Player Matchup

Neith
Neith
OrTiizz_7
Neith
Level 65
God Stats
1W - 6L
1,072 SR
Queue Stats
41W - 96L
1,246 Elo+
Party 2
Hel
Hel
byismaell19
Hel
Level 113
God Stats
6W - 3L
1,687 SR
Queue Stats
32W - 52L
1,377 Elo+
Party 2
Loki
Loki
xXMANOLO1500
Loki
Level 105
God Stats
7W - 6L
1,487 SR
Queue Stats
95W - 147L
1,304 Elo+
Party 2
Team Averages
Level 94
1,415 SR
1,309 Elo+

VS

Team Averages
Level 72
1,449 SR
1,219 Elo+
Yemoja
Yemoja
Bo_cHiLLa
Yemoja
Level 156
God Stats
6W - 7L
1,776 SR
Queue Stats
178W - 203L
1,429 Elo+
Solo
Artemis
Artemis
calvo-clavo
Artemis
Level 46
God Stats
17W - 28L
1,306 SR
Queue Stats
67W - 151L
1,119 Elo+
Party 1
Kukulkan
Kukulkan
mocoso1925
Kukulkan
Level 13
God Stats
8W - 29L
1,265 SR
Queue Stats
38W - 111L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OrTiizz_7
Neith
19
4 / 1 / 7
14,391
626
10,962
17,128
5,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 6 / 9
14,201
617
22,022
29,683
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 4 / 7
15,205
661
18,030
17,726
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bo_cHiLLa
Yemoja
17
1 / 3 / 9
13,105
570
7,507
16,662
18,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
calvo-clavo
Artemis
18
7 / 4 / 4
15,007
652
27,728
23,394
9,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
mocoso1925
Kukulkan
18
3 / 5 / 7
13,755
598
17,349
17,104
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
12
Kills
11
11
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bo_cHiLLa
Yemoja
1
3
9
1.83
W
Neith
OrTiizz_7
Neith
4
1
7
7.5
W
3
6
9
1.25
L
Artemis
calvo-clavo
Artemis
7
4
4
2.25
L
Kukulkan
mocoso1925
Kukulkan
3
5
7
1.3
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
52,584
64,537
Taken
57,160
22,045
Mitigated
35,004
38,469
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bo_cHiLLa
Yemoja
7,507
462
11,162
3,886
16,662
18,531
151
7,253
8,977
39,523
0
W
Neith
OrTiizz_7
Neith
10,962
3,027
1,468
4,694
17,128
5,715
1,215
7,751
9,040
0
56,373
W
22,022
975
8,893
19,324
29,683
10,487
496
12,034
17,134
82,203
0
L
Artemis
calvo-clavo
Artemis
27,728
9,268
1,530
6,479
23,394
9,609
1,797
8,001
14,757
0
75,513
L
Kukulkan
mocoso1925
Kukulkan
17,349
1,267
636
1,138
17,104
6,864
1,020
5,465
11,341
87,044
0
W
18,030
2,053
827
3,263
17,726
5,843
1,612
4,237
13,413
0
117,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
41,867
305
Minions Killed
263
0
Camps Cleared
0
1,149,512
Distance Traveled
1,060,603
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,105
570
46
2
0
322,665
4
W
Neith
14,391
626
79
3
0
355,200
0
W
Hel
14,201
617
105
5
0
401,509
1
L
Artemis
15,007
652
65
3
0
376,393
1
L
Kukulkan
13,755
598
152
7
0
361,545
0
W
Loki
15,205
661
121
5
0
392,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role