Player Matchup

Fenrir
Fenrir
NaughtyXPaPA
Fenrir
Level 16
God Stats
62W - 55L
1,512 SR
Queue Stats
86W - 82L
1,436 Elo+
Party 2
Nemesis
Nemesis
Nickyjadee
Nemesis
Level 27
God Stats
2W - 1L
1,790 SR
Queue Stats
162W - 184L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
OkayMentally
Guan Yu
Level 14
God Stats
0W - 2L
1,259 SR
Queue Stats
7W - 14L
1,455 Elo+
Party 3
Terra
Terra
XwDeathxReaperwX
Terra
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 236L
1,422 Elo+
Solo
Yemoja
Yemoja
fieryMARS
Yemoja
Level 3
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 3
Team Averages
Level 16
1,496 SR
1,442 Elo+

VS

Team Averages
Level 27
1,530 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cowboy406293
Cu Chulainn
Level 42
God Stats
9W - 2L
1,231 SR
Queue Stats
100W - 79L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
GotThatWhiteOnMe
Cthulhu
Level 7
God Stats
9W - 4L
1,623 SR
Queue Stats
13W - 11L
1,488 Elo+
Party 1
Da Ji
Da Ji
Jeof_EoF
Da Ji
Level 36
God Stats
12W - 8L
1,630 SR
Queue Stats
100W - 86L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Sbg_Vital
Kukulkan
Level 25
God Stats
57W - 37L
1,665 SR
Queue Stats
113W - 90L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 16 / 3
12,144
1,104
25,545
31,812
17,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
Nickyjadee
Nemesis
17
1 / 8 / 3
10,654
969
11,347
25,817
11,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
OkayMentally
Guan Yu
16
3 / 7 / 2
10,869
988
7,544
26,061
26,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 11 / 6
10,466
951
7,897
28,452
26,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
fieryMARS
Yemoja
16
0 / 6 / 1
10,510
955
3,248
15,401
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 0 / 23
12,390
1,126
26,922
9,338
3,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Cowboy406293
Cu Chulainn
20
11 / 3 / 26
13,998
1,273
21,857
16,048
10,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 26
11,756
1,069
12,030
14,484
8,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Jeof_EoF
Da Ji
20
16 / 2 / 23
14,794
1,345
21,486
12,319
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sbg_Vital
Kukulkan
20
11 / 2 / 25
13,064
1,188
32,355
7,965
3,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
171
10
Kills
48
48
Deaths
10
15
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
23
18.5
W
Cu Chulainn
Cowboy406293
Cu Chulainn
11
3
26
8
W
3
3
26
5.33
W
Da Ji
Jeof_EoF
Da Ji
16
2
23
13.75
L
Fenrir
6
16
3
0.47
L
Nemesis
Nickyjadee
Nemesis
1
8
3
0.31
L
Guan Yu
OkayMentally
Guan Yu
3
7
2
0.57
W
Kukulkan
Sbg_Vital
Kukulkan
11
2
25
11.75
L
0
11
6
0.27
L
Yemoja
fieryMARS
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
114,650
127,543
Taken
60,154
99,866
Mitigated
31,285
25,442
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,922
16,164
0
2,271
9,338
3,752
0
1,960
7,378
0
48,937
W
Cu Chulainn
Cowboy406293
Cu Chulainn
21,857
8,477
0
2,007
16,048
10,505
0
3,763
12,285
3,377
35,265
W
12,030
1,330
58
0
14,484
8,373
0
3,090
11,394
27,788
0
W
Da Ji
Jeof_EoF
Da Ji
21,486
12,006
0
2,020
12,319
5,227
0
1,820
10,499
0
33,057
L
Fenrir
25,545
5,587
0
1,216
31,812
17,732
0
7,426
24,386
0
41,552
L
Nemesis
Nickyjadee
Nemesis
11,347
3,601
0
4,176
25,817
11,551
0
10,390
15,427
0
41,404
L
Guan Yu
OkayMentally
Guan Yu
7,544
1,916
1,927
3,653
26,061
26,380
0
12,149
13,912
343
27,741
W
Kukulkan
Sbg_Vital
Kukulkan
32,355
2,670
0
3
7,965
3,428
0
855
7,110
61,103
0
L
7,897
1,778
7,372
5,174
28,452
26,772
0
11,926
16,526
26,167
0
L
Yemoja
fieryMARS
Yemoja
3,248
522
1,120
804
15,401
17,431
0
4,410
10,991
16,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
66,002
195
Minions Killed
221
4
Camps Cleared
11
1,099,764
Distance Traveled
1,021,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,390
1,126
54
5
4
208,397
0
W
Cu Chulainn
13,998
1,273
37
3
1
205,938
0
W
Cthulhu
11,756
1,069
33
3
0
162,370
0
W
Da Ji
14,794
1,345
23
2
6
219,045
0
L
Fenrir
12,144
1,104
28
3
0
231,092
0
L
Nemesis
10,654
969
61
6
1
251,765
1
L
Guan Yu
10,869
988
45
4
2
228,926
0
W
Kukulkan
13,064
1,188
74
7
0
226,228
0
L
Terra
10,466
951
32
3
0
213,219
0
L
Yemoja
10,510
955
29
3
1
174,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role