Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Lord_Faaram
Bakasura
Level 109
God Stats
43W - 35L
1,500 SR
Queue Stats
80W - 92L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MaRqUiTos__03
Zhong Kui
Level 107
God Stats
105W - 96L
1,562 SR
Queue Stats
281W - 327L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
carlos_tkd-caste
Gilgamesh
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 97L
1,342 Elo+
Solo
Zeus
Zeus
victorvt10
Zeus
Level 100
God Stats
34W - 44L
1,468 SR
Queue Stats
178W - 217L
1,380 Elo+
Party 2
Team Averages
Level 110
1,506 SR
1,427 Elo+

VS

Team Averages
Level 72
1,652 SR
1,440 Elo+
Skadi
Skadi
Goliott
Skadi
Level 49
God Stats
5W - 5L
1,677 SR
Queue Stats
167W - 209L
1,332 Elo+
Solo
Tyr
Tyr
Susanoo_q_p
Tyr
Level 88
God Stats
3W - 1L
1,757 SR
Queue Stats
44W - 35L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
Ungekemmt
Gilgamesh
Level 88
God Stats
2W - 1L
1,802 SR
Queue Stats
62W - 58L
1,508 Elo+
Party 1
Ra
Ra
Xavare-Ronin
Ra
Level 48
God Stats
3W - 3L
1,453 SR
Queue Stats
183W - 222L
1,286 Elo+
Solo
Cerberus
Cerberus
icecavani
Cerberus
Level 88
God Stats
3W - 2L
1,573 SR
Queue Stats
799W - 799L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 3
5,790
579
5,334
10,097
7,069
Bakasura
Lord_Faaram
Bakasura
11
2 / 3 / 1
5,860
586
3,044
8,115
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
MaRqUiTos__03
Zhong Kui
8
1 / 4 / 0
4,815
482
4,795
7,674
3,997
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
5
0 / 3 / 0
3,873
387
1,340
3,015
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 2 / 1
6,680
668
6,713
4,559
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Goliott
Skadi
9
3 / 2 / 3
5,443
544
4,189
4,727
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 1
6,240
624
7,181
9,684
5,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Ungekemmt
Gilgamesh
11
3 / 1 / 3
6,415
642
2,995
8,067
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,876
488
2,485
4,645
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
icecavani
Cerberus
10
5 / 0 / 4
6,493
649
4,448
7,786
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
15
15
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
W
Skadi
Goliott
Skadi
3
2
3
2.25
L
Bakasura
Lord_Faaram
Bakasura
2
3
1
0.83
L
Zhong Kui
MaRqUiTos__03
Zhong Kui
1
4
0
0.25
W
4
2
1
2.25
W
Gilgamesh
Ungekemmt
Gilgamesh
3
1
3
4.5
W
0
4
1
0.13
L
Gilgamesh
0
3
0
0
W
Cerberus
icecavani
Cerberus
5
0
4
7
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
21,298
33,460
Taken
34,909
16,110
Mitigated
16,127
10,610
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,334
1,295
0
4,047
10,097
7,069
38
0
10,097
0
30,344
W
Skadi
Goliott
Skadi
4,189
2,561
0
686
4,727
1,409
1,112
2,087
2,580
0
19,663
L
Bakasura
Lord_Faaram
Bakasura
3,044
2,312
0
1,788
8,115
2,674
0
942
7,087
0
24,607
L
Zhong Kui
MaRqUiTos__03
Zhong Kui
4,795
1,113
89
2,864
7,674
3,997
0
2,809
4,865
23,547
0
W
7,181
1,171
0
3,741
9,684
5,505
0
1,122
8,205
0
36,667
W
Gilgamesh
Ungekemmt
Gilgamesh
2,995
778
0
2,712
8,067
3,100
0
2,235
5,638
0
29,401
W
2,485
447
17
728
4,645
1,376
827
2,929
1,268
17,843
0
L
Gilgamesh
1,340
446
0
524
3,015
1,087
112
929
2,086
0
5,972
W
Cerberus
icecavani
Cerberus
4,448
412
341
4,120
7,786
4,737
97
2,709
5,064
30,083
0
L
6,713
843
0
1,298
4,559
1,283
1,312
2,011
2,392
30,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
29,467
251
Minions Killed
271
0
Camps Cleared
0
716,965
Distance Traveled
893,865
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,790
579
62
6
0
163,252
2
W
Skadi
5,443
544
31
3
0
175,492
1
L
Bakasura
5,860
586
72
7
0
182,281
0
L
Zhong Kui
4,815
482
37
4
0
141,323
0
W
Tyr
6,240
624
63
6
0
187,856
0
W
Gilgamesh
6,415
642
57
6
0
219,368
3
W
Ra
4,876
488
29
3
0
129,131
0
L
Gilgamesh
3,873
387
13
1
0
87,182
0
W
Cerberus
6,493
649
91
9
0
182,018
2
L
Zeus
6,680
668
67
7
0
142,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role