Player Matchup

Janus
Janus
CrazyChradium
Janus
Level 29
God Stats
2W - 2L
1,295 SR
Queue Stats
168W - 152L
1,583 Elo+
Solo
Tiamat
Tiamat
MatthewLovestein
Tiamat
Level 13
God Stats
3W - 5L
1,532 SR
Queue Stats
23W - 19L
1,650 Elo+
Solo
Yemoja
Yemoja
Wateredwater456
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Anhur
Anhur
Xx Cassadee xX2
Anhur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,474 Elo+
Solo
Amaterasu
Amaterasu
奥斯卡主打vj
Amaterasu
Level 16
God Stats
0W - 1L
1,307 SR
Queue Stats
41W - 46L
1,663 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,573 Elo+

VS

Team Averages
Level 21
1,566 SR
1,587 Elo+
The Morrigan
The Morrigan
Abstoinchol
The Morrigan
Level 23
God Stats
15W - 5L
1,500 SR
Queue Stats
123W - 76L
1,731 Elo+
Solo
Apollo
Apollo
jacobs_kalene123
Apollo
Level 28
God Stats
8W - 7L
1,462 SR
Queue Stats
60W - 43L
1,560 Elo+
Solo
Hercules
Hercules
koiasg
Hercules
Level 27
God Stats
3W - 1L
1,876 SR
Queue Stats
192W - 159L
1,590 Elo+
Solo
Ymir
Ymir
mjtlassasin
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,500 Elo+
Solo
Athena
Athena
notseanquix
Athena
Level 4
God Stats
13W - 2L
1,491 SR
Queue Stats
37W - 14L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,503
450
1,422
5,854
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
4,875
488
1,153
3,872
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
3,924
392
1,292
3,804
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,049
505
2,851
7,047
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,587
459
1,220
6,761
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abstoinchol
The Morrigan
12
5 / 0 / 1
6,603
660
3,175
2,461
803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 2
5,558
556
3,385
4,262
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
koiasg
Hercules
12
5 / 0 / 1
6,832
683
4,170
3,673
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 0 / 4
5,603
560
3,550
4,910
2,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
11
3 / 0 / 3
6,246
625
3,221
5,687
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
15
15
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Abstoinchol
The Morrigan
5
0
1
5.5
L
0
4
0
0
L
0
1
0
0
L
0
3
0
0
L
0
2
0
0
W
1
0
2
2
W
Hercules
koiasg
Hercules
5
0
1
5.5
W
1
0
4
3
W
Athena
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,938
Damage
17,501
27,338
Taken
20,993
9,021
Mitigated
9,002
6,353
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Abstoinchol
The Morrigan
3,175
732
0
311
2,461
803
28
580
1,881
39,501
951
L
1,422
369
0
1,708
5,854
1,478
0
2,322
3,532
18,044
0
L
1,153
298
0
1,514
3,872
1,618
0
1,915
1,932
26,132
0
L
1,292
555
388
38
3,804
959
0
1,700
2,104
4,712
0
L
2,851
1,113
0
1,754
7,047
1,877
0
2,271
4,776
0
30,639
W
3,385
2,090
0
1,732
4,262
866
328
304
3,958
0
26,960
W
Hercules
koiasg
Hercules
4,170
2,066
0
1,561
3,673
2,678
1,187
0
3,673
0
33,597
W
3,550
776
0
1,049
4,910
2,445
0
1,819
3,091
28,315
0
W
Athena
3,221
1,539
0
2,832
5,687
2,210
435
1,164
4,523
30,011
0
L
1,220
544
0
951
6,761
3,089
0
787
5,775
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
30,842
211
Minions Killed
359
0
Camps Cleared
0
883,575
Distance Traveled
931,213
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,603
660
98
10
0
185,421
1
L
Janus
4,503
450
43
4
0
167,706
2
L
Tiamat
4,875
488
53
5
0
202,012
3
L
Yemoja
3,924
392
8
1
0
149,047
0
L
Anhur
5,049
505
71
7
0
162,093
1
W
Apollo
5,558
556
47
5
0
151,496
1
W
Hercules
6,832
683
85
9
0
168,727
3
W
Ymir
5,603
560
50
5
0
194,901
4
W
Athena
6,246
625
79
8
0
230,668
1
L
Amaterasu
4,587
459
36
4
0
202,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role