin
9,139
609
131
9
0
275,054
2
W
Odin
7,950
530
72
5
0
274,518
3
W
Tsukuyomi
8,670
578
75
5
0
283,403
0
L
Loki
8,555
570
87
6
0
320,806
1
L
Olorun
9,246
616
147
10
0
201,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role