Player Matchup

Medusa
Medusa
FloyenFromNorway
Medusa
Level 89
God Stats
8W - 10L
1,539 SR
Queue Stats
591W - 600L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
HamnoyFromNorway
Gilgamesh
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
111W - 116L
1,341 Elo+
Party 2
Vamana
Vamana
MEA ALuZiOnz
Vamana
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
Real Og gamer81
Ares
Level 47
God Stats
2W - 0L
1,685 SR
Queue Stats
66W - 102L
1,346 Elo+
Party 3
Nox
Nox
gamermidnight2
Nox
Level 69
God Stats
4W - 3L
1,511 SR
Queue Stats
89W - 86L
1,454 Elo+
Party 3
Team Averages
Level 47
1,547 SR
1,422 Elo+

VS

Team Averages
Level 50
1,464 SR
1,377 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GreghpA1XD
Ullr
Level 41
God Stats
6W - 6L
1,526 SR
Queue Stats
128W - 161L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
SayHi2GodPlz
Sun Wukong
Level 27
God Stats
8W - 12L
1,387 SR
Queue Stats
38W - 63L
1,287 Elo+
Party 1
Athena
Athena
SixGodTingsEh
Athena
Level 68
God Stats
87W - 105L
1,492 SR
Queue Stats
667W - 674L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
ianjack
Erlang Shen
Level 43
God Stats
11W - 9L
1,413 SR
Queue Stats
323W - 383L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,396
640
4,505
3,398
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
9
3 / 0 / 3
5,547
555
3,329
4,256
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
11
2 / 0 / 1
6,209
621
3,760
6,014
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 3
5,448
545
2,448
4,478
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
5,163
516
2,376
3,066
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 0 / 0
5,257
526
1,609
4,790
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,123
412
2,244
5,175
1,280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
SayHi2GodPlz
Sun Wukong
8
0 / 2 / 0
4,407
441
2,982
5,238
2,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,888
489
1,618
5,168
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
ianjack
Erlang Shen
7
0 / 2 / 0
4,348
435
1,197
7,122
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
W
4
0
2
5
L
0
4
0
0
W
Gilgamesh
3
0
3
4.5
W
Vamana
2
0
1
2.5
W
1
0
3
2.5
L
Sun Wukong
SayHi2GodPlz
Sun Wukong
0
2
0
0
L
0
2
0
0
W
0
1
2
1
L
Erlang Shen
ianjack
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
9,650
21,212
Taken
27,493
8,031
Mitigated
9,312
8,114
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,609
62
549
2,971
4,790
1,540
273
2,280
2,366
26,292
0
W
4,505
1,790
0
1,645
3,398
930
0
632
2,766
0
34,031
L
2,244
610
0
1,230
5,175
1,280
0
191
4,984
0
15,548
W
Gilgamesh
3,329
769
0
1,682
4,256
1,433
126
726
3,530
0
22,419
W
Vamana
3,760
1,292
0
2,867
6,014
2,629
70
0
6,014
0
35,292
W
2,448
111
0
1,456
4,478
1,965
0
592
3,886
12,468
0
L
Sun Wukong
SayHi2GodPlz
Sun Wukong
2,982
419
0
508
5,238
2,226
0
0
5,238
0
17,383
L
1,618
515
0
1,328
5,168
1,993
0
831
4,331
16,628
0
W
2,376
386
0
464
3,066
1,074
0
1,277
1,789
23,120
0
L
Erlang Shen
ianjack
Erlang Shen
1,197
217
0
1,669
7,122
2,273
0
1,330
5,750
0
15,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
23,023
242
Minions Killed
195
0
Camps Cleared
0
938,036
Distance Traveled
856,570
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,257
526
61
6
0
181,991
1
W
Medusa
6,396
640
63
6
0
175,289
1
L
Ullr
4,123
412
24
2
0
162,568
1
W
Gilgamesh
5,547
555
48
5
0
225,228
0
W
Vamana
6,209
621
71
7
0
174,136
0
W
Ares
5,448
545
16
2
0
198,393
1
L
Sun Wukong
4,407
441
28
3
0
164,508
0
L
Athena
4,888
489
39
4
0
190,826
0
W
Nox
5,163
516
44
4
0
164,990
1
L
Erlang Shen
4,348
435
43
4
0
156,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role