Player Matchup

Apollo
Apollo
Derfx
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Eeffe
Cerberus
Level 85
God Stats
11W - 8L
1,312 SR
Queue Stats
91W - 44L
1,719 Elo+
Party 1
Camazotz
Camazotz
MancoTime
Camazotz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 4L
1,967 Elo+
Party 1
Anubis
Anubis
MorriganMyWaifu
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
SecretMisael
Rama
Level 108
God Stats
11W - 1L
1,682 SR
Queue Stats
74W - 33L
1,695 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,676 Elo+

VS

Team Averages
Level 107
1,494 SR
1,492 Elo+
Ra
Ra
CyprixDE
Ra
Level 103
God Stats
1W - 3L
1,304 SR
Queue Stats
67W - 90L
1,356 Elo+
Party 3
King Arthur
King Arthur
Lordnr1
King Arthur
Level 148
God Stats
2W - 5L
1,334 SR
Queue Stats
253W - 229L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
PHINEAZ720
Gilgamesh
Level 29
God Stats
12W - 12L
1,457 SR
Queue Stats
101W - 121L
1,423 Elo+
Party 3
Fafnir
Fafnir
Tamko PL
Fafnir
Level 141
God Stats
1W - 2L
1,658 SR
Queue Stats
131W - 126L
1,604 Elo+
Party 2
Skadi
Skadi
gremlinmaly007
Skadi
Level 115
God Stats
15W - 6L
1,717 SR
Queue Stats
57W - 53L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derfx
Apollo
6
3 / 1 / 1
3,925
785
1,440
2,752
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Eeffe
Cerberus
6
0 / 0 / 5
3,830
766
1,502
2,819
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
MancoTime
Camazotz
8
4 / 1 / 0
4,870
974
3,841
4,906
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 0 / 1
4,133
827
1,249
1,071
382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 3
3,719
744
1,862
2,231
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,998
600
0
1,245
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lordnr1
King Arthur
6
2 / 4 / 0
3,782
756
2,650
5,350
1,941
Gilgamesh
PHINEAZ720
Gilgamesh
2
0 / 1 / 0
2,685
537
63
1,595
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Tamko PL
Fafnir
4
0 / 2 / 0
3,281
656
838
3,579
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 3 / 0
2,971
594
1,592
2,530
404
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Apollo
Derfx
Apollo
3
1
1
3.5
W
Cerberus
Eeffe
Cerberus
0
0
5
2.5
L
King Arthur
Lordnr1
King Arthur
2
4
0
0.5
W
Camazotz
MancoTime
Camazotz
4
1
0
4
W
3
0
1
3.5
L
Gilgamesh
PHINEAZ720
Gilgamesh
0
1
0
0
W
1
0
3
2.5
L
Fafnir
Tamko PL
Fafnir
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,894
Damage
5,143
13,779
Taken
14,299
3,778
Mitigated
4,693
7,914
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
325
1,245
215
0
131
1,114
3,834
0
W
Apollo
Derfx
Apollo
1,440
1,003
0
940
2,752
665
0
3
2,749
0
13,336
W
Cerberus
Eeffe
Cerberus
1,502
72
0
1,688
2,819
945
0
433
2,386
7,081
0
L
King Arthur
Lordnr1
King Arthur
2,650
577
0
935
5,350
1,941
0
434
4,916
0
10,629
W
Camazotz
MancoTime
Camazotz
3,841
1,360
0
2,916
4,906
1,287
184
0
4,906
0
22,981
W
1,249
94
0
815
1,071
382
104
0
1,071
16,745
0
L
Gilgamesh
PHINEAZ720
Gilgamesh
63
0
0
499
1,595
381
0
0
1,595
0
3,074
W
1,862
1,620
0
1,555
2,231
499
156
402
1,829
0
16,361
L
Fafnir
Tamko PL
Fafnir
838
134
0
1,523
3,579
1,752
0
1,127
2,452
3,636
0
L
1,592
717
0
242
2,530
404
0
1,059
1,471
0
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
15,717
185
Minions Killed
62
0
Camps Cleared
0
493,189
Distance Traveled
404,343
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,998
600
9
2
0
72,517
0
W
Apollo
3,925
785
38
8
0
103,994
0
W
Cerberus
3,830
766
17
3
0
105,880
2
L
King Arthur
3,782
756
16
3
0
105,191
1
W
Camazotz
4,870
974
49
10
0
103,717
0
W
Anubis
4,133
827
44
9
0
100,232
0
L
Gilgamesh
2,685
537
7
1
0
32,882
0
W
Rama
3,719
744
37
7
0
79,366
1
L
Fafnir
3,281
656
5
1
0
104,908
1
L
Skadi
2,971
594
25
5
0
88,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role