Player Matchup

Izanami
Izanami
Amethyst Orb948
Izanami
Level 5
God Stats
4W - 3L
1,304 SR
Queue Stats
163W - 135L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Arch 519
Gilgamesh
Level 25
God Stats
2W - 2L
1,317 SR
Queue Stats
61W - 71L
1,556 Elo+
Solo
Janus
Janus
CarolBaskinsAnus
Janus
Level 9
God Stats
4W - 0L
1,916 SR
Queue Stats
23W - 19L
1,630 Elo+
Solo
Ymir
Ymir
KingsDeadKOD
Ymir
Level 26
God Stats
13W - 9L
1,508 SR
Queue Stats
60W - 70L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
freezing_ending4
Tsukuyomi
Level 28
God Stats
4W - 5L
1,164 SR
Queue Stats
96W - 98L
1,522 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,554 Elo+

VS

Team Averages
Level 17
1,674 SR
1,564 Elo+
Da Ji
Da Ji
ChickenStrip987
Da Ji
Level 13
God Stats
0W - 2L
1,756 SR
Queue Stats
57W - 47L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drakksal
Ah Muzen Cab
Level 23
God Stats
20W - 18L
1,563 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo
Bacchus
Bacchus
M06
Bacchus
Level 1
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Persephone
Persephone
MJE3434343
Persephone
Level 28
God Stats
2W - 2L
1,847 SR
Queue Stats
321W - 321L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
tuxedoedkibbles
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
14,249
679
10,715
13,258
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Arch 519
Gilgamesh
18
8 / 3 / 6
12,883
613
11,805
16,605
16,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 1 / 5
13,460
641
21,189
13,330
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 12
11,325
539
5,578
12,397
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
16
3 / 4 / 3
11,108
529
4,611
14,247
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,662
460
10,809
16,165
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Drakksal
Ah Muzen Cab
9
1 / 4 / 3
7,256
346
4,942
12,728
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M06
Bacchus
2
0 / 2 / 1
4,082
194
0
3,404
1,051
Persephone
MJE3434343
Persephone
13
1 / 11 / 2
8,146
388
6,922
18,529
8,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
tuxedoedkibbles
Gilgamesh
14
3 / 11 / 2
8,125
387
4,402
19,433
11,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
32
Kills
10
11
Deaths
32
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
Gilgamesh
Arch 519
Gilgamesh
8
3
6
3.67
W
9
1
5
11.5
L
5
4
1
1.38
L
Ah Muzen Cab
Drakksal
Ah Muzen Cab
1
4
3
0.63
W
2
1
12
8
L
Bacchus
M06
Bacchus
0
2
1
0.25
L
Persephone
MJE3434343
Persephone
1
11
2
0.18
W
Tsukuyomi
3
4
3
1.13
L
Gilgamesh
tuxedoedkibbles
Gilgamesh
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,898
Damage
27,075
69,837
Taken
70,259
41,151
Mitigated
31,470
20,071
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,715
7,334
0
2,181
13,258
5,192
8,877
1,210
12,048
0
118,530
W
Gilgamesh
Arch 519
Gilgamesh
11,805
2,502
0
5,968
16,605
16,112
1,531
1,995
14,610
0
77,690
W
21,189
646
0
6,817
13,330
5,198
388
1,840
11,490
94,227
0
L
10,809
2,904
0
2,972
16,165
6,763
378
4,691
11,366
0
54,191
L
Ah Muzen Cab
Drakksal
Ah Muzen Cab
4,942
1,943
123
2,515
12,728
3,644
0
4,355
8,249
0
24,686
W
5,578
1,208
0
4,155
12,397
9,046
340
2,477
8,995
34,301
0
L
Bacchus
M06
Bacchus
0
0
0
0
3,404
1,051
0
3,352
0
0
0
L
Persephone
MJE3434343
Persephone
6,922
926
0
2,218
18,529
8,719
0
8,266
9,950
43,498
0
W
Tsukuyomi
4,611
1,555
0
950
14,247
5,603
44
2,380
11,867
0
71,661
L
Gilgamesh
tuxedoedkibbles
Gilgamesh
4,402
1,054
0
662
19,433
11,293
0
5,402
13,923
395
26,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
37,271
637
Minions Killed
258
0
Camps Cleared
0
2,078,310
Distance Traveled
1,227,534
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,249
679
176
8
0
357,677
0
W
Gilgamesh
12,883
613
128
6
0
435,036
1
W
Janus
13,460
641
174
8
0
445,722
0
L
Da Ji
9,662
460
103
5
0
389,903
0
L
Ah Muzen Cab
7,256
346
51
2
0
142,472
0
W
Ymir
11,325
539
57
3
0
418,254
2
L
Bacchus
4,082
194
0
0
0
0
0
L
Persephone
8,146
388
71
3
0
333,353
1
W
Tsukuyomi
11,108
529
102
5
0
421,621
1
L
Gilgamesh
8,125
387
33
2
0
361,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role