Player Matchup

Gilgamesh
Gilgamesh
Giberu
Gilgamesh
Level 101
God Stats
26W - 18L
1,431 SR
Queue Stats
251W - 247L
1,430 Elo+
Solo
Tiamat
Tiamat
MBtheASSASSIN
Tiamat
Level 109
God Stats
1W - 3L
1,174 SR
Queue Stats
3W - 9L
1,067 Elo+
Party 2
Nu Wa
Nu Wa
Sweetsop
Nu Wa
Level 63
God Stats
33W - 16L
1,638 SR
Queue Stats
240W - 230L
1,502 Elo+
Solo
Arachne
Arachne
fluffypandas44
Arachne
Level 46
God Stats
2W - 2L
1,199 SR
Queue Stats
6W - 13L
1,221 Elo+
Party 2
Hel
Hel
zacharonious
Hel
Level 106
God Stats
15W - 13L
1,141 SR
Queue Stats
99W - 101L
1,553 Elo+
Solo
Team Averages
Level 85
1,317 SR
1,354 Elo+

VS

Team Averages
Level 101
1,352 SR
1,398 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cahuenga
Gilgamesh
Level 160
God Stats
18W - 35L
1,344 SR
Queue Stats
495W - 524L
1,401 Elo+
Solo
Geb
Geb
Ozeda12
Geb
Level 121
God Stats
0W - 4L
1,193 SR
Queue Stats
190W - 193L
1,405 Elo+
Party 1
Arachne
Arachne
Wrafe
Arachne
Level 86
God Stats
1W - 4L
1,193 SR
Queue Stats
157W - 131L
1,154 Elo+
Party 1
Neith
Neith
emoowl187
Neith
Level 69
God Stats
5W - 14L
1,531 SR
Queue Stats
67W - 75L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Giberu
Gilgamesh
18
1 / 0 / 9
11,240
937
7,220
12,657
10,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 4 / 14
12,378
1,032
18,653
14,719
12,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Sweetsop
Nu Wa
18
5 / 1 / 11
12,174
1,015
14,495
6,293
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 1 / 9
12,501
1,042
7,649
11,084
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 2 / 10
12,632
1,053
11,504
10,027
4,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 3
10,964
914
7,871
4,447
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Cahuenga
Gilgamesh
17
1 / 5 / 3
10,713
893
6,592
10,116
6,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
17
2 / 8 / 2
11,286
941
15,028
23,687
15,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Wrafe
Arachne
17
3 / 9 / 2
11,819
985
17,099
25,424
8,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
emoowl187
Neith
14
0 / 0 / 0
9,170
764
0
670
263

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
24
Kills
8
8
Deaths
24
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
3
1.75
L
Gilgamesh
Cahuenga
Gilgamesh
1
5
3
0.5
W
Gilgamesh
Giberu
Gilgamesh
1
0
9
5.5
W
5
4
14
3
L
Geb
2
8
2
0.38
W
Nu Wa
Sweetsop
Nu Wa
5
1
11
10.5
L
Arachne
Wrafe
Arachne
3
9
2
0.44
L
Neith
emoowl187
Neith
0
0
0
0
W
7
1
9
11.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,521
Damage
46,590
54,780
Taken
64,344
35,441
Mitigated
32,018
21,568
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,871
147
620
594
4,447
1,523
0
3,617
830
26,628
0
L
Gilgamesh
Cahuenga
Gilgamesh
6,592
1,182
0
61
10,116
6,513
0
6,936
3,180
0
23,282
W
Gilgamesh
Giberu
Gilgamesh
7,220
2,588
0
834
12,657
10,137
0
4,130
8,527
0
26,245
W
18,653
2,390
0
2,374
14,719
12,611
0
5,377
9,342
42,810
0
L
Geb
15,028
2,390
609
1,694
23,687
15,091
0
16,920
6,767
38,566
0
W
Nu Wa
Sweetsop
Nu Wa
14,495
3,180
659
930
6,293
2,731
0
3,918
2,375
38,440
0
L
Arachne
Wrafe
Arachne
17,099
11,647
0
5,945
25,424
8,628
0
16,509
8,915
0
46,343
L
Neith
emoowl187
Neith
0
0
0
0
670
263
0
670
0
0
0
W
7,649
5,615
0
1,481
11,084
5,250
0
5,969
5,115
0
19,833
W
11,504
0
9,911
5,379
10,027
4,712
0
3,505
6,522
36,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,925
Gold Earned
53,952
281
Minions Killed
186
10
Camps Cleared
4
1,147,410
Distance Traveled
693,683
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,964
914
51
4
0
119,642
0
L
Gilgamesh
10,713
893
31
3
1
151,585
1
W
Gilgamesh
11,240
937
47
4
0
224,317
0
W
Tiamat
12,378
1,032
62
5
2
227,611
0
L
Geb
11,286
941
38
3
0
217,984
0
W
Nu Wa
12,174
1,015
57
5
2
175,816
0
L
Arachne
11,819
985
66
6
3
204,472
0
L
Neith
9,170
764
0
0
0
0
0
W
Arachne
12,501
1,042
31
3
4
276,565
2
W
Hel
12,632
1,053
84
7
2
243,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role