Player Matchup

Gilgamesh
Gilgamesh
DraggingEntrails
Gilgamesh
Level 18
God Stats
1W - 2L
1,605 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo
Artemis
Artemis
HATR Assist
Artemis
Level 8
God Stats
2W - 2L
1,471 SR
Queue Stats
8W - 8L
1,458 Elo+
Solo
Zeus
Zeus
Luh Wodii
Zeus
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
21W - 18L
1,508 Elo+
Solo
King Arthur
King Arthur
RedBull-X-299
King Arthur
Level 19
God Stats
6W - 7L
1,535 SR
Queue Stats
181W - 258L
1,356 Elo+
Solo
Cerberus
Cerberus
SnappishBow5022
Cerberus
Level 15
God Stats
21W - 17L
1,531 SR
Queue Stats
166W - 209L
1,463 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,444 Elo+

VS

Team Averages
Level 22
1,555 SR
1,507 Elo+
Medusa
Medusa
Deuce-_-Almighty
Medusa
Level 29
God Stats
21W - 11L
1,721 SR
Queue Stats
81W - 66L
1,584 Elo+
Solo
Ah Puch
Ah Puch
imlegaltrump231
Ah Puch
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
juanpepos
Gilgamesh
Level 18
God Stats
6W - 4L
1,438 SR
Queue Stats
109W - 103L
1,478 Elo+
Solo
Ymir
Ymir
lil-gingy6667
Ymir
Level 27
God Stats
19W - 15L
1,555 SR
Queue Stats
58W - 48L
1,485 Elo+
Solo
Nemesis
Nemesis
mr_hill_billy_
Nemesis
Level 25
God Stats
25W - 19L
1,560 SR
Queue Stats
229W - 241L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
0 / 4 / 1
5,878
309
1,932
5,598
1,573
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
HATR Assist
Artemis
12
0 / 7 / 4
6,930
365
4,244
11,363
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
10 / 9 / 2
9,742
513
17,716
14,168
4,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RedBull-X-299
King Arthur
14
2 / 8 / 2
8,568
451
8,232
19,566
15,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
15
4 / 2 / 6
9,520
501
9,458
14,648
10,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,949
576
10,103
12,330
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 8 / 7
10,258
540
10,892
11,173
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
juanpepos
Gilgamesh
19
8 / 1 / 6
11,800
621
10,991
13,445
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 6
10,428
549
7,097
18,408
13,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 4 / 5
10,199
537
8,406
11,960
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
16
Kills
30
30
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Gilgamesh
0
4
1
0.13
L
Artemis
HATR Assist
Artemis
0
7
4
0.29
L
Zeus
10
9
2
1.22
L
King Arthur
RedBull-X-299
King Arthur
2
8
2
0.38
L
Cerberus
4
2
6
3.5
W
5
8
7
1.06
W
Gilgamesh
juanpepos
Gilgamesh
8
1
6
11
W
3
2
6
3
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
47,489
65,343
Taken
67,316
35,453
Mitigated
35,352
10,950
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
6,234
0
6,773
12,330
3,902
4,919
5,079
7,251
0
72,459
L
Gilgamesh
1,932
656
0
155
5,598
1,573
0
897
4,691
0
11,460
L
Artemis
HATR Assist
Artemis
4,244
1,667
0
1,411
11,363
3,687
361
4,050
7,143
0
20,765
L
Zeus
17,716
2,346
144
3,172
14,168
4,768
986
4,967
9,107
42,909
0
L
King Arthur
RedBull-X-299
King Arthur
8,232
1,789
0
2,432
19,566
15,365
399
3,490
15,852
0
43,511
L
Cerberus
9,458
526
0
3,636
14,648
10,060
0
3,971
10,561
50,014
0
W
10,892
865
0
1,348
11,173
3,819
1,183
6,224
4,949
38,993
0
W
Gilgamesh
juanpepos
Gilgamesh
10,991
2,777
0
5,202
13,445
8,561
1,942
4,002
9,443
0
72,844
W
7,097
1,956
0
3,128
18,408
13,225
847
9,392
9,016
30,866
0
W
8,406
5,733
0
1,048
11,960
5,845
0
4,577
7,383
0
59,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
53,634
290
Minions Killed
438
0
Camps Cleared
0
1,301,714
Distance Traveled
1,661,466
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,949
576
116
6
0
295,173
3
L
Gilgamesh
5,878
309
21
1
0
179,439
1
L
Artemis
6,930
365
38
2
0
233,924
4
L
Zeus
9,742
513
76
4
0
244,169
1
L
King Arthur
8,568
451
75
4
0
322,753
4
L
Cerberus
9,520
501
80
4
0
321,429
2
W
Ah Puch
10,258
540
71
4
0
273,632
2
W
Gilgamesh
11,800
621
127
7
0
378,911
2
W
Ymir
10,428
549
45
2
0
354,730
5
W
Nemesis
10,199
537
79
4
0
359,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role