Player Matchup

Eset
Eset
BCDARCKONPAN
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 397L
1,333 Elo+
Solo
Cernunnos
Cernunnos
Dreamer6471
Cernunnos
Level 85
God Stats
11W - 11L
1,465 SR
Queue Stats
535W - 557L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
dabolwave
Gilgamesh
Level 134
God Stats
11W - 5L
1,326 SR
Queue Stats
72W - 72L
1,361 Elo+
Solo
Geb
Geb
frOd_p88
Geb
Level 89
God Stats
19W - 39L
1,410 SR
Queue Stats
272W - 292L
1,392 Elo+
Solo
Chaac
Chaac
peanut_691
Chaac
Level 102
God Stats
41W - 25L
1,824 SR
Queue Stats
568W - 590L
1,407 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,379 Elo+

VS

Team Averages
Level 77
1,395 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RaptorSlave
Loki
Level 55
God Stats
20W - 34L
1,298 SR
Queue Stats
134W - 202L
1,328 Elo+
Party 1
Khepri
Khepri
WILFORG
Khepri
Level 46
God Stats
1W - 3L
1,373 SR
Queue Stats
148W - 226L
1,326 Elo+
Party 1
Izanami
Izanami
yosi_BURN
Izanami
Level 48
God Stats
20W - 43L
1,303 SR
Queue Stats
170W - 246L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,636
564
563
3,453
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Dreamer6471
Cernunnos
10
4 / 0 / 3
6,120
612
7,326
5,822
2,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
dabolwave
Gilgamesh
10
3 / 1 / 1
6,285
629
1,550
5,697
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 3
5,136
514
2,403
6,827
2,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
11
2 / 1 / 1
6,575
658
6,406
7,381
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 0
5,545
555
3,930
1,785
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
5,541
554
2,675
9,858
3,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 1
4,725
473
1,974
6,321
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
WILFORG
Khepri
7
0 / 2 / 0
4,183
418
946
4,249
2,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
yosi_BURN
Izanami
7
0 / 3 / 0
4,474
447
2,250
6,783
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
0
1
2
1
W
Cernunnos
Dreamer6471
Cernunnos
4
0
3
5.5
L
0
3
1
0.17
L
Khepri
WILFORG
Khepri
0
2
0
0
W
Gilgamesh
dabolwave
Gilgamesh
3
1
1
3.5
W
2
0
3
3.5
W
Chaac
2
1
1
2.5
L
Izanami
yosi_BURN
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
11,775
29,180
Taken
28,996
11,654
Mitigated
9,869
10,091
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,930
1,565
0
242
1,785
606
65
245
1,540
24,483
0
L
Gilgamesh
 
Gilgamesh
2,675
668
0
2,643
9,858
3,757
90
0
9,858
0
27,986
W
563
52
0
535
3,453
803
233
2,122
1,331
34,561
0
W
Cernunnos
Dreamer6471
Cernunnos
7,326
3,798
0
2,175
5,822
2,133
343
827
4,995
0
30,029
L
1,974
712
0
947
6,321
1,507
0
390
5,931
0
25,609
L
Khepri
WILFORG
Khepri
946
141
246
1,131
4,249
2,365
0
1,030
3,219
7,953
0
W
Gilgamesh
dabolwave
Gilgamesh
1,550
464
0
1,160
5,697
2,483
193
506
5,191
0
31,186
W
2,403
587
258
3,186
6,827
2,675
0
1,031
5,796
16,548
0
W
Chaac
6,406
2,189
0
2,777
7,381
3,560
10
390
6,991
0
36,400
L
Izanami
yosi_BURN
Izanami
2,250
1,507
0
2,027
6,783
1,634
0
1,301
5,482
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
24,468
280
Minions Killed
220
0
Camps Cleared
0
984,978
Distance Traveled
880,429
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,545
555
38
4
0
161,972
2
L
Gilgamesh
5,541
554
60
6
0
166,264
0
W
Eset
5,636
564
71
7
0
177,640
2
W
Cernunnos
6,120
612
56
6
0
183,632
3
L
Loki
4,725
473
59
6
0
221,391
3
L
Khepri
4,183
418
14
1
0
168,918
0
W
Gilgamesh
6,285
629
65
7
0
191,656
0
W
Geb
5,136
514
11
1
0
214,920
0
W
Chaac
6,575
658
77
8
0
217,130
4
L
Izanami
4,474
447
49
5
0
161,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role