Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DoofusMan
Ymir
Level 25
God Stats
5W - 6L
1,660 SR
Queue Stats
31W - 35L
1,628 Elo+
Party 1
Freya
Freya
FamousRamous14
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,821 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jetbag
Tsukuyomi
Level 64
God Stats
4W - 2L
1,645 SR
Queue Stats
23W - 22L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
bblurrr
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,699 Elo+
Party 1
Team Averages
Level 59
1,561 SR
1,658 Elo+

VS

Team Averages
Level 73
1,585 SR
1,475 Elo+
Hun Batz
Hun Batz
Budget Loaf
Hun Batz
Level 86
God Stats
1W - 0L
1,282 SR
Queue Stats
196W - 141L
1,513 Elo+
Party 2
Tiamat
Tiamat
Night9505
Tiamat
Level 115
God Stats
4W - 2L
1,713 SR
Queue Stats
160W - 118L
1,472 Elo+
Party 2
Achilles
Achilles
RavensRamen
Achilles
Level 64
God Stats
1W - 1L
1,658 SR
Queue Stats
70W - 51L
1,524 Elo+
Party 2
Khepri
Khepri
ScaryJoey964389
Khepri
Level 82
God Stats
86W - 37L
1,661 SR
Queue Stats
447W - 356L
1,390 Elo+
Party 2
Da Ji
Da Ji
ShadowOfAzreal
Da Ji
Level 16
God Stats
170W - 148L
1,613 SR
Queue Stats
489W - 502L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 3 / 9
8,860
886
5,035
6,548
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
3 / 5 / 7
10,388
1,039
8,067
15,623
11,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 7
9,581
958
5,890
5,427
1,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Jetbag
Tsukuyomi
17
7 / 3 / 6
11,376
1,138
18,484
12,642
4,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
bblurrr
Guan Yu
14
0 / 7 / 7
8,711
871
5,064
13,400
12,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

182

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Budget Loaf
Hun Batz
15
0 / 4 / 12
9,067
907
7,150
10,832
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Night9505
Tiamat
17
5 / 3 / 10
10,219
1,022
15,092
8,842
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RavensRamen
Achilles
17
7 / 2 / 12
11,404
1,140
12,068
12,268
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 0 / 17
10,645
1,065
6,099
7,982
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 4 / 11
10,817
1,082
8,033
8,315
4,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
13
Kills
19
19
Deaths
13
36
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
9
1.83
W
Hun Batz
Budget Loaf
Hun Batz
0
4
12
1.5
L
Ymir
3
5
7
1.3
L
2
1
7
5.5
L
Tsukuyomi
Jetbag
Tsukuyomi
7
3
6
3.33
W
Tiamat
Night9505
Tiamat
5
3
10
3.33
W
Achilles
RavensRamen
Achilles
7
2
12
6.5
W
1
0
17
9.5
W
6
4
11
2.88
L
Guan Yu
bblurrr
Guan Yu
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
48,442
53,640
Taken
48,239
36,052
Mitigated
35,978
5,109
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,035
2,069
747
501
6,548
5,489
0
2,063
4,336
9,184
0
W
Hun Batz
Budget Loaf
Hun Batz
7,150
2,287
0
725
10,832
4,134
0
4,422
6,410
0
26,072
L
Ymir
8,067
1,496
0
1,223
15,623
11,630
0
7,391
7,865
20,842
0
L
5,890
1,866
0
927
5,427
1,874
0
2,588
2,606
25,361
0
L
Tsukuyomi
Jetbag
Tsukuyomi
18,484
5,394
0
463
12,642
4,803
0
4,181
8,132
0
49,537
W
Tiamat
Night9505
Tiamat
15,092
1,694
0
2,273
8,842
6,686
0
3,104
5,738
36,045
0
W
Achilles
RavensRamen
Achilles
12,068
2,429
0
2,240
12,268
11,807
0
4,784
7,484
0
34,332
W
6,099
68
848
1,565
7,982
9,331
0
3,060
4,922
13,188
0
W
8,033
2,067
0
52
8,315
4,020
0
3,622
4,693
0
18,405
L
Guan Yu
bblurrr
Guan Yu
5,064
867
306
942
13,400
12,256
0
4,054
8,941
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
52,152
164
Minions Killed
190
9
Camps Cleared
7
820,337
Distance Traveled
1,012,438
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,860
886
8
1
0
110,225
0
W
Hun Batz
9,067
907
39
4
2
200,440
2
L
Ymir
10,388
1,039
25
3
0
161,108
0
L
Freya
9,581
958
52
5
1
142,996
0
L
Tsukuyomi
11,376
1,138
55
6
5
229,346
0
W
Tiamat
10,219
1,022
48
5
1
192,125
0
W
Achilles
11,404
1,140
61
6
1
218,526
2
W
Khepri
10,645
1,065
15
2
1
188,075
1
W
Da Ji
10,817
1,082
27
3
2
213,272
2
L
Guan Yu
8,711
871
24
2
3
176,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role