Player Matchup

Discordia
Discordia
LiQuiDs
Discordia
Level 125
God Stats
2W - 3L
1,705 SR
Queue Stats
144W - 127L
1,580 Elo+
Party 1
Neith
Neith
LightningPuddle
Neith
Level 14
God Stats
37W - 34L
1,665 SR
Queue Stats
45W - 41L
1,589 Elo+
Party 1
Bellona
Bellona
MisterGreyy
Bellona
Level 34
God Stats
4W - 11L
1,236 SR
Queue Stats
4W - 15L
1,186 Elo+
Party 2
Thor
Thor
QuethFire57
Thor
Level 29
God Stats
10W - 11L
1,533 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 2
Artemis
Artemis
youngshamu
Artemis
Level 36
God Stats
18W - 26L
1,216 SR
Queue Stats
21W - 28L
1,329 Elo+
Solo
Team Averages
Level 48
1,471 SR
1,430 Elo+

VS

Team Averages
Level 109
1,492 SR
1,483 Elo+
He Bo
He Bo
AndrewDK55
He Bo
Level 129
God Stats
2W - 3L
1,256 SR
Queue Stats
81W - 72L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
BoldAverage9
Gilgamesh
Level 45
God Stats
3W - 2L
1,545 SR
Queue Stats
20W - 31L
1,385 Elo+
Party 3
Medusa
Medusa
Johnjones69
Medusa
Level 104
God Stats
12W - 13L
1,473 SR
Queue Stats
285W - 278L
1,487 Elo+
Solo
Ares
Ares
WALDOking7
Ares
Level 142
God Stats
10W - 6L
1,484 SR
Queue Stats
85W - 79L
1,511 Elo+
Party 3
Loki
Loki
u1319209675
Loki
Level 127
God Stats
10W - 7L
1,704 SR
Queue Stats
60W - 64L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LiQuiDs
Discordia
18
7 / 3 / 9
12,524
1,139
21,813
7,639
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 12
11,530
1,048
13,448
15,190
6,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MisterGreyy
Bellona
17
2 / 9 / 9
11,310
1,028
8,224
19,442
13,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 9 / 13
12,004
1,091
7,902
17,014
7,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
youngshamu
Artemis
17
3 / 8 / 9
11,397
1,036
10,403
13,325
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

39

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
13 / 6 / 11
13,638
1,240
17,028
12,764
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BoldAverage9
Gilgamesh
17
1 / 5 / 19
10,695
972
5,631
12,396
13,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
19
4 / 1 / 23
12,296
1,118
16,522
9,431
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 24
12,410
1,128
10,561
18,693
27,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
12 / 2 / 11
13,272
1,207
17,007
11,403
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
123
18
Kills
35
35
Deaths
18
52
Assists
88
Player
Kills
Deaths
Assists
KDA
W
He Bo
13
6
11
3.08
W
Gilgamesh
BoldAverage9
Gilgamesh
1
5
19
2.1
W
Medusa
4
1
23
15.5
L
Discordia
LiQuiDs
Discordia
7
3
9
3.83
L
3
6
12
1.5
L
Bellona
MisterGreyy
Bellona
2
9
9
0.72
L
3
9
13
1.06
W
5
4
24
4.25
W
12
2
11
8.75
L
Artemis
youngshamu
Artemis
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
66,749
72,610
Taken
64,687
37,453
Mitigated
61,040
4,111
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
17,028
866
0
3,024
12,764
7,322
0
6,327
6,437
50,412
0
W
Gilgamesh
BoldAverage9
Gilgamesh
5,631
2,112
0
141
12,396
13,832
0
3,510
8,866
0
10,146
W
Medusa
16,522
6,483
1,299
2,632
9,431
5,802
0
2,813
6,531
0
53,335
L
Discordia
LiQuiDs
Discordia
21,813
1,206
0
0
7,639
3,038
0
2,545
5,094
38,625
0
L
13,448
7,553
0
2,753
15,190
6,687
0
5,511
9,679
0
37,860
L
Bellona
MisterGreyy
Bellona
8,224
1,979
0
814
19,442
13,696
0
6,956
12,486
0
23,025
L
7,902
868
0
0
17,014
7,733
0
7,244
9,770
0
27,230
W
10,561
799
0
3
18,693
27,273
0
4,675
13,980
23,682
0
W
17,007
5,059
0
496
11,403
6,811
0
4,488
6,915
0
31,355
L
Artemis
youngshamu
Artemis
10,403
6,464
0
544
13,325
6,299
0
5,333
7,992
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,765
Gold Earned
62,311
219
Minions Killed
233
7
Camps Cleared
9
979,139
Distance Traveled
998,944
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,638
1,240
90
8
6
192,646
0
W
Gilgamesh
10,695
972
9
1
0
150,030
0
W
Medusa
12,296
1,118
72
7
1
194,029
5
L
Discordia
12,524
1,139
55
5
1
240,772
0
L
Neith
11,530
1,048
47
4
1
183,861
2
L
Bellona
11,310
1,028
32
3
2
196,225
0
L
Thor
12,004
1,091
37
3
1
209,192
1
W
Ares
12,410
1,128
34
3
0
228,274
2
W
Loki
13,272
1,207
28
3
2
233,965
0
L
Artemis
11,397
1,036
48
4
2
149,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role