Player Matchup

Discordia
Discordia
EldestMitten360
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FelicityGz
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Maxavel
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 24L
1,500 Elo+
Solo
Athena
Athena
SubSkrub
Athena
Level 106
God Stats
5W - 8L
1,449 SR
Queue Stats
23W - 31L
1,386 Elo+
Party 2
Nemesis
Nemesis
nikolas020709
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Team Averages
Level 26
1,490 SR
1,414 Elo+

VS

Team Averages
Level 6
1,500 SR
1,405 Elo+
Kukulkan
Kukulkan
Rowezs
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ThreeALL
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Medusa
Medusa
detrafrost
Medusa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,026 Elo+
Solo
Yemoja
Yemoja
jebajka
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
tadashino
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EldestMitten360
Discordia
9
0 / 5 / 6
6,286
449
1,903
4,808
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FelicityGz
Gilgamesh
12
8 / 2 / 23
8,242
589
10,361
6,880
3,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Maxavel
Neith
15
31 / 2 / 4
10,607
758
21,084
8,097
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
SubSkrub
Athena
12
11 / 0 / 19
9,204
657
9,325
11,844
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
10
0 / 7 / 19
7,158
511
1,270
10,113
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rowezs
Kukulkan
10
5 / 13 / 2
6,993
500
6,665
11,047
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ThreeALL
Nemesis
6
0 / 8 / 0
5,124
366
1,792
8,226
2,278
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
detrafrost
Medusa
9
3 / 9 / 3
6,575
470
4,771
10,187
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
jebajka
Yemoja
6
1 / 12 / 1
5,395
385
861
12,703
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
7
0 / 10 / 3
5,337
381
1,579
11,076
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
50
Kills
9
16
Deaths
52
71
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
EldestMitten360
Discordia
0
5
6
0.6
W
Gilgamesh
FelicityGz
Gilgamesh
8
2
23
9.75
W
Neith
Maxavel
Neith
31
2
4
16.5
L
Kukulkan
Rowezs
Kukulkan
5
13
2
0.46
W
Athena
SubSkrub
Athena
11
0
19
20.5
L
Nemesis
ThreeALL
Nemesis
0
8
0
0
L
Medusa
detrafrost
Medusa
3
9
3
0.5
L
Yemoja
jebajka
Yemoja
1
12
1
0.13
W
Nemesis
0
7
19
1.36
L
Thor
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
15,668
41,742
Taken
53,239
18,884
Mitigated
21,729
9,674
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EldestMitten360
Discordia
1,903
0
0
0
4,808
1,287
259
417
4,375
17,918
0
W
Gilgamesh
FelicityGz
Gilgamesh
10,361
3,333
0
606
6,880
3,841
1,401
1,358
5,460
0
30,242
W
Neith
Maxavel
Neith
21,084
9,171
0
2,614
8,097
2,901
3,276
1,338
6,625
0
69,156
L
Kukulkan
Rowezs
Kukulkan
6,665
1,173
0
0
11,047
3,357
0
1,177
9,818
19,206
0
W
Athena
SubSkrub
Athena
9,325
2,665
0
4,410
11,844
7,579
2,042
1,339
10,413
27,685
0
L
Nemesis
ThreeALL
Nemesis
1,792
914
0
554
8,226
2,278
212
2,419
5,807
0
11,439
L
Medusa
detrafrost
Medusa
4,771
2,672
0
260
10,187
6,527
0
2,375
7,750
0
9,809
L
Yemoja
jebajka
Yemoja
861
663
273
258
12,703
6,587
0
3,179
9,426
5,599
0
W
Nemesis
1,270
454
0
2,044
10,113
3,276
357
2,580
7,343
0
22,452
L
Thor
1,579
483
0
399
11,076
2,980
0
1,678
9,210
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
29,424
252
Minions Killed
101
0
Camps Cleared
0
1,324,378
Distance Traveled
989,987
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,286
449
28
2
0
263,156
0
W
Gilgamesh
8,242
589
53
4
0
290,689
0
W
Neith
10,607
758
98
7
0
211,356
2
L
Kukulkan
6,993
500
30
2
0
225,047
1
W
Athena
9,204
657
29
2
0
305,882
1
L
Nemesis
5,124
366
23
2
0
189,480
2
L
Medusa
6,575
470
14
1
0
177,825
0
L
Yemoja
5,395
385
10
1
0
212,913
2
W
Nemesis
7,158
511
44
3
0
253,295
3
L
Thor
5,337
381
24
2
0
184,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role