Player Matchup

Agni
Agni
ARES147
Agni
Level 121
God Stats
1W - 3L
1,393 SR
Queue Stats
20W - 18L
1,559 Elo+
Party 2
Da Ji
Da Ji
Angelxoxo69
Da Ji
Level 76
God Stats
1W - 1L
1,536 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
Nlumps
Ratatoskr
Level 126
God Stats
0W - 3L
1,632 SR
Queue Stats
203W - 226L
1,550 Elo+
Party 4
Amaterasu
Amaterasu
Tituba Ott
Amaterasu
Level 86
God Stats
1W - 3L
1,453 SR
Queue Stats
230W - 241L
1,478 Elo+
Party 4
Jing Wei
Jing Wei
grendolare
Jing Wei
Level 27
God Stats
2W - 3L
1,448 SR
Queue Stats
59W - 44L
1,551 Elo+
Party 2
Team Averages
Level 87
1,493 SR
1,530 Elo+

VS

Team Averages
Level 85
1,588 SR
1,437 Elo+
Sylvanus
Sylvanus
AlatumCross
Sylvanus
Level 88
God Stats
9W - 4L
1,719 SR
Queue Stats
741W - 712L
1,485 Elo+
Solo
Danzaburou
Danzaburou
BENWINS
Danzaburou
Level 146
God Stats
18W - 11L
1,720 SR
Queue Stats
146W - 151L
1,630 Elo+
Party 3
Da Ji
Da Ji
JustALearnedMan
Da Ji
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 65L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
MonfernoX
Gilgamesh
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 28L
1,267 Elo+
Party 3
Baron Samedi
Baron Samedi
NoDuhYoda
Baron Samedi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 81L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ARES147
Agni
20
10 / 9 / 5
13,915
557
21,665
18,400
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 11 / 6
12,444
498
17,426
18,780
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Nlumps
Ratatoskr
20
7 / 9 / 5
13,456
538
10,651
20,727
10,024
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Tituba Ott
Amaterasu
19
1 / 7 / 3
11,921
477
7,098
26,352
16,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
grendolare
Jing Wei
20
0 / 7 / 5
12,826
513
9,410
21,916
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlatumCross
Sylvanus
18
7 / 8 / 24
13,780
551
15,971
30,878
39,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
BENWINS
Danzaburou
20
18 / 6 / 7
17,688
708
26,880
20,853
9,249
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 11
13,633
545
6,870
18,518
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
MonfernoX
Gilgamesh
19
2 / 3 / 8
12,963
519
8,297
19,110
15,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
NoDuhYoda
Baron Samedi
20
9 / 4 / 14
15,106
604
21,136
18,198
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
24
Kills
43
43
Deaths
24
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Agni
ARES147
Agni
10
9
5
1.39
W
Sylvanus
AlatumCross
Sylvanus
7
8
24
2.38
L
6
11
6
0.82
W
Danzaburou
BENWINS
Danzaburou
18
6
7
3.58
W
7
3
11
4.17
W
Gilgamesh
MonfernoX
Gilgamesh
2
3
8
2
L
Ratatoskr
Nlumps
Ratatoskr
7
9
5
1.06
W
Baron Samedi
NoDuhYoda
Baron Samedi
9
4
14
4
L
Amaterasu
Tituba Ott
Amaterasu
1
7
3
0.36
L
Jing Wei
grendolare
Jing Wei
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,250
Damage
79,154
106,175
Taken
107,557
46,066
Mitigated
79,787
19,280
Healing
42,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ARES147
Agni
21,665
1,755
0
1,272
18,400
6,607
606
8,959
8,954
94,971
0
W
Sylvanus
AlatumCross
Sylvanus
15,971
3,841
4,065
10,352
30,878
39,041
942
7,579
22,951
40,156
6,990
L
17,426
5,650
0
345
18,780
6,029
357
7,762
10,871
0
54,923
W
Danzaburou
BENWINS
Danzaburou
26,880
16,847
0
8,275
20,853
9,249
9,357
4,436
16,193
0
138,120
W
6,870
1,785
0
6,640
18,518
7,715
690
3,773
14,601
0
57,519
W
Gilgamesh
MonfernoX
Gilgamesh
8,297
2,822
0
4,655
19,110
15,388
1,652
4,186
14,812
0
62,799
L
Ratatoskr
Nlumps
Ratatoskr
10,651
2,660
0
4,043
20,727
10,024
0
8,855
11,662
0
103,168
W
Baron Samedi
NoDuhYoda
Baron Samedi
21,136
2,094
2,575
6,363
18,198
8,394
919
6,347
11,526
94,524
0
L
Amaterasu
Tituba Ott
Amaterasu
7,098
2,095
0
6,691
26,352
16,287
0
6,770
19,452
0
70,365
L
Jing Wei
grendolare
Jing Wei
9,410
7,794
0
6,929
21,916
7,119
884
3,744
18,100
0
101,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,562
Gold Earned
73,170
732
Minions Killed
606
0
Camps Cleared
0
2,215,663
Distance Traveled
2,256,786
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,915
557
170
7
0
390,591
0
W
Sylvanus
13,780
551
42
2
0
417,758
2
L
Da Ji
12,444
498
85
3
0
416,141
2
W
Danzaburou
17,688
708
204
8
0
418,378
1
W
Da Ji
13,633
545
88
4
0
510,600
2
W
Gilgamesh
12,963
519
120
5
0
457,979
0
L
Ratatoskr
13,456
538
163
7
0
464,072
14
W
Baron Samedi
15,106
604
152
6
0
452,071
9
L
Amaterasu
11,921
477
141
6
0
449,087
3
L
Jing Wei
12,826
513
173
7
0
495,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role