Player Matchup

Nu Wa
Nu Wa
Daedlus12
Nu Wa
Level 23
God Stats
8W - 10L
1,497 SR
Queue Stats
217W - 195L
1,523 Elo+
Solo
Set
Set
FuZiion_-_FR3AK
Set
Level 28
God Stats
8W - 5L
1,532 SR
Queue Stats
9W - 6L
1,475 Elo+
Solo
Neith
Neith
Nickyjadee
Neith
Level 27
God Stats
6W - 5L
1,477 SR
Queue Stats
162W - 184L
1,473 Elo+
Solo
Olorun
Olorun
TiedFlopFlop
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
zYinYan79
Kumbhakarna
Level 18
God Stats
9W - 5L
1,410 SR
Queue Stats
47W - 35L
1,611 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,517 Elo+

VS

Team Averages
Level 22
1,665 SR
1,543 Elo+
Zeus
Zeus
DCDS850
Zeus
Level 27
God Stats
2W - 2L
1,707 SR
Queue Stats
23W - 30L
1,638 Elo+
Solo
Hades
Hades
Golden_UI_Frieza
Hades
Level 26
God Stats
9W - 9L
1,590 SR
Queue Stats
69W - 62L
1,433 Elo+
Solo
Artio
Artio
Mizauwu
Artio
Level 17
God Stats
31W - 8L
1,883 SR
Queue Stats
71W - 35L
1,710 Elo+
Solo
Yemoja
Yemoja
PharoahBeets
Yemoja
Level 19
God Stats
6W - 8L
1,403 SR
Queue Stats
37W - 43L
1,502 Elo+
Solo
Skadi
Skadi
enderbender6969
Skadi
Level 22
God Stats
8W - 8L
1,744 SR
Queue Stats
110W - 118L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daedlus12
Nu Wa
20
3 / 2 / 23
13,008
1,001
22,274
7,222
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 5 / 7
15,191
1,169
28,999
14,361
7,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
19
3 / 0 / 18
12,871
990
15,742
12,666
6,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
19
3 / 4 / 14
12,028
925
21,104
12,839
5,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
zYinYan79
Kumbhakarna
17
0 / 0 / 12
11,572
890
1,189
11,906
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DCDS850
Zeus
18
2 / 10 / 7
12,411
955
12,291
27,588
12,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 1 / 2
11,124
856
3,995
6,883
2,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Mizauwu
Artio
15
1 / 0 / 2
10,285
791
2,057
5,376
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
18
1 / 11 / 6
11,737
903
5,880
29,052
19,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 9 / 7
13,088
1,007
27,876
29,094
11,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
31
Kills
11
11
Deaths
31
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
DCDS850
Zeus
2
10
7
0.55
W
Nu Wa
Daedlus12
Nu Wa
3
2
23
7.25
W
22
5
7
5.1
L
3
1
2
4
L
Artio
Mizauwu
Artio
1
0
2
2
W
Neith
3
0
18
12
L
Yemoja
1
11
6
0.36
W
Olorun
3
4
14
2.5
L
4
9
7
0.83
W
Kumbhakarna
zYinYan79
Kumbhakarna
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,308
Damage
52,099
58,994
Taken
97,993
34,588
Mitigated
49,829
17,547
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DCDS850
Zeus
12,291
3,805
0
3,174
27,588
12,309
0
12,703
14,509
42,388
0
W
Nu Wa
Daedlus12
Nu Wa
22,274
4,269
0
0
7,222
3,358
0
2,267
4,955
47,181
0
W
28,999
19,776
0
4,472
14,361
7,613
0
7,274
7,087
0
47,721
L
3,995
651
159
1,132
6,883
2,656
0
3,865
2,800
15,659
0
L
Artio
Mizauwu
Artio
2,057
186
263
513
5,376
4,005
0
3,389
1,813
6,377
0
W
Neith
15,742
5,262
209
5,607
12,666
6,508
0
4,486
8,180
0
54,632
L
Yemoja
5,880
1,131
3,768
4,456
29,052
19,089
0
11,052
17,596
34,284
0
W
Olorun
21,104
10,643
854
4,562
12,839
5,966
0
5,425
7,414
37,736
0
L
27,876
13,909
1,036
2,890
29,094
11,770
0
12,014
16,708
0
61,008
W
Kumbhakarna
zYinYan79
Kumbhakarna
1,189
156
331
1,512
11,906
11,143
0
4,771
6,955
6,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,670
Gold Earned
58,645
249
Minions Killed
216
10
Camps Cleared
3
1,095,023
Distance Traveled
752,661
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,411
955
60
5
2
184,829
2
W
Nu Wa
13,008
1,001
56
4
2
199,439
0
W
Set
15,191
1,169
47
4
2
214,475
0
L
Hades
11,124
856
31
2
0
87,585
0
L
Artio
10,285
791
5
0
0
90,956
0
W
Neith
12,871
990
99
8
3
264,251
0
L
Yemoja
11,737
903
52
4
0
174,434
1
W
Olorun
12,028
925
30
2
2
222,446
0
L
Skadi
13,088
1,007
68
5
1
214,857
0
W
Kumbhakarna
11,572
890
17
1
1
194,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role