Player Matchup

Bacchus
Bacchus
ShaggyMehoff
Bacchus
Level 16
God Stats
33W - 40L
1,477 SR
Queue Stats
33W - 41L
1,475 Elo+
Solo
Bellona
Bellona
TheOnlyCarl
Bellona
Level 24
God Stats
1W - 0L
1,455 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Vaanic
Ah Puch
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Party 1
Medusa
Medusa
beng36
Medusa
Level 5
God Stats
1W - 0L
1,595 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
wormaster
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,569 Elo+
Party 1
Team Averages
Level 37
1,505 SR
1,509 Elo+

VS

Team Averages
Level 13
1,373 SR
1,398 Elo+
Odin
Odin
ELMAMADOR3000
Odin
Level 13
God Stats
0W - 4L
1,077 SR
Queue Stats
34W - 35L
1,285 Elo+
Solo
Sol
Sol
FvPolack92
Sol
Level 15
God Stats
0W - 3L
1,208 SR
Queue Stats
7W - 21L
1,251 Elo+
Solo
Anhur
Anhur
HackerKIll
Anhur
Level 16
God Stats
3W - 2L
1,582 SR
Queue Stats
14W - 15L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
LuxMetatron
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,429 Elo+
Solo
Loki
Loki
SungGaelCM
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShaggyMehoff
Bacchus
19
5 / 2 / 23
12,528
1,044
14,035
13,504
13,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheOnlyCarl
Bellona
19
3 / 3 / 24
11,562
964
15,204
14,095
14,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Vaanic
Ah Puch
20
14 / 1 / 22
14,021
1,168
32,791
7,352
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
beng36
Medusa
20
20 / 5 / 13
15,355
1,280
26,068
14,553
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
wormaster
Yemoja
20
3 / 1 / 32
13,517
1,126
5,423
12,869
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 4
10,887
907
10,312
21,745
23,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 11 / 4
11,495
958
14,800
21,247
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
17
3 / 7 / 6
11,957
996
14,434
19,317
7,720
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
LuxMetatron
Baron Samedi
17
0 / 6 / 3
10,641
887
3,740
15,020
5,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 11 / 7
12,070
1,006
13,683
21,620
9,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
36
45
Kills
12
12
Deaths
45
114
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
3
11
4
0.45
L
Anhur
3
7
6
0.86
L
Baron Samedi
LuxMetatron
Baron Samedi
0
6
3
0.25
W
Bacchus
ShaggyMehoff
Bacchus
5
2
23
8.25
L
4
11
7
0.68
W
Bellona
TheOnlyCarl
Bellona
3
3
24
5
W
Ah Puch
Vaanic
Ah Puch
14
1
22
25
W
Medusa
beng36
Medusa
20
5
13
5.3
W
Yemoja
wormaster
Yemoja
3
1
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,521
Damage
56,969
62,373
Taken
98,949
52,175
Mitigated
53,561
16,854
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,312
3,770
0
0
21,745
23,099
0
9,342
12,403
0
14,765
L
14,800
8,532
0
4,971
21,247
7,779
0
13,109
8,138
38,521
0
L
Anhur
14,434
10,795
0
211
19,317
7,720
0
11,099
8,218
18
32,865
L
Baron Samedi
LuxMetatron
Baron Samedi
3,740
384
1,000
1,978
15,020
5,892
0
7,382
7,638
39,986
0
W
Bacchus
ShaggyMehoff
Bacchus
14,035
1,750
338
606
13,504
13,857
0
4,163
9,341
32,968
0
L
13,683
3,014
0
0
21,620
9,071
0
11,317
10,303
0
26,569
W
Bellona
TheOnlyCarl
Bellona
15,204
7,084
279
990
14,095
14,977
0
3,323
10,772
0
24,910
W
Ah Puch
Vaanic
Ah Puch
32,791
854
0
1,412
7,352
2,827
0
1,270
6,082
60,357
0
W
Medusa
beng36
Medusa
26,068
12,635
284
2,098
14,553
5,920
0
4,880
9,673
0
51,191
W
Yemoja
wormaster
Yemoja
5,423
1,958
6,388
4,459
12,869
14,594
0
4,904
7,965
14,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,983
Gold Earned
57,050
215
Minions Killed
223
4
Camps Cleared
6
1,037,453
Distance Traveled
937,291
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,887
907
15
1
0
169,779
0
L
Sol
11,495
958
54
5
0
158,250
0
L
Anhur
11,957
996
39
3
3
207,270
1
L
Baron Samedi
10,641
887
94
8
0
151,480
0
W
Bacchus
12,528
1,044
37
3
2
216,301
0
L
Loki
12,070
1,006
21
2
3
250,512
0
W
Bellona
11,562
964
24
2
0
210,618
1
W
Ah Puch
14,021
1,168
79
7
1
229,265
1
W
Medusa
15,355
1,280
66
6
1
179,099
1
W
Yemoja
13,517
1,126
9
1
0
202,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role