Player Matchup

Xbalanque
Xbalanque
Black2Jack
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,440 Elo+
Solo
Hel
Hel
N00bMaster069
Hel
Level 25
God Stats
29W - 8L
1,742 SR
Queue Stats
61W - 39L
1,412 Elo+
Solo
Cabrakan
Cabrakan
Ruru_wa_ruru_da
Cabrakan
Level 7
God Stats
1W - 1L
1,763 SR
Queue Stats
22W - 36L
1,285 Elo+
Solo
Team Averages
Level 32
1,668 SR
1,379 Elo+

VS

Team Averages
Level 46
1,474 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deflecting Palm
Geb
Level 89
God Stats
3W - 5L
1,473 SR
Queue Stats
78W - 126L
1,324 Elo+
Solo
Ah Puch
Ah Puch
MrModzM
Ah Puch
Level 26
God Stats
6W - 5L
1,449 SR
Queue Stats
127W - 133L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Black2Jack
Xbalanque
13
0 / 2 / 1
8,943
596
6,935
12,375
4,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 0
9,770
651
14,673
15,581
5,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
11
0 / 5 / 1
9,124
608
3,191
16,910
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 1 / 4
11,214
748
12,980
8,595
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 9
10,500
700
5,473
16,368
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
MrModzM
Ah Puch
14
4 / 2 / 6
10,539
703
17,525
7,967
3,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
4
9
L
Xbalanque
Black2Jack
Xbalanque
0
2
1
0.25
W
0
0
9
4.5
W
Ah Puch
MrModzM
Ah Puch
4
2
6
3.5
L
3
4
0
0.75
L
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
35,978
44,866
Taken
32,930
25,953
Mitigated
24,288
18,408
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,980
9,684
228
2,877
8,595
3,426
2,798
5,942
2,653
0
57,101
L
Xbalanque
Black2Jack
Xbalanque
6,935
3,232
0
1,971
12,375
4,097
1,028
8,858
3,517
0
35,876
W
5,473
610
0
4,564
16,368
17,609
442
7,146
9,222
22,559
0
W
Ah Puch
MrModzM
Ah Puch
17,525
506
928
1,426
7,967
3,253
532
4,824
3,143
57,675
0
L
14,673
1,065
4,133
7,185
15,581
5,692
105
7,564
8,017
72,654
0
L
Cabrakan
3,191
436
318
4,801
16,910
16,164
384
6,860
10,050
24,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
32,253
218
Minions Killed
192
0
Camps Cleared
0
703,812
Distance Traveled
799,949
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,214
748
91
6
0
263,229
0
L
Xbalanque
8,943
596
79
5
0
244,160
2
W
Geb
10,500
700
27
2
0
275,168
1
W
Ah Puch
10,539
703
74
5
0
261,552
0
L
Hel
9,770
651
106
7
0
243,121
0
L
Cabrakan
9,124
608
33
2
0
216,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role