Player Matchup

Fenrir
Fenrir
ArnusMaster
Fenrir
Level 116
God Stats
14W - 19L
1,489 SR
Queue Stats
660W - 539L
1,598 Elo+
Party 2
Horus
Horus
JustLion
Horus
Level 145
God Stats
1W - 0L
1,791 SR
Queue Stats
33W - 24L
1,586 Elo+
Solo
Hades
Hades
MARlAHCarry
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThisIsAPen
Ah Muzen Cab
Level 101
God Stats
2W - 1L
1,552 SR
Queue Stats
117W - 102L
1,590 Elo+
Solo
Osiris
Osiris
carrypótter
Osiris
Level 152
God Stats
10W - 5L
1,496 SR
Queue Stats
715W - 587L
1,607 Elo+
Party 2
Team Averages
Level 129
1,566 SR
1,576 Elo+

VS

Team Averages
Level 152
1,477 SR
1,557 Elo+
Sol
Sol
BristolUNIsucks
Sol
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 138L
1,570 Elo+
Party 1
Terra
Terra
Conno123
Terra
Level 157
God Stats
13W - 11L
1,559 SR
Queue Stats
509W - 539L
1,546 Elo+
Solo
Amaterasu
Amaterasu
KidnappedShadow
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Willibbo
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,638 Elo+
Party 1
Hachiman
Hachiman
ii-Jamaica-xx
Hachiman
Level 153
God Stats
1W - 1L
1,325 SR
Queue Stats
77W - 75L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 4 / 11
10,349
739
10,768
22,932
24,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Horus
JustLion
Horus
18
0 / 1 / 20
11,077
791
8,896
29,561
32,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
14 / 3 / 9
12,431
888
26,835
25,646
19,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ThisIsAPen
Ah Muzen Cab
18
4 / 2 / 16
10,644
760
31,100
16,293
9,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
15
1 / 5 / 12
9,425
673
17,254
18,297
17,216
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
9,478
677
29,729
18,440
8,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
Conno123
Terra
14
1 / 6 / 9
9,090
649
15,739
22,334
26,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
KidnappedShadow
Amaterasu
15
3 / 4 / 6
9,349
668
13,118
25,539
32,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Willibbo
Osiris
16
2 / 4 / 13
9,377
670
16,377
20,770
22,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
ii-Jamaica-xx
Hachiman
17
6 / 5 / 6
10,186
728
21,550
16,423
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
24
Kills
15
15
Deaths
24
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
11
2.63
L
3
5
10
1.6
L
Terra
Conno123
Terra
1
6
9
0.92
W
Horus
JustLion
Horus
0
1
20
10
L
Amaterasu
KidnappedShadow
Amaterasu
3
4
6
1.5
W
14
3
9
6.17
W
Ah Muzen Cab
ThisIsAPen
Ah Muzen Cab
4
2
16
6
L
Osiris
Willibbo
Osiris
2
4
13
2.13
W
Osiris
1
5
12
1.4
L
Hachiman
ii-Jamaica-xx
Hachiman
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,853
Damage
96,513
112,729
Taken
103,506
102,793
Mitigated
98,302
62,534
Healing
41,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,768
1,880
3,307
3,097
22,932
24,253
144
9,842
13,090
0
16,894
L
29,729
8,945
0
4,385
18,440
8,902
0
4,124
14,316
52,275
0
L
Terra
Conno123
Terra
15,739
794
12,094
7,004
22,334
26,222
0
8,699
13,635
24,444
0
W
Horus
JustLion
Horus
8,896
2,972
13,778
14,517
29,561
32,583
401
10,448
19,113
0
15,972
L
Amaterasu
KidnappedShadow
Amaterasu
13,118
4,768
2,001
5,550
25,539
32,056
0
5,662
19,877
0
17,044
W
26,835
2,998
6,254
11,173
25,646
19,284
1,585
12,425
13,221
43,976
0
W
Ah Muzen Cab
ThisIsAPen
Ah Muzen Cab
31,100
7,813
543
6,028
16,293
9,457
2,909
4,661
11,632
0
61,933
L
Osiris
Willibbo
Osiris
16,377
3,487
4,612
3,377
20,770
22,576
0
5,704
15,066
0
22,459
W
Osiris
17,254
2,483
2,718
1,119
18,297
17,216
0
8,092
10,205
1,904
26,930
L
Hachiman
ii-Jamaica-xx
Hachiman
21,550
9,537
400
2,035
16,423
8,546
66
3,337
13,086
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
47,480
143
Minions Killed
155
0
Camps Cleared
0
1,280,975
Distance Traveled
1,169,228
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,349
739
9
1
0
247,982
1
L
Sol
9,478
677
57
4
0
212,121
0
L
Terra
9,090
649
17
1
0
233,388
0
W
Horus
11,077
791
8
1
0
273,531
1
L
Amaterasu
9,349
668
16
1
0
245,906
5
W
Hades
12,431
888
49
4
0
260,940
0
W
Ah Muzen Cab
10,644
760
53
4
0
246,670
0
L
Osiris
9,377
670
18
1
0
257,614
0
W
Osiris
9,425
673
24
2
0
251,852
4
L
Hachiman
10,186
728
47
3
0
220,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role