Player Matchup

Chaac
Chaac
DanTheMan783
Chaac
Level 42
God Stats
20W - 24L
1,495 SR
Queue Stats
71W - 81L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sliippen
Tsukuyomi
Level 53
God Stats
8W - 8L
1,500 SR
Queue Stats
513W - 594L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
StevenChilton
Zhong Kui
Level 92
God Stats
5W - 5L
1,658 SR
Queue Stats
615W - 704L
1,384 Elo+
Solo
Nu Wa
Nu Wa
prjctcalisto
Nu Wa
Level 85
God Stats
36W - 45L
1,474 SR
Queue Stats
473W - 543L
1,363 Elo+
Party 1
Ullr
Ullr
sinbionte
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 194L
1,352 Elo+
Solo
Team Averages
Level 68
1,525 SR
1,363 Elo+

VS

Team Averages
Level 60
1,431 SR
1,370 Elo+
Gilgamesh
Gilgamesh
GabrielCBelmont
Gilgamesh
Level 56
God Stats
9W - 7L
1,608 SR
Queue Stats
250W - 287L
1,336 Elo+
Solo
Bakasura
Bakasura
LucurA_700
Bakasura
Level 77
God Stats
9W - 12L
1,468 SR
Queue Stats
296W - 344L
1,415 Elo+
Party 2
Thoth
Thoth
cvecty
Thoth
Level 46
God Stats
2W - 8L
1,205 SR
Queue Stats
32W - 42L
1,320 Elo+
Solo
Athena
Athena
marcelocanaparo
Athena
Level 58
God Stats
61W - 79L
1,443 SR
Queue Stats
158W - 174L
1,392 Elo+
Party 2
Skadi
Skadi
vmbr3456
Skadi
Level 65
God Stats
9W - 13L
1,429 SR
Queue Stats
414W - 386L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,842
402
4,582
8,090
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Sliippen
Tsukuyomi
14
2 / 1 / 1
8,423
495
4,319
10,434
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
StevenChilton
Zhong Kui
13
7 / 5 / 1
8,629
508
10,382
15,236
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 4
8,054
474
7,576
7,191
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
0 / 2 / 4
6,549
385
1,822
6,049
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabrielCBelmont
Gilgamesh
14
4 / 2 / 0
8,781
517
4,830
11,252
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
LucurA_700
Bakasura
16
3 / 2 / 3
9,351
550
6,519
11,720
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
cvecty
Thoth
13
4 / 3 / 2
8,217
483
6,854
7,522
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 8
8,938
526
4,671
10,620
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
vmbr3456
Skadi
14
3 / 2 / 4
8,014
471
5,113
6,718
2,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
16
16
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Gilgamesh
GabrielCBelmont
Gilgamesh
4
2
0
2
W
Bakasura
LucurA_700
Bakasura
3
2
3
2.25
L
Tsukuyomi
Sliippen
Tsukuyomi
2
1
1
2.5
L
Zhong Kui
StevenChilton
Zhong Kui
7
5
1
1.5
W
Thoth
cvecty
Thoth
4
3
2
1.67
W
2
1
8
6
L
0
5
4
0.4
L
Ullr
0
2
4
1
W
Skadi
vmbr3456
Skadi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,681
Damage
27,987
47,000
Taken
47,832
24,053
Mitigated
25,185
15,129
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
969
306
2,446
8,090
4,431
246
2,313
5,685
0
27,507
W
Gilgamesh
GabrielCBelmont
Gilgamesh
4,830
749
0
1,959
11,252
5,603
1,040
3,807
7,445
0
45,298
W
Bakasura
LucurA_700
Bakasura
6,519
5,172
0
4,980
11,720
5,824
1,686
3,290
8,430
0
71,046
L
Tsukuyomi
Sliippen
Tsukuyomi
4,319
1,204
0
4,119
10,434
6,007
122
458
9,569
0
51,768
L
Zhong Kui
StevenChilton
Zhong Kui
10,382
834
0
6,532
15,236
8,693
820
6,239
8,182
47,539
0
W
Thoth
cvecty
Thoth
6,854
461
0
1,890
7,522
2,451
564
4,817
2,705
28,377
0
W
4,671
851
501
4,231
10,620
8,956
151
3,657
6,963
27,403
0
L
7,576
1,558
171
633
7,191
2,274
484
629
6,352
43,976
0
L
Ullr
1,822
891
0
922
6,049
2,648
1,000
1,044
4,999
0
23,228
W
Skadi
vmbr3456
Skadi
5,113
2,285
0
2,110
6,718
2,351
631
2,387
4,331
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
43,301
360
Minions Killed
423
0
Camps Cleared
0
1,480,280
Distance Traveled
1,481,275
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,842
402
53
3
0
334,965
0
W
Gilgamesh
8,781
517
86
5
0
265,237
7
W
Bakasura
9,351
550
155
9
0
339,247
3
L
Tsukuyomi
8,423
495
100
6
0
350,254
0
L
Zhong Kui
8,629
508
75
4
0
254,003
2
W
Thoth
8,217
483
48
3
0
278,138
1
W
Athena
8,938
526
57
3
0
331,564
2
L
Nu Wa
8,054
474
89
5
0
257,054
1
L
Ullr
6,549
385
43
3
0
284,004
6
W
Skadi
8,014
471
77
5
0
267,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role