Player Matchup

Horus
Horus
Bistoukette
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
DinSSKİ
Cupid
Level 26
God Stats
16W - 16L
1,736 SR
Queue Stats
470W - 429L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
GolDRoger00
Xing Tian
Level 24
God Stats
4W - 0L
1,903 SR
Queue Stats
91W - 75L
1,633 Elo+
Party 1
Scylla
Scylla
KaminoTempest
Scylla
Level 28
God Stats
5W - 3L
1,689 SR
Queue Stats
187W - 156L
1,619 Elo+
Party 1
Nemesis
Nemesis
Rokoru
Nemesis
Level 25
God Stats
13W - 3L
1,940 SR
Queue Stats
49W - 17L
1,893 Elo+
Party 1
Team Averages
Level 26
1,754 SR
1,650 Elo+

VS

Team Averages
Level 16
1,480 SR
1,593 Elo+
Bacchus
Bacchus
Adrystoteles
Bacchus
Level 22
God Stats
7W - 6L
1,394 SR
Queue Stats
172W - 105L
1,679 Elo+
Party 2
Guan Yu
Guan Yu
MyTeamatesAreBad
Guan Yu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 43L
1,690 Elo+
Solo
Merlin
Merlin
Praxis13
Merlin
Level 25
God Stats
16W - 12L
1,500 SR
Queue Stats
174W - 94L
1,720 Elo+
Party 2
Neith
Neith
simihimi
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Отмон
Cthulhu
Level 16
God Stats
29W - 26L
1,508 SR
Queue Stats
30W - 28L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,000
455
3,511
5,971
3,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
DinSSKİ
Cupid
11
1 / 2 / 0
5,988
544
2,772
4,605
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
GolDRoger00
Xing Tian
10
4 / 1 / 1
6,330
575
2,697
6,761
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 3
6,320
575
5,511
5,090
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Rokoru
Nemesis
12
7 / 1 / 2
7,215
656
10,068
8,920
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adrystoteles
Bacchus
11
3 / 2 / 0
6,213
565
3,514
7,356
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 1
6,438
585
4,292
10,165
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Praxis13
Merlin
11
1 / 1 / 2
6,567
597
4,979
4,838
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
simihimi
Neith
4
0 / 8 / 0
4,082
371
1,248
5,612
1,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Отмон
Cthulhu
9
2 / 4 / 1
5,547
504
5,205
10,209
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
18
Kills
8
8
Deaths
18
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Adrystoteles
Bacchus
3
2
0
1.5
W
1
3
1
0.5
W
Cupid
DinSSKİ
Cupid
1
2
0
0.5
W
Xing Tian
GolDRoger00
Xing Tian
4
1
1
4.5
W
5
1
3
6.5
L
2
3
1
0.83
L
Merlin
Praxis13
Merlin
1
1
2
2
W
Nemesis
Rokoru
Nemesis
7
1
2
8
L
Neith
simihimi
Neith
0
8
0
0
L
Cthulhu
Отмон
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
19,238
31,347
Taken
38,180
13,231
Mitigated
19,029
8,036
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Adrystoteles
Bacchus
3,514
523
0
2,815
7,356
6,441
0
555
6,801
27,831
0
W
3,511
1,818
10
2,202
5,971
3,409
0
3,579
1,957
0
9,933
W
Cupid
DinSSKİ
Cupid
2,772
1,353
0
1,362
4,605
1,262
0
2,076
2,529
0
30,916
W
Xing Tian
GolDRoger00
Xing Tian
2,697
327
0
1,721
6,761
3,985
0
3,089
3,540
14,659
0
W
5,511
941
0
250
5,090
1,364
0
1,439
3,453
32,510
0
L
4,292
1,539
170
3,271
10,165
3,895
0
1,488
8,677
0
35,096
L
Merlin
Praxis13
Merlin
4,979
347
0
1,159
4,838
1,570
0
2,321
2,517
41,051
0
W
Nemesis
Rokoru
Nemesis
10,068
6,391
0
2,491
8,920
3,211
0
2,585
6,170
0
44,180
L
Neith
simihimi
Neith
1,248
574
0
409
5,612
1,673
0
2,936
2,676
0
6,148
L
Cthulhu
Отмон
Cthulhu
5,205
718
0
3,045
10,209
5,450
211
908
9,301
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
28,847
270
Minions Killed
264
0
Camps Cleared
0
1,047,255
Distance Traveled
956,742
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,213
565
53
5
0
219,625
5
W
Horus
5,000
455
21
2
0
194,680
0
W
Cupid
5,988
544
79
7
0
181,178
4
W
Xing Tian
6,330
575
19
2
0
209,194
0
W
Scylla
6,320
575
67
6
0
198,978
4
L
Guan Yu
6,438
585
82
7
0
231,759
2
L
Merlin
6,567
597
82
7
0
195,147
1
W
Nemesis
7,215
656
84
8
0
263,225
1
L
Neith
4,082
371
10
1
0
146,001
0
L
Cthulhu
5,547
504
37
3
0
164,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role