Player Matchup

Serqet
Serqet
DoTheRoar718
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 133L
1,282 Elo+
Party 2
Yemoja
Yemoja
DontjumpGS
Yemoja
Level 20
God Stats
2W - 10L
1,267 SR
Queue Stats
159W - 242L
1,256 Elo+
Party 2
The Morrigan
The Morrigan
SekkiDMG
The Morrigan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Stnna
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Bellona
Bellona
ThomasBreadison
Bellona
Level 26
God Stats
21W - 13L
1,636 SR
Queue Stats
98W - 82L
1,488 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,405 Elo+

VS

Team Averages
Level 21
1,419 SR
1,122 Elo+
Horus
Horus
ChrisHeadtrip
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 39L
1,184 Elo+
Solo
Neith
Neith
Schwifty1321
Neith
Level 13
God Stats
14W - 16L
1,280 SR
Queue Stats
33W - 28L
1,106 Elo+
Party 1
Ymir
Ymir
echopeerce21
Ymir
Level 12
God Stats
3W - 4L
1,079 SR
Queue Stats
38W - 34L
1,106 Elo+
Party 1
Nu Wa
Nu Wa
mutantorigami
Nu Wa
Level 16
God Stats
11W - 8L
1,612 SR
Queue Stats
28W - 30L
1,106 Elo+
Party 1
Loki
Loki
shinigami211
Loki
Level 47
God Stats
5W - 1L
1,627 SR
Queue Stats
44W - 36L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 10 / 1
5,839
365
4,611
12,465
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
DontjumpGS
Yemoja
9
0 / 8 / 0
5,731
358
4,676
11,997
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
SekkiDMG
The Morrigan
14
6 / 5 / 1
8,997
562
5,775
8,911
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Stnna
Nemesis
11
2 / 8 / 1
6,798
425
2,962
11,671
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 1
8,978
561
9,572
13,668
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,339
521
6,055
12,777
7,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 12
7,760
485
6,479
5,069
1,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 1 / 10
8,484
530
8,081
6,751
5,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 2
8,898
556
7,640
7,101
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
14 / 3 / 5
9,823
614
13,550
11,335
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
15
Kills
33
34
Deaths
16
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
8
3
0.56
L
Serqet
0
10
1
0.05
L
Yemoja
DontjumpGS
Yemoja
0
8
0
0
W
4
1
12
10
L
The Morrigan
SekkiDMG
The Morrigan
6
5
1
1.3
L
Nemesis
Stnna
Nemesis
2
8
1
0.31
L
7
3
1
2.5
W
10
1
10
15
W
2
3
2
1
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
41,805
58,712
Taken
43,033
24,989
Mitigated
20,819
11,026
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,055
3,569
51
1,830
12,777
7,711
0
472
12,283
0
31,102
L
Serqet
4,611
1,052
0
981
12,465
4,295
17
4,544
7,819
0
20,551
L
Yemoja
DontjumpGS
Yemoja
4,676
1,748
827
1,681
11,997
5,759
35
3,318
8,599
19,913
0
W
6,479
2,954
0
2,662
5,069
1,594
1,744
1,751
3,112
0
30,144
L
The Morrigan
SekkiDMG
The Morrigan
5,775
854
0
2,071
8,911
2,973
0
4,021
4,381
43,054
388
L
Nemesis
Stnna
Nemesis
2,962
1,564
384
1,009
11,671
3,497
102
2,657
8,874
0
33,209
L
9,572
5,745
0
4,073
13,668
8,465
0
260
13,318
0
51,675
W
8,081
1,592
0
396
6,751
5,061
737
2,878
3,675
23,581
0
W
7,640
1,392
0
1,323
7,101
2,353
1,979
3,944
3,113
47,215
0
W
13,550
4,603
0
1,925
11,335
4,100
1,232
1,426
9,717
0
44,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
43,304
300
Minions Killed
311
0
Camps Cleared
0
1,265,117
Distance Traveled
1,401,364
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,339
521
51
3
0
245,577
1
L
Serqet
5,839
365
35
2
0
255,051
0
L
Yemoja
5,731
358
31
2
0
199,684
0
W
Neith
7,760
485
48
3
0
280,899
0
L
The Morrigan
8,997
562
74
5
0
225,495
4
L
Nemesis
6,798
425
60
4
0
294,244
0
L
Bellona
8,978
561
100
6
0
290,643
0
W
Ymir
8,484
530
37
2
0
276,559
0
W
Nu Wa
8,898
556
97
6
0
271,073
0
W
Loki
9,823
614
78
5
0
327,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role