Player Matchup

Hachiman
Hachiman
EduGamerPro88
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
MenoCoehorn
Sun Wukong
Level 28
God Stats
15W - 4L
1,500 SR
Queue Stats
86W - 82L
1,497 Elo+
Party 1
Nox
Nox
Salvated
Nox
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 202L
1,443 Elo+
Party 1
Serqet
Serqet
SoySquid
Serqet
Level 6
God Stats
10W - 13L
1,172 SR
Queue Stats
180W - 198L
1,497 Elo+
Party 1
Hel
Hel
xIsAaCMaDoFFx
Hel
Level 29
God Stats
19W - 6L
1,613 SR
Queue Stats
188W - 190L
1,415 Elo+
Party 2
Team Averages
Level 25
1,457 SR
1,485 Elo+

VS

Team Averages
Level 20
1,436 SR
1,329 Elo+
Nike
Nike
JAKA7
Nike
Level 18
God Stats
4W - 3L
1,434 SR
Queue Stats
26W - 28L
1,227 Elo+
Party 3
Gilgamesh
Gilgamesh
JakkaSama
Gilgamesh
Level 24
God Stats
26W - 44L
1,439 SR
Queue Stats
36W - 66L
1,413 Elo+
Party 3
Thoth
Thoth
OSIRIS001
Thoth
Level 21
God Stats
14W - 9L
1,334 SR
Queue Stats
28W - 46L
1,223 Elo+
Party 3
Sylvanus
Sylvanus
Tazxz12
Sylvanus
Level 24
God Stats
16W - 15L
1,440 SR
Queue Stats
42W - 44L
1,420 Elo+
Party 3
Bakasura
Bakasura
ozomaki159
Bakasura
Level 15
God Stats
9W - 9L
1,531 SR
Queue Stats
120W - 140L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EduGamerPro88
Hachiman
20
24 / 4 / 11
14,522
631
40,377
29,961
12,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MenoCoehorn
Sun Wukong
17
6 / 1 / 19
11,997
522
12,710
17,380
16,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
16 / 2 / 22
13,272
577
22,836
13,624
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Serqet
SoySquid
Serqet
16
2 / 4 / 13
11,196
487
6,396
14,445
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 25
12,389
539
14,198
21,631
14,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JAKA7
Nike
16
3 / 9 / 2
10,776
469
11,810
21,021
18,782
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JakkaSama
Gilgamesh
13
2 / 13 / 3
9,284
404
13,748
23,337
11,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
OSIRIS001
Thoth
13
2 / 14 / 1
9,156
398
10,398
18,138
9,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Tazxz12
Sylvanus
15
2 / 10 / 2
9,766
425
17,171
31,375
25,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ozomaki159
Bakasura
16
3 / 9 / 1
10,994
478
9,060
21,433
9,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
21
55
Kills
12
12
Deaths
55
90
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EduGamerPro88
Hachiman
24
4
11
7.38
L
Nike
JAKA7
Nike
3
9
2
0.44
L
Gilgamesh
JakkaSama
Gilgamesh
2
13
3
0.27
W
Sun Wukong
MenoCoehorn
Sun Wukong
6
1
19
15.5
L
Thoth
OSIRIS001
Thoth
2
14
1
0.18
W
16
2
22
13.5
W
Serqet
SoySquid
Serqet
2
4
13
2.13
L
Sylvanus
Tazxz12
Sylvanus
2
10
2
0.3
L
Bakasura
ozomaki159
Bakasura
3
9
1
0.39
W
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,517
Damage
62,187
97,041
Taken
115,304
55,627
Mitigated
74,866
55,401
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EduGamerPro88
Hachiman
40,377
30,400
0
14,873
29,961
12,437
6,145
11,439
18,242
0
116,287
L
Nike
JAKA7
Nike
11,810
2,127
0
541
21,021
18,782
0
8,301
11,796
7,811
40,187
L
Gilgamesh
JakkaSama
Gilgamesh
13,748
2,737
0
2,258
23,337
11,723
0
5,732
16,819
0
41,382
W
Sun Wukong
MenoCoehorn
Sun Wukong
12,710
3,299
0
1,470
17,380
16,428
1,630
3,310
13,805
0
42,146
L
Thoth
OSIRIS001
Thoth
10,398
752
0
1,344
18,138
9,069
150
6,914
10,754
43,871
0
W
22,836
1,694
0
2,326
13,624
6,386
1,683
4,202
8,852
60,710
0
W
Serqet
SoySquid
Serqet
6,396
1,953
0
4,790
14,445
5,968
0
2,699
11,461
0
56,038
L
Sylvanus
Tazxz12
Sylvanus
17,171
4,775
1,921
6,730
31,375
25,386
256
9,800
21,189
53,002
9,773
L
Bakasura
ozomaki159
Bakasura
9,060
6,133
0
2,027
21,433
9,906
604
5,131
16,082
0
69,015
W
14,198
1,918
15,707
16,235
21,631
14,408
1,146
7,190
14,231
58,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,376
Gold Earned
49,976
494
Minions Killed
414
0
Camps Cleared
0
2,136,141
Distance Traveled
1,787,633
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,522
631
137
6
0
408,400
5
L
Nike
10,776
469
64
3
0
405,244
1
L
Gilgamesh
9,284
404
47
2
0
356,390
2
W
Sun Wukong
11,997
522
75
3
0
407,784
4
L
Thoth
9,156
398
72
3
0
318,917
0
W
Nox
13,272
577
92
4
0
448,200
2
W
Serqet
11,196
487
104
5
0
420,962
0
L
Sylvanus
9,766
425
94
4
0
320,286
5
L
Bakasura
10,994
478
137
6
0
386,796
1
W
Hel
12,389
539
86
4
0
450,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role