Player Matchup

Gilgamesh
Gilgamesh
Torp-edo_jones15
Gilgamesh
Level 144
God Stats
19W - 8L
1,748 SR
Queue Stats
114W - 82L
1,677 Elo+
Party 1
Thor
Thor
vvargos96
Thor
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 107L
1,642 Elo+
Party 1
Tiamat
Tiamat
woody_face
Tiamat
Level 158
God Stats
2W - 5L
1,351 SR
Queue Stats
135W - 114L
1,679 Elo+
Party 1
Team Averages
Level 146
1,533 SR
1,666 Elo+

VS

Team Averages
Level 71
1,540 SR
1,618 Elo+
Cthulhu
Cthulhu
AIVandal
Cthulhu
Level 41
God Stats
71W - 45L
1,675 SR
Queue Stats
229W - 211L
1,692 Elo+
Party 2
Tiamat
Tiamat
BaconCheesus
Tiamat
Level 108
God Stats
1W - 3L
1,531 SR
Queue Stats
77W - 107L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Dogman675
Gilgamesh
Level 65
God Stats
9W - 5L
1,415 SR
Queue Stats
274W - 252L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
5 / 3 / 11
11,371
669
10,147
16,523
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
16
4 / 2 / 12
11,406
671
9,868
17,237
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
woody_face
Tiamat
16
9 / 2 / 9
12,498
735
15,222
13,881
10,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIVandal
Cthulhu
12
1 / 8 / 1
9,187
540
9,759
15,438
14,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
3 / 4 / 4
10,904
641
15,185
8,842
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dogman675
Gilgamesh
13
3 / 6 / 4
10,925
643
13,690
15,827
14,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AIVandal
Cthulhu
1
8
1
0.19
L
Tiamat
3
4
4
1.25
L
Gilgamesh
Dogman675
Gilgamesh
3
6
4
0.83
W
Gilgamesh
5
3
11
3.5
W
Thor
4
2
12
5
W
Tiamat
woody_face
Tiamat
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
38,634
47,641
Taken
40,107
23,722
Mitigated
35,752
11,677
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AIVandal
Cthulhu
9,759
160
150
437
15,438
14,417
180
6,311
8,752
21,412
0
L
Tiamat
15,185
348
0
2,775
8,842
6,455
0
3,464
5,182
67,905
0
L
Gilgamesh
Dogman675
Gilgamesh
13,690
3,585
0
791
15,827
14,880
0
4,571
10,838
0
36,581
W
Gilgamesh
10,147
2,813
0
3,174
16,523
7,237
320
9,068
7,145
0
42,211
W
Thor
9,868
1,850
0
2,882
17,237
6,409
2,134
7,305
9,638
0
52,947
W
Tiamat
woody_face
Tiamat
15,222
1,512
493
5,128
13,881
10,076
969
7,728
5,854
58,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
31,016
214
Minions Killed
179
0
Camps Cleared
0
941,604
Distance Traveled
865,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,187
540
26
2
0
269,741
2
L
Tiamat
10,904
641
117
7
0
303,236
2
L
Gilgamesh
10,925
643
36
2
0
292,338
2
W
Gilgamesh
11,371
669
50
3
0
310,605
1
W
Thor
11,406
671
65
4
0
325,326
0
W
Tiamat
12,498
735
99
6
0
305,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role