Player Matchup

Janus
Janus
EverblackGR
Janus
Level 48
God Stats
0W - 1L
1,143 SR
Queue Stats
26W - 39L
1,397 Elo+
Party 1
Chernobog
Chernobog
Gfstone
Chernobog
Level 103
God Stats
28W - 20L
1,571 SR
Queue Stats
253W - 226L
1,456 Elo+
Solo
Ares
Ares
SDCMISIL
Ares
Level 15
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Awilix
Awilix
Sanderson14
Awilix
Level 121
God Stats
0W - 1L
1,487 SR
Queue Stats
13W - 18L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Saniokimokay
Sun Wukong
Level 65
God Stats
1W - 4L
1,488 SR
Queue Stats
12W - 31L
1,263 Elo+
Party 1
Team Averages
Level 70
1,434 SR
1,377 Elo+

VS

Team Averages
Level 85
1,494 SR
1,463 Elo+
Rama
Rama
Blutgrätsche
Rama
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
518W - 526L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Derresh
Kukulkan
Level 109
God Stats
1W - 0L
1,589 SR
Queue Stats
29W - 25L
1,446 Elo+
Party 3
Athena
Athena
Maluku
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Waladyr
Gilgamesh
Level 66
God Stats
13W - 6L
1,436 SR
Queue Stats
43W - 39L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
aminoil
Guan Yu
Level 63
God Stats
2W - 2L
1,445 SR
Queue Stats
163W - 142L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
7,950
418
10,643
12,008
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Gfstone
Chernobog
16
7 / 3 / 2
9,425
496
12,972
17,059
6,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
1 / 6 / 10
8,138
428
5,538
15,063
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
7 / 5 / 4
8,795
463
12,888
15,047
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Saniokimokay
Sun Wukong
11
0 / 5 / 5
7,422
391
8,175
16,763
13,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,868
467
7,804
11,934
3,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Derresh
Kukulkan
16
14 / 3 / 8
10,874
572
25,150
10,378
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Maluku
Athena
13
5 / 1 / 17
9,030
475
7,163
18,832
19,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Waladyr
Gilgamesh
14
4 / 5 / 8
9,075
478
11,193
16,496
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
aminoil
Guan Yu
15
3 / 2 / 12
9,798
516
9,639
17,372
18,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
17
Kills
29
29
Deaths
17
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
W
Kukulkan
Derresh
Kukulkan
14
3
8
6
L
2
10
4
0.4
L
Chernobog
Gfstone
Chernobog
7
3
2
2.67
W
Athena
Maluku
Athena
5
1
17
13.5
L
Ares
1
6
10
1
L
Awilix
7
5
4
1.8
L
Sun Wukong
Saniokimokay
Sun Wukong
0
5
5
0.5
W
Gilgamesh
Waladyr
Gilgamesh
4
5
8
1.6
W
Guan Yu
aminoil
Guan Yu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
60,949
75,940
Taken
75,012
42,873
Mitigated
55,528
9,232
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,804
5,447
0
3,210
11,934
3,979
4,364
2,316
9,586
0
41,758
W
Kukulkan
Derresh
Kukulkan
25,150
2,882
762
3,632
10,378
4,328
615
2,163
7,977
68,281
0
L
10,643
654
0
0
12,008
4,147
0
6,154
5,854
33,499
0
L
Chernobog
Gfstone
Chernobog
12,972
8,127
0
4,861
17,059
6,847
0
8,016
9,043
0
65,084
W
Athena
Maluku
Athena
7,163
2,339
626
1,524
18,832
19,724
633
4,267
14,407
28,571
0
L
Ares
5,538
269
0
782
15,063
12,580
0
7,203
7,860
12,922
0
L
Awilix
12,888
3,521
0
2,176
15,047
5,660
0
5,862
9,185
0
36,350
L
Sun Wukong
Saniokimokay
Sun Wukong
8,175
2,586
0
1,413
16,763
13,639
0
5,078
11,685
0
37,159
W
Gilgamesh
Waladyr
Gilgamesh
11,193
2,323
0
5,222
16,496
9,164
696
3,757
12,585
0
52,196
W
Guan Yu
aminoil
Guan Yu
9,639
1,686
3,538
7,892
17,372
18,333
1,126
2,968
14,276
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
47,645
303
Minions Killed
364
0
Camps Cleared
0
1,620,970
Distance Traveled
1,747,711
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,868
467
74
4
0
300,057
2
W
Kukulkan
10,874
572
78
4
0
348,818
2
L
Janus
7,950
418
62
3
0
304,589
3
L
Chernobog
9,425
496
101
5
0
315,968
3
W
Athena
9,030
475
37
2
0
393,940
2
L
Ares
8,138
428
13
1
0
315,400
1
L
Awilix
8,795
463
61
3
0
352,376
1
L
Sun Wukong
7,422
391
66
3
0
332,637
3
W
Gilgamesh
9,075
478
85
4
0
345,822
3
W
Guan Yu
9,798
516
90
5
0
359,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role