Player Matchup

Gilgamesh
Gilgamesh
FireRise23
Gilgamesh
Level 108
God Stats
4W - 4L
1,596 SR
Queue Stats
62W - 60L
1,482 Elo+
Solo
Sylvanus
Sylvanus
LILMEX
Sylvanus
Level 128
God Stats
80W - 64L
1,615 SR
Queue Stats
87W - 70L
1,574 Elo+
Solo
Thoth
Thoth
TBG_Oli
Thoth
Level 81
God Stats
5W - 6L
1,557 SR
Queue Stats
162W - 150L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
temp-496202
Danzaburou
Level 63
God Stats
15W - 15L
1,598 SR
Queue Stats
249W - 199L
1,564 Elo+
Party 1
Nemesis
Nemesis
xLightsOut2x
Nemesis
Level 82
God Stats
34W - 32L
1,574 SR
Queue Stats
378W - 335L
1,539 Elo+
Party 1
Team Averages
Level 92
1,588 SR
1,536 Elo+

VS

Team Averages
Level 104
1,620 SR
1,584 Elo+
Gilgamesh
Gilgamesh
Amodemo
Gilgamesh
Level 121
God Stats
6W - 2L
1,925 SR
Queue Stats
136W - 115L
1,525 Elo+
Party 3
Ganesha
Ganesha
Bushwookiezz
Ganesha
Level 59
God Stats
6W - 4L
1,677 SR
Queue Stats
21W - 16L
1,598 Elo+
Party 2
Chaac
Chaac
Carbonic_Bear
Chaac
Level 128
God Stats
2W - 7L
1,498 SR
Queue Stats
63W - 74L
1,598 Elo+
Solo
Thoth
Thoth
Eldubyah
Thoth
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
194W - 171L
1,614 Elo+
Party 3
Cernunnos
Cernunnos
Metyculous
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FireRise23
Gilgamesh
15
1 / 5 / 1
9,067
477
11,253
15,584
12,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sylvanus
LILMEX
Sylvanus
14
5 / 0 / 2
8,911
469
7,395
8,755
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
TBG_Oli
Thoth
16
2 / 6 / 0
9,774
514
3,698
11,159
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
temp-496202
Danzaburou
17
2 / 1 / 7
10,251
540
10,616
14,745
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xLightsOut2x
Nemesis
16
7 / 3 / 2
10,117
532
8,384
13,651
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amodemo
Gilgamesh
16
2 / 3 / 5
9,973
525
7,255
14,481
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Bushwookiezz
Ganesha
14
0 / 5 / 6
9,003
474
6,165
17,568
11,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 2
11,043
581
14,080
19,398
17,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Eldubyah
Thoth
18
6 / 5 / 0
10,997
579
9,161
8,584
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Metyculous
Cernunnos
15
1 / 2 / 1
8,590
452
7,800
7,228
2,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
17
Kills
15
15
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amodemo
Gilgamesh
2
3
5
1.5
W
Ganesha
Bushwookiezz
Ganesha
0
5
6
0.6
W
6
2
2
3.5
W
Thoth
Eldubyah
Thoth
6
5
0
1.2
L
Gilgamesh
FireRise23
Gilgamesh
1
5
1
0.3
L
Sylvanus
LILMEX
Sylvanus
5
0
2
6
W
Cernunnos
Metyculous
Cernunnos
1
2
1
0.75
L
Thoth
TBG_Oli
Thoth
2
6
0
0.33
L
Danzaburou
temp-496202
Danzaburou
2
1
7
5.5
L
Nemesis
xLightsOut2x
Nemesis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
44,461
63,894
Taken
67,259
34,399
Mitigated
43,518
19,210
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amodemo
Gilgamesh
7,255
2,131
0
1,634
14,481
9,385
0
1,863
12,496
0
74,002
W
Ganesha
Bushwookiezz
Ganesha
6,165
419
0
3,696
17,568
11,530
0
2,657
14,911
34,353
0
W
14,080
2,467
0
7,320
19,398
17,606
280
1,073
18,325
0
70,111
W
Thoth
Eldubyah
Thoth
9,161
385
0
56
8,584
2,560
518
2,978
5,302
72,445
0
L
Gilgamesh
FireRise23
Gilgamesh
11,253
3,243
0
1,515
15,584
12,577
0
0
15,584
0
59,123
L
Sylvanus
LILMEX
Sylvanus
7,395
1,945
2,719
3,495
8,755
6,662
109
2,255
6,500
30,138
5,868
W
Cernunnos
Metyculous
Cernunnos
7,800
3,187
0
2,429
7,228
2,437
0
1,716
5,512
0
53,268
L
Thoth
TBG_Oli
Thoth
3,698
47
0
795
11,159
3,085
88
5,985
5,174
62,210
0
L
Danzaburou
temp-496202
Danzaburou
10,616
5,270
0
5,033
14,745
6,067
478
3,731
10,883
0
73,531
L
Nemesis
xLightsOut2x
Nemesis
8,384
4,178
0
5,653
13,651
6,008
0
3,224
10,427
0
65,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
49,606
547
Minions Killed
576
0
Camps Cleared
0
1,784,751
Distance Traveled
1,763,868
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,973
525
134
7
0
350,241
2
W
Ganesha
9,003
474
19
1
0
372,248
5
W
Chaac
11,043
581
139
7
0
378,508
4
W
Thoth
10,997
579
153
8
0
339,665
3
L
Gilgamesh
9,067
477
115
6
0
360,207
1
L
Sylvanus
8,911
469
82
4
0
320,851
2
W
Cernunnos
8,590
452
131
7
0
323,206
2
L
Thoth
9,774
514
133
7
0
321,246
1
L
Danzaburou
10,251
540
111
6
0
361,390
0
L
Nemesis
10,117
532
106
6
0
421,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role