Player Matchup

Hachiman
Hachiman
RiGuy14
Hachiman
Level 27
God Stats
2W - 0L
1,291 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 1
Bellona
Bellona
Tooterxx
Bellona
Level 92
God Stats
28W - 24L
1,496 SR
Queue Stats
81W - 86L
1,513 Elo+
Party 1
Serqet
Serqet
bigdaddyhallett1
Serqet
Level 142
God Stats
5W - 4L
1,173 SR
Queue Stats
184W - 192L
1,506 Elo+
Party 1
Discordia
Discordia
ezecias-66
Discordia
Level 58
God Stats
16W - 13L
1,493 SR
Queue Stats
443W - 440L
1,406 Elo+
Party 2
Terra
Terra
nemesis-final-66
Terra
Level 21
God Stats
3W - 2L
1,476 SR
Queue Stats
91W - 91L
1,405 Elo+
Party 2
Team Averages
Level 68
1,386 SR
1,448 Elo+

VS

Team Averages
Level 67
1,541 SR
1,465 Elo+
Neith
Neith
DruxyDeam
Neith
Level 124
God Stats
36W - 30L
1,713 SR
Queue Stats
320W - 282L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
FL GodzAbov3
Ao Kuang
Level 41
God Stats
25W - 20L
1,585 SR
Queue Stats
46W - 43L
1,479 Elo+
Party 3
Odin
Odin
XZyaLaterX
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,471 Elo+
Party 3
Sylvanus
Sylvanus
YaBoiPufferfish
Sylvanus
Level 40
God Stats
26W - 15L
1,671 SR
Queue Stats
120W - 125L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Z_Dub1995
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,235 SR
Queue Stats
28W - 41L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RiGuy14
Hachiman
11
5 / 2 / 0
6,606
551
6,770
6,308
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Tooterxx
Bellona
13
4 / 1 / 0
7,277
606
6,344
8,156
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,826
569
4,542
5,755
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ezecias-66
Discordia
11
1 / 3 / 3
6,403
534
5,622
4,752
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,629
552
3,679
7,435
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DruxyDeam
Neith
10
1 / 3 / 3
6,084
507
5,894
7,410
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
FL GodzAbov3
Ao Kuang
12
6 / 3 / 0
7,170
598
5,251
9,502
3,809
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 2
5,620
468
1,785
4,832
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 0 / 3
5,775
481
3,995
8,111
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Z_Dub1995
Ah Muzen Cab
8
0 / 6 / 0
5,036
420
1,680
7,939
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
DruxyDeam
Neith
1
3
3
0.83
L
Ao Kuang
FL GodzAbov3
Ao Kuang
6
3
0
2
W
Hachiman
RiGuy14
Hachiman
5
2
0
2.5
W
Bellona
Tooterxx
Bellona
4
1
0
4
L
0
2
2
0.5
L
Sylvanus
0
0
3
1.5
L
Ah Muzen Cab
Z_Dub1995
Ah Muzen Cab
0
6
0
0
W
3
0
3
4.5
W
Discordia
ezecias-66
Discordia
1
3
3
0.83
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
18,605
32,406
Taken
37,794
15,330
Mitigated
15,907
10,343
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DruxyDeam
Neith
5,894
1,673
0
2,099
7,410
2,869
0
2,676
4,454
0
30,319
L
Ao Kuang
FL GodzAbov3
Ao Kuang
5,251
1,519
0
3,086
9,502
3,809
0
2,178
7,324
32,116
0
W
Hachiman
RiGuy14
Hachiman
6,770
4,282
0
1,656
6,308
1,823
1,537
969
5,339
0
30,794
W
Bellona
Tooterxx
Bellona
6,344
2,688
0
1,801
8,156
6,196
433
2,836
5,120
0
43,232
L
1,785
601
0
740
4,832
2,563
0
583
4,045
0
17,238
L
Sylvanus
3,995
592
860
3,420
8,111
4,517
0
3,072
4,745
20,832
0
L
Ah Muzen Cab
Z_Dub1995
Ah Muzen Cab
1,680
690
0
934
7,939
2,149
0
792
7,087
0
19,470
W
4,542
645
0
2,436
5,755
1,713
0
841
4,914
0
28,665
W
Discordia
ezecias-66
Discordia
5,622
261
0
750
4,752
1,251
287
1,987
2,765
34,146
0
W
3,679
104
999
2,701
7,435
4,347
0
2,613
4,797
15,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
29,685
321
Minions Killed
260
0
Camps Cleared
0
1,187,292
Distance Traveled
1,061,551
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,084
507
61
5
0
194,312
4
L
Ao Kuang
7,170
598
71
6
0
196,960
3
W
Hachiman
6,606
551
73
6
0
203,197
4
W
Bellona
7,277
606
89
7
0
222,301
2
L
Odin
5,620
468
59
5
0
232,301
1
L
Sylvanus
5,775
481
37
3
0
230,792
0
L
Ah Muzen Cab
5,036
420
32
3
0
207,186
0
W
Serqet
6,826
569
69
6
0
285,477
0
W
Discordia
6,403
534
71
6
0
222,006
0
W
Terra
6,629
552
19
2
0
254,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role