Player Matchup

Gilgamesh
Gilgamesh
Dadsher
Gilgamesh
Level 66
God Stats
6W - 0L
1,792 SR
Queue Stats
180W - 239L
1,458 Elo+
Solo
Sylvanus
Sylvanus
DeathlyOwl
Sylvanus
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 47L
1,573 Elo+
Party 1
Apollo
Apollo
RaeLxSantoS
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SCHOOPY
Nox
Level 82
God Stats
5W - 5L
1,493 SR
Queue Stats
160W - 141L
1,453 Elo+
Solo
Neith
Neith
extremespartan6
Neith
Level 88
God Stats
14W - 13L
1,258 SR
Queue Stats
502W - 482L
1,510 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,499 Elo+

VS

Team Averages
Level 87
1,563 SR
1,459 Elo+
Gilgamesh
Gilgamesh
ChefTality
Gilgamesh
Level 77
God Stats
11W - 5L
1,801 SR
Queue Stats
175W - 184L
1,434 Elo+
Solo
Sobek
Sobek
ITyrian
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SynBrad
King Arthur
Level 47
God Stats
2W - 8L
1,246 SR
Queue Stats
100W - 129L
1,458 Elo+
Solo
Discordia
Discordia
oreohhhh
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,403 Elo+
Solo
Ullr
Ullr
wicketmiguelr
Ullr
Level 104
God Stats
0W - 1L
1,769 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dadsher
Gilgamesh
12
5 / 4 / 1
7,250
558
7,083
8,201
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
DeathlyOwl
Sylvanus
11
2 / 1 / 2
7,267
559
3,561
6,934
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
13
3 / 1 / 1
7,787
599
7,545
5,825
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
10
0 / 1 / 2
5,624
433
1,544
2,328
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 3
7,571
582
5,324
5,773
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefTality
Gilgamesh
13
2 / 4 / 3
7,311
562
5,221
11,780
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
ITyrian
Sobek
8
0 / 2 / 0
5,519
425
2,072
6,131
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
SynBrad
King Arthur
11
1 / 3 / 0
6,418
494
2,309
10,115
4,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
oreohhhh
Discordia
13
3 / 2 / 1
7,559
581
4,461
5,241
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,353
489
2,403
5,915
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChefTality
Gilgamesh
2
4
3
0.88
W
Gilgamesh
Dadsher
Gilgamesh
5
4
1
1.38
W
Sylvanus
DeathlyOwl
Sylvanus
2
1
2
3
L
Sobek
ITyrian
Sobek
0
2
0
0
W
Apollo
3
1
1
3.5
W
Nox
0
1
2
1
L
King Arthur
SynBrad
King Arthur
1
3
0
0.33
W
3
0
3
4.5
L
Discordia
oreohhhh
Discordia
3
2
1
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
16,466
29,061
Taken
39,182
14,715
Mitigated
15,816
9,492
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChefTality
Gilgamesh
5,221
2,099
0
3,765
11,780
4,764
0
2,509
9,165
0
51,198
W
Gilgamesh
Dadsher
Gilgamesh
7,083
2,409
0
1,430
8,201
4,879
0
1,622
6,471
0
39,805
W
Sylvanus
DeathlyOwl
Sylvanus
3,561
481
545
2,619
6,934
5,034
0
2,254
4,489
23,156
0
L
Sobek
ITyrian
Sobek
2,072
139
0
2,760
6,131
3,778
0
796
5,335
10,917
0
W
Apollo
7,545
5,310
0
2,078
5,825
2,053
1,094
564
5,261
0
48,447
W
Nox
1,544
163
0
0
2,328
779
0
1,080
1,074
19,643
0
L
King Arthur
SynBrad
King Arthur
2,309
662
0
1,309
10,115
4,032
56
0
10,115
0
29,437
W
5,324
1,993
0
2,820
5,773
1,970
0
540
5,233
0
46,359
L
Discordia
oreohhhh
Discordia
4,461
561
0
1,531
5,241
1,410
420
1,318
3,883
36,384
0
L
2,403
1,307
0
1,629
5,915
1,832
0
336
5,579
0
30,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
33,160
327
Minions Killed
361
0
Camps Cleared
0
1,169,513
Distance Traveled
1,183,608
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,311
562
101
8
0
253,847
3
W
Gilgamesh
7,250
558
68
5
0
286,964
3
W
Sylvanus
7,267
559
35
3
0
237,781
1
L
Sobek
5,519
425
19
1
0
250,894
2
W
Apollo
7,787
599
96
7
0
242,916
5
W
Nox
5,624
433
41
3
0
152,439
2
L
King Arthur
6,418
494
70
5
0
256,728
1
W
Neith
7,571
582
87
7
0
249,413
4
L
Discordia
7,559
581
92
7
0
208,880
0
L
Ullr
6,353
489
79
6
0
213,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role